Player Matchup

Tsukuyomi
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
Level 6
God Stats
27W - 9L
1,801 SR
Queue Stats
193W - 131L
1,841 Elo+
Party 1
Nu Wa
Nu Wa
Inderapid
Nu Wa
Level 48
God Stats
10W - 6L
1,541 SR
Queue Stats
199W - 133L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
a64bits
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,216 Elo+
Party 2
Izanami
Izanami
overHeaven666
Izanami
Level 18
God Stats
5W - 1L
1,774 SR
Queue Stats
30W - 13L
1,595 Elo+
Solo
Chaac
Chaac
shadowakuma4723
Chaac
Level 8
God Stats
2W - 2L
1,407 SR
Queue Stats
3W - 6L
1,222 Elo+
Party 2
Team Averages
Level 18
1,605 SR
1,475 Elo+

VS

Team Averages
Level 17
1,528 SR
1,382 Elo+
Chang'e
Chang'e
MontanaDuke
Chang'e
Level 17
God Stats
3W - 4L
1,350 SR
Queue Stats
10W - 18L
1,280 Elo+
Solo
King Arthur
King Arthur
Pedro_olivr
King Arthur
Level 28
God Stats
14W - 12L
1,723 SR
Queue Stats
83W - 55L
1,637 Elo+
Solo
Kukulkan
Kukulkan
Strenty
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,506 Elo+
Solo
Cupid
Cupid
bocolee
Cupid
Level 24
God Stats
2W - 2L
1,875 SR
Queue Stats
52W - 53L
1,618 Elo+
Solo
Bakasura
Bakasura
geleiaroyal
Bakasura
Level 7
God Stats
0W - 2L
1,194 SR
Queue Stats
7W - 14L
870 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
18
7 / 3 / 7
11,646
506
13,562
14,711
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Inderapid
Nu Wa
19
1 / 0 / 8
11,969
520
14,595
5,834
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
a64bits
Baron Samedi
12
1 / 4 / 2
8,926
388
2,908
8,874
4,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
11 / 3 / 6
14,204
618
24,711
18,899
8,235
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 6 / 4
8,552
372
3,681
14,465
6,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MontanaDuke
Chang'e
14
2 / 3 / 5
9,583
417
6,876
11,569
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Pedro_olivr
King Arthur
19
3 / 1 / 9
12,051
524
11,252
20,638
26,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Strenty
Kukulkan
15
1 / 5 / 2
9,387
408
7,718
14,737
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
bocolee
Cupid
17
4 / 7 / 4
11,486
499
8,684
17,761
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
geleiaroyal
Bakasura
15
6 / 4 / 5
10,198
443
3,438
16,535
6,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
20
Kills
16
16
Deaths
20
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
7
3
7
3.5
W
Nu Wa
Inderapid
Nu Wa
1
0
8
5
L
Chang'e
MontanaDuke
Chang'e
2
3
5
1.5
L
King Arthur
Pedro_olivr
King Arthur
3
1
9
7.5
L
Kukulkan
Strenty
Kukulkan
1
5
2
0.4
W
Baron Samedi
a64bits
Baron Samedi
1
4
2
0.5
L
Cupid
bocolee
Cupid
4
7
4
0.86
L
Bakasura
geleiaroyal
Bakasura
6
4
5
2.13
W
Izanami
11
3
6
4.67
W
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,457
Damage
37,968
62,783
Taken
81,240
27,783
Mitigated
53,809
20,399
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
13,562
2,563
0
5,516
14,711
5,901
0
2,634
11,843
0
74,586
W
Nu Wa
Inderapid
Nu Wa
14,595
2,706
206
2,350
5,834
2,386
1,218
942
4,892
100,151
0
L
Chang'e
MontanaDuke
Chang'e
6,876
1,320
3,600
3,423
11,569
10,926
156
1,856
9,713
34,306
0
L
King Arthur
Pedro_olivr
King Arthur
11,252
1,781
0
5,329
20,638
26,162
536
7,523
13,115
0
71,299
L
Kukulkan
Strenty
Kukulkan
7,718
798
0
0
14,737
5,218
0
3,591
11,146
55,142
0
W
Baron Samedi
a64bits
Baron Samedi
2,908
798
111
858
8,874
4,910
501
2,853
6,010
20,342
0
L
Cupid
bocolee
Cupid
8,684
4,301
149
1,591
17,761
5,339
822
2,836
14,925
0
71,708
L
Bakasura
geleiaroyal
Bakasura
3,438
2,319
0
5,586
16,535
6,164
1,824
1,772
14,763
0
26,651
W
Izanami
24,711
16,712
0
9,770
18,899
8,235
3,880
5,155
13,674
0
142,724
W
3,681
1,042
0
1,588
14,465
6,351
212
3,010
11,248
0
32,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,297
Gold Earned
52,705
610
Minions Killed
475
0
Camps Cleared
0
2,074,855
Distance Traveled
1,943,582
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,646
506
104
5
0
474,097
1
W
Nu Wa
11,969
520
186
8
0
420,871
13
L
Chang'e
9,583
417
53
2
0
422,716
7
L
King Arthur
12,051
524
134
6
0
406,700
0
L
Kukulkan
9,387
408
100
4
0
397,679
4
W
Baron Samedi
8,926
388
29
1
0
369,607
1
L
Cupid
11,486
499
115
5
0
370,096
4
L
Bakasura
10,198
443
73
3
0
346,391
0
W
Izanami
14,204
618
231
10
0
395,098
4
W
Chaac
8,552
372
60
3
0
415,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role