Player Matchup

Arachne
Arachne
DangerousKitten
Arachne
Level 22
God Stats
4W - 3L
1,526 SR
Queue Stats
48W - 26L
1,715 Elo+
Solo
Merlin
Merlin
Farasus
Merlin
Level 26
God Stats
8W - 4L
1,654 SR
Queue Stats
55W - 49L
1,549 Elo+
Party 1
Thor
Thor
Paranoidownd
Thor
Level 29
God Stats
4W - 3L
1,473 SR
Queue Stats
123W - 94L
1,573 Elo+
Party 1
Ares
Ares
lolsuckss
Ares
Level 29
God Stats
6W - 5L
1,702 SR
Queue Stats
118W - 106L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
okdoesthiswork
Cernunnos
Level 18
God Stats
14W - 7L
1,739 SR
Queue Stats
160W - 92L
1,685 Elo+
Solo
Team Averages
Level 25
1,619 SR
1,617 Elo+

VS

Team Averages
Level 20
1,492 SR
1,592 Elo+
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dissauce
Hades
Level 29
God Stats
50W - 28L
1,697 SR
Queue Stats
130W - 106L
1,577 Elo+
Solo
Ymir
Ymir
Evstifei
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,704 Elo+
Solo
Loki
Loki
ILoveChiron123
Loki
Level 8
God Stats
2W - 2L
1,589 SR
Queue Stats
9W - 10L
1,623 Elo+
Solo
Erlang Shen
Erlang Shen
nDrêW
Erlang Shen
Level 29
God Stats
1W - 7L
1,173 SR
Queue Stats
30W - 29L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
7 / 0 / 0
4,920
984
4,917
3,449
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
Farasus
Merlin
6
1 / 0 / 1
3,315
663
1,333
1,913
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,665
733
849
3,013
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
6
4 / 0 / 1
3,837
767
1,456
2,318
607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
okdoesthiswork
Cernunnos
7
0 / 1 / 4
3,923
785
2,155
2,878
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
1 / 3 / 0
3,223
645
1,545
3,625
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Dissauce
Hades
6
0 / 1 / 0
3,533
707
1,310
3,234
1,284
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
2
0 / 6 / 0
2,685
537
997
5,494
1,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

1
0 / 2 / 0
2,550
510
176
1,142
164
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
nDrêW
Erlang Shen
4
0 / 1 / 0
2,985
597
1,164
2,533
864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
13
Kills
1
1
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
W
7
0
0
7
L
Hades
Dissauce
Hades
0
1
0
0
L
Ymir
0
6
0
0
W
Merlin
Farasus
Merlin
1
0
1
1.5
L
0
2
0
0
W
1
0
1
1.5
W
Ares
4
0
1
4.5
L
Erlang Shen
nDrêW
Erlang Shen
0
1
0
0
W
Cernunnos
okdoesthiswork
Cernunnos
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,710
Damage
5,192
13,571
Taken
16,028
3,520
Mitigated
5,713
6,307
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,545
527
0
461
3,625
1,873
0
700
2,925
0
9,464
W
4,917
3,700
0
2,226
3,449
1,017
0
898
2,551
0
21,504
L
Hades
Dissauce
Hades
1,310
492
85
2,037
3,234
1,284
0
1,246
1,988
18,808
0
L
Ymir
997
756
0
0
5,494
1,528
0
167
5,327
3,595
0
W
Merlin
Farasus
Merlin
1,333
120
0
1,000
1,913
500
0
1,050
863
10,118
0
L
176
52
0
118
1,142
164
0
0
1,142
0
1,773
W
849
218
0
1,446
3,013
779
0
260
2,753
0
10,638
W
Ares
1,456
64
0
630
2,318
607
63
99
2,219
7,311
0
L
Erlang Shen
nDrêW
Erlang Shen
1,164
531
0
761
2,533
864
0
676
1,857
0
9,134
W
Cernunnos
okdoesthiswork
Cernunnos
2,155
1,225
0
1,005
2,878
617
338
0
2,878
0
16,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,660
Gold Earned
14,976
147
Minions Killed
91
0
Camps Cleared
0
506,149
Distance Traveled
364,572
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,223
645
17
3
0
79,310
0
W
Arachne
4,920
984
45
9
0
107,173
0
L
Hades
3,533
707
42
8
0
85,264
1
L
Ymir
2,685
537
6
1
0
88,888
0
W
Merlin
3,315
663
17
3
0
104,918
2
L
Loki
2,550
510
5
1
0
27,629
0
W
Thor
3,665
733
34
7
0
104,427
1
W
Ares
3,837
767
15
3
0
102,188
2
L
Erlang Shen
2,985
597
21
4
0
83,481
1
W
Cernunnos
3,923
785
36
7
0
87,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role