Player Matchup

Artio
Artio
Balulibär
Artio
Level 17
God Stats
6W - 6L
1,418 SR
Queue Stats
16W - 11L
1,502 Elo+
Party 1
Izanami
Izanami
Blondie097
Izanami
Level 28
God Stats
8W - 6L
1,578 SR
Queue Stats
9W - 9L
1,374 Elo+
Party 1
Thoth
Thoth
Hirsulus
Thoth
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,241 Elo+
Party 1
Team Averages
Level 43
1,499 SR
1,372 Elo+

VS

Team Averages
Level 58
1,353 SR
1,510 Elo+
Sylvanus
Sylvanus
Ashïro
Sylvanus
Level 29
God Stats
2W - 4L
1,246 SR
Queue Stats
197W - 202L
1,448 Elo+
Solo
Thor
Thor
CΦldLight
Thor
Level 129
God Stats
4W - 4L
1,312 SR
Queue Stats
97W - 83L
1,524 Elo+
Party 2
Anubis
Anubis
Sebbiv
Anubis
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
32W - 21L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
2 / 6 / 3
11,353
710
11,662
26,642
29,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Blondie097
Izanami
15
2 / 8 / 4
11,516
720
13,959
16,333
3,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Hirsulus
Thoth
15
6 / 9 / 3
12,202
763
12,434
12,846
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ashïro
Sylvanus
14
1 / 4 / 19
11,196
700
7,911
19,348
17,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
14 / 4 / 9
12,692
793
19,123
16,828
6,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Sebbiv
Anubis
15
8 / 2 / 15
11,864
742
18,593
13,543
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
10
Kills
23
23
Deaths
10
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ashïro
Sylvanus
1
4
19
2.63
L
Artio
2
6
3
0.58
L
Izanami
Blondie097
Izanami
2
8
4
0.5
W
14
4
9
4.63
L
Thoth
Hirsulus
Thoth
6
9
3
0.83
W
Anubis
Sebbiv
Anubis
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,055
Damage
45,627
55,821
Taken
49,719
36,674
Mitigated
30,056
11,327
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ashïro
Sylvanus
7,911
2,966
3,430
6,664
19,348
17,238
737
8,393
10,955
26,122
0
L
Artio
11,662
512
1,907
8,000
26,642
29,729
117
14,527
12,115
31,118
0
L
Izanami
Blondie097
Izanami
13,959
10,565
0
1,038
16,333
3,768
502
8,947
7,386
0
54,241
W
19,123
4,626
0
2,062
16,828
6,191
1,260
8,742
8,086
0
39,790
L
Thoth
Hirsulus
Thoth
12,434
130
0
382
12,846
3,177
171
3,585
9,261
46,431
0
W
Anubis
Sebbiv
Anubis
18,593
2,656
0
4,503
13,543
6,627
625
7,149
6,394
37,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
35,752
195
Minions Killed
120
9
Camps Cleared
5
813,555
Distance Traveled
786,507
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,196
700
40
3
1
259,274
3
L
Artio
11,353
710
27
2
2
320,396
4
L
Izanami
11,516
720
95
6
4
251,552
2
W
Thor
12,692
793
46
3
4
271,956
2
L
Thoth
12,202
763
73
5
3
241,607
1
W
Anubis
11,864
742
34
2
0
255,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role