Player Matchup

Medusa
Medusa
CoupchieMan
Medusa
Level 14
God Stats
23W - 20L
1,496 SR
Queue Stats
121W - 149L
1,340 Elo+
Party 1
Raijin
Raijin
Shedneck Rean
Raijin
Level 110
God Stats
1W - 1L
1,388 SR
Queue Stats
89W - 90L
1,354 Elo+
Party 1
Odin
Odin
jscott1899
Odin
Level 5
God Stats
3W - 11L
1,500 SR
Queue Stats
35W - 50L
1,189 Elo+
Party 1
Team Averages
Level 43
1,461 SR
1,294 Elo+

VS

Team Averages
Level 24
1,478 SR
1,396 Elo+
Apollo
Apollo
Roy_LastGuardian
Apollo
Level 27
God Stats
12W - 15L
1,385 SR
Queue Stats
30W - 62L
1,099 Elo+
Solo
Zeus
Zeus
Temp on 120
Zeus
Level 17
God Stats
10W - 7L
1,550 SR
Queue Stats
13W - 7L
1,554 Elo+
Party 2
Athena
Athena
zettts
Athena
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 97L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 4 / 0
6,324
632
6,403
8,100
2,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 7 / 1
6,822
682
7,736
9,254
2,821
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 10 / 2
6,387
639
2,646
9,851
4,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 10
7,847
785
3,585
6,114
1,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
12 / 0 / 9
9,266
927
13,982
8,235
2,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
zettts
Athena
13
5 / 1 / 12
8,835
884
6,024
10,862
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
20
21
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
0
0.25
W
3
3
10
2.67
L
2
7
1
0.36
W
12
0
9
16.5
L
1
10
2
0.2
W
Athena
zettts
Athena
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,785
Damage
23,591
27,205
Taken
25,211
9,703
Mitigated
13,764
575
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,403
1,528
0
75
8,100
2,495
0
6,515
1,585
0
18,551
W
3,585
2,893
375
475
6,114
1,855
360
2,854
3,260
0
16,964
L
7,736
748
0
500
9,254
2,821
0
6,987
2,267
27,431
0
W
13,982
1,457
281
1,038
8,235
2,811
653
2,938
5,297
31,876
0
L
2,646
734
0
0
9,851
4,387
0
6,830
3,021
0
5,902
W
Athena
zettts
Athena
6,024
2,281
0
2,463
10,862
9,098
245
2,747
8,115
17,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,533
Gold Earned
25,948
84
Minions Killed
108
2
Camps Cleared
6
490,670
Distance Traveled
546,011
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,324
632
24
2
2
198,459
2
W
Apollo
7,847
785
41
4
1
149,338
0
L
Raijin
6,822
682
57
6
0
165,675
2
W
Zeus
9,266
927
47
5
2
199,424
1
L
Odin
6,387
639
3
0
0
126,536
0
W
Athena
8,835
884
20
2
3
197,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role