Player Matchup

Ganesha
Ganesha
Alebeast_45
Ganesha
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 18L
1,601 Elo+
Solo
Ratatoskr
Ratatoskr
CallMeOrochi
Ratatoskr
Level 24
God Stats
10W - 7L
1,684 SR
Queue Stats
126W - 118L
1,460 Elo+
Solo
Arachne
Arachne
Rl_NahoOx_Rl
Arachne
Level 11
God Stats
22W - 8L
1,531 SR
Queue Stats
56W - 30L
1,552 Elo+
Party 1
Neith
Neith
dainolife
Neith
Level 11
God Stats
1W - 1L
1,229 SR
Queue Stats
3W - 6L
1,392 Elo+
Solo
Merlin
Merlin
guilux_666
Merlin
Level 22
God Stats
21W - 16L
1,510 SR
Queue Stats
52W - 39L
1,489 Elo+
Party 1
Team Averages
Level 15
1,491 SR
1,499 Elo+

VS

Team Averages
Level 20
1,551 SR
1,516 Elo+
Ne Zha
Ne Zha
IVIorrigan
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,555 Elo+
Solo
Hades
Hades
NightmareBLR
Hades
Level 25
God Stats
1W - 2L
1,594 SR
Queue Stats
11W - 10L
1,521 Elo+
Solo
Ra
Ra
OverdoneElm0435
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,539 Elo+
Solo
Loki
Loki
Simplu12345
Loki
Level 26
God Stats
4W - 3L
1,630 SR
Queue Stats
76W - 89L
1,478 Elo+
Solo
Artemis
Artemis
ZioX_Is_Back
Artemis
Level 29
God Stats
44W - 36L
1,531 SR
Queue Stats
112W - 107L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alebeast_45
Ganesha
14
1 / 5 / 13
9,261
421
5,425
15,343
15,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
CallMeOrochi
Ratatoskr
18
10 / 3 / 7
12,326
560
16,965
14,196
12,271
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Rl_NahoOx_Rl
Arachne
20
15 / 2 / 4
14,219
646
26,911
15,745
8,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
dainolife
Neith
17
0 / 7 / 6
10,485
477
8,077
17,722
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
guilux_666
Merlin
17
5 / 9 / 2
10,489
477
8,305
12,118
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IVIorrigan
Ne Zha
16
7 / 5 / 7
11,146
507
13,576
30,408
16,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 4
9,401
427
9,230
13,961
6,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 8 / 6
8,742
397
4,392
12,452
4,036
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
9 / 9 / 4
11,521
524
10,379
17,171
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
ZioX_Is_Back
Artemis
16
5 / 6 / 4
10,444
475
15,029
13,680
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
51
31
Kills
26
26
Deaths
31
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alebeast_45
Ganesha
1
5
13
1.5
W
Ratatoskr
CallMeOrochi
Ratatoskr
10
3
7
4.5
L
Ne Zha
IVIorrigan
Ne Zha
7
5
7
2.1
L
3
3
4
1.67
L
2
8
6
0.63
W
Arachne
Rl_NahoOx_Rl
Arachne
15
2
4
8.5
L
9
9
4
1.22
L
Artemis
ZioX_Is_Back
Artemis
5
6
4
1.17
W
Neith
dainolife
Neith
0
7
6
0.43
W
Merlin
guilux_666
Merlin
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,683
Damage
52,606
75,124
Taken
87,672
46,476
Mitigated
40,731
17,941
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alebeast_45
Ganesha
5,425
573
0
52
15,343
15,862
18
2,648
12,695
14,508
0
W
Ratatoskr
CallMeOrochi
Ratatoskr
16,965
5,890
0
2,500
14,196
12,271
0
2,023
12,128
0
75,852
L
Ne Zha
IVIorrigan
Ne Zha
13,576
4,483
0
8,467
30,408
16,764
49
3,278
27,130
0
72,147
L
9,230
2,081
699
3,389
13,961
6,401
1,341
3,295
10,666
35,390
0
L
4,392
149
751
1,380
12,452
4,036
768
4,064
8,388
25,426
0
W
Arachne
Rl_NahoOx_Rl
Arachne
26,911
16,965
0
8,411
15,745
8,259
632
4,501
11,244
0
108,741
L
10,379
2,768
0
1,245
17,171
7,951
336
1,614
15,557
0
67,607
L
Artemis
ZioX_Is_Back
Artemis
15,029
7,065
0
1,726
13,680
5,579
1,016
1,479
12,201
0
57,252
W
Neith
dainolife
Neith
8,077
815
0
5,574
17,722
5,901
2,081
1,522
16,200
0
70,568
W
Merlin
guilux_666
Merlin
8,305
243
0
1,404
12,118
4,183
644
3,322
8,796
58,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,780
Gold Earned
51,254
529
Minions Killed
404
0
Camps Cleared
0
2,111,293
Distance Traveled
1,969,435
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,261
421
7
0
0
416,096
2
W
Ratatoskr
12,326
560
111
5
0
489,022
4
L
Ne Zha
11,146
507
105
5
0
445,848
1
L
Hades
9,401
427
76
3
0
393,586
4
L
Ra
8,742
397
41
2
0
402,287
4
W
Arachne
14,219
646
174
8
0
480,286
1
L
Loki
11,521
524
98
4
0
379,498
0
L
Artemis
10,444
475
84
4
0
348,216
3
W
Neith
10,485
477
129
6
0
386,439
1
W
Merlin
10,489
477
108
5
0
339,450
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role