Player Matchup

Cthulhu
Cthulhu
IceKnight645
Cthulhu
Level 17
God Stats
5W - 8L
1,390 SR
Queue Stats
6W - 11L
1,209 Elo+
Party 1
Bellona
Bellona
Pelusa489
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,133 Elo+
Solo
Kukulkan
Kukulkan
ilCampione27
Kukulkan
Level 21
God Stats
1W - 1L
1,468 SR
Queue Stats
35W - 57L
1,272 Elo+
Party 1
Team Averages
Level 17
1,453 SR
1,205 Elo+

VS

Team Averages
Level 24
1,541 SR
1,204 Elo+
Chaac
Chaac
ADFDRAGONFAN
Chaac
Level 29
God Stats
19W - 14L
1,550 SR
Queue Stats
106W - 236L
1,216 Elo+
Party 2
Terra
Terra
ADFPROM
Terra
Level 36
God Stats
3W - 2L
1,574 SR
Queue Stats
174W - 338L
1,273 Elo+
Party 2
Ymir
Ymir
Erskonel
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IceKnight645
Cthulhu
12
4 / 1 / 9
9,828
756
8,607
14,694
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Pelusa489
Bellona
11
1 / 2 / 9
8,751
673
7,217
12,664
10,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
ilCampione27
Kukulkan
13
8 / 2 / 5
9,706
747
23,147
8,540
3,630
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
8,167
628
14,302
16,844
11,488
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
ADFPROM
Terra
10
0 / 5 / 4
7,483
576
2,094
15,164
15,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
10
1 / 5 / 2
7,461
574
5,090
16,274
8,099
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Terra
ADFPROM
Terra
0
5
4
0.4
L
Ymir
1
5
2
0.4
W
Cthulhu
IceKnight645
Cthulhu
4
1
9
8.5
W
Bellona
Pelusa489
Bellona
1
2
9
2.75
W
Kukulkan
ilCampione27
Kukulkan
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,971
Damage
21,486
35,898
Taken
48,282
30,844
Mitigated
34,812
8,987
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,302
3,018
441
3,668
16,844
11,488
0
9,695
7,149
0
37,710
L
Terra
ADFPROM
Terra
2,094
871
1,876
2,036
15,164
15,225
0
9,800
5,364
10,639
0
L
Ymir
5,090
1,049
0
78
16,274
8,099
0
12,865
3,409
12,926
0
W
Cthulhu
IceKnight645
Cthulhu
8,607
1,652
1,035
2,177
14,694
16,337
542
2,404
12,290
20,576
0
W
Bellona
Pelusa489
Bellona
7,217
1,679
0
3,407
12,664
10,877
321
3,760
8,904
0
13,010
W
Kukulkan
ilCampione27
Kukulkan
23,147
4,718
0
2,368
8,540
3,630
1,377
1,074
7,466
55,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
23,111
116
Minions Killed
81
3
Camps Cleared
2
684,874
Distance Traveled
645,246
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,167
628
42
3
2
240,887
0
L
Terra
7,483
576
19
1
0
206,535
0
L
Ymir
7,461
574
20
2
0
197,824
2
W
Cthulhu
9,828
756
20
2
0
217,649
0
W
Bellona
8,751
673
7
1
0
245,163
0
W
Kukulkan
9,706
747
89
7
3
222,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role