Player Matchup

Anubis
Anubis
BuuBoo
Anubis
Level 152
God Stats
10W - 5L
1,543 SR
Queue Stats
131W - 165L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Kub_Awakening
Cabrakan
Level 83
God Stats
2W - 4L
1,439 SR
Queue Stats
91W - 130L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
Schneven
Tsukuyomi
Level 131
God Stats
25W - 28L
1,442 SR
Queue Stats
102W - 133L
1,408 Elo+
Solo
Team Averages
Level 122
1,475 SR
1,392 Elo+

VS

Team Averages
Level 39
1,477 SR
1,343 Elo+
Izanami
Izanami
Temporaryoutlaw
Izanami
Level 61
God Stats
5W - 8L
1,561 SR
Queue Stats
21W - 34L
1,400 Elo+
Solo
Cthulhu
Cthulhu
XxWukong69xX
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 32L
1,309 Elo+
Solo
Merlin
Merlin
kaed8704
Merlin
Level 32
God Stats
18W - 35L
1,369 SR
Queue Stats
18W - 37L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BuuBoo
Anubis
17
11 / 1 / 9
12,498
781
16,687
11,474
5,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Kub_Awakening
Cabrakan
14
6 / 4 / 11
12,430
777
10,266
19,157
23,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
Schneven
Tsukuyomi
15
6 / 4 / 13
11,914
745
16,725
19,149
13,634
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 4
11,658
729
16,105
17,156
4,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
XxWukong69xX
Cthulhu
11
0 / 8 / 6
8,831
552
7,007
18,076
13,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
kaed8704
Merlin
15
4 / 7 / 4
10,813
676
10,153
15,813
5,122
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
23
Kills
9
9
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
BuuBoo
Anubis
11
1
9
15.5
W
Cabrakan
Kub_Awakening
Cabrakan
6
4
11
2.88
W
Tsukuyomi
Schneven
Tsukuyomi
6
4
13
3.13
L
5
8
4
0.88
L
Cthulhu
XxWukong69xX
Cthulhu
0
8
6
0.38
L
Merlin
kaed8704
Merlin
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,678
Damage
33,265
49,780
Taken
51,045
42,447
Mitigated
23,703
8,404
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BuuBoo
Anubis
16,687
39
0
3,245
11,474
5,295
1,117
4,471
7,003
57,084
0
W
Cabrakan
Kub_Awakening
Cabrakan
10,266
1,883
0
1,292
19,157
23,518
521
5,056
14,101
20,206
0
W
Tsukuyomi
Schneven
Tsukuyomi
16,725
5,259
0
3,867
19,149
13,634
606
7,884
11,265
0
42,661
L
16,105
10,530
0
2,812
17,156
4,917
0
9,730
7,426
0
50,035
L
Cthulhu
XxWukong69xX
Cthulhu
7,007
695
51
753
18,076
13,664
0
7,483
10,593
17,015
0
L
Merlin
kaed8704
Merlin
10,153
167
165
1,504
15,813
5,122
0
10,578
5,235
40,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
31,302
182
Minions Killed
160
9
Camps Cleared
5
892,828
Distance Traveled
718,488
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,498
781
110
7
2
279,273
3
W
Cabrakan
12,430
777
22
1
2
271,667
2
W
Tsukuyomi
11,914
745
50
3
5
341,888
3
L
Izanami
11,658
729
73
5
3
215,151
3
L
Cthulhu
8,831
552
18
1
1
238,023
1
L
Merlin
10,813
676
69
4
1
265,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role