Player Matchup

Charybdis
Charybdis
AldairLC
Charybdis
Level 6
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Bacchus
Bacchus
Hiddenx_xGhost
Bacchus
Level 20
God Stats
2W - 5L
1,783 SR
Queue Stats
205W - 146L
1,594 Elo+
Solo
Vulcan
Vulcan
Nvective
Vulcan
Level 28
God Stats
8W - 5L
1,584 SR
Queue Stats
45W - 36L
1,476 Elo+
Solo
Neith
Neith
francescomaria
Neith
Level 7
God Stats
4W - 8L
1,422 SR
Queue Stats
4W - 8L
1,326 Elo+
Solo
Anubis
Anubis
opie7z
Anubis
Level 18
God Stats
29W - 18L
1,604 SR
Queue Stats
67W - 51L
1,558 Elo+
Solo
Team Averages
Level 16
1,629 SR
1,534 Elo+

VS

Team Averages
Level 17
1,608 SR
1,603 Elo+
Danzaburou
Danzaburou
Elefantiago
Danzaburou
Level 29
God Stats
2W - 0L
1,814 SR
Queue Stats
133W - 81L
1,600 Elo+
Solo
Ra
Ra
GnarlyMonkeyy
Ra
Level 15
God Stats
1W - 3L
1,309 SR
Queue Stats
137W - 112L
1,505 Elo+
Solo
Thor
Thor
JTizzle315
Thor
Level 7
God Stats
2W - 2L
1,543 SR
Queue Stats
22W - 29L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Shaderphanto
Cthulhu
Level 29
God Stats
25W - 23L
1,511 SR
Queue Stats
267W - 273L
1,448 Elo+
Solo
Susano
Susano
SusanoGoBrrr
Susano
Level 4
God Stats
15W - 4L
1,863 SR
Queue Stats
28W - 7L
1,897 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AldairLC
Charybdis
18
2 / 11 / 4
11,045
920
7,485
17,222
5,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 5 / 6
14,595
1,216
22,265
17,754
11,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Nvective
Vulcan
19
2 / 5 / 9
12,025
1,002
9,405
12,043
4,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 9
11,405
950
6,345
16,434
4,666
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
opie7z
Anubis
18
4 / 11 / 6
12,175
1,015
15,484
21,555
5,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elefantiago
Danzaburou
19
12 / 4 / 8
13,445
1,120
18,939
11,861
3,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 4 / 12
12,524
1,044
7,640
11,080
3,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 15
12,409
1,034
5,052
12,878
4,001
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Shaderphanto
Cthulhu
19
5 / 5 / 16
12,534
1,045
14,913
18,303
17,046
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Susano
20
17 / 2 / 9
14,882
1,240
33,120
12,716
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
20
Kills
39
39
Deaths
20
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AldairLC
Charybdis
2
11
4
0.36
W
Danzaburou
Elefantiago
Danzaburou
12
4
8
4
W
3
4
12
2.25
L
10
5
6
2.6
W
2
5
15
1.9
L
Vulcan
Nvective
Vulcan
2
5
9
1.3
W
Cthulhu
Shaderphanto
Cthulhu
5
5
16
2.6
W
Susano
17
2
9
10.75
L
2
7
9
0.93
L
Anubis
opie7z
Anubis
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,984
Damage
79,664
85,008
Taken
66,838
31,746
Mitigated
31,663
7,065
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AldairLC
Charybdis
7,485
4,389
0
1,322
17,222
5,251
0
4,729
12,493
0
19,412
W
Danzaburou
Elefantiago
Danzaburou
18,939
9,624
0
1,656
11,861
3,504
0
8,270
3,591
0
39,057
W
7,640
641
1,468
875
11,080
3,010
0
9,158
1,922
37,571
0
L
22,265
3,704
0
169
17,754
11,804
0
6,976
10,778
45,447
0
W
5,052
2,590
20
305
12,878
4,001
0
9,273
3,605
0
30,506
L
Vulcan
Nvective
Vulcan
9,405
3,589
0
1,091
12,043
4,101
0
3,242
8,801
29,752
0
W
Cthulhu
Shaderphanto
Cthulhu
14,913
1,624
84
428
18,303
17,046
0
11,883
6,420
24,150
0
W
Susano
33,120
8,426
0
794
12,716
4,102
0
8,570
4,146
0
45,810
L
6,345
3,484
0
782
16,434
4,666
0
3,496
12,938
0
23,505
L
Anubis
opie7z
Anubis
15,484
983
211
3,490
21,555
5,924
0
4,110
17,445
33,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,245
Gold Earned
65,794
191
Minions Killed
226
9
Camps Cleared
6
974,324
Distance Traveled
1,007,950
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,045
920
18
2
2
165,915
0
W
Danzaburou
13,445
1,120
31
3
1
155,171
1
W
Ra
12,524
1,044
85
7
0
190,067
0
L
Bacchus
14,595
1,216
51
4
5
256,071
1
W
Thor
12,409
1,034
53
4
2
207,479
0
L
Vulcan
12,025
1,002
54
5
2
186,729
0
W
Cthulhu
12,534
1,045
29
2
0
186,351
0
W
Susano
14,882
1,240
28
2
3
268,882
0
L
Neith
11,405
950
27
2
0
171,020
0
L
Anubis
12,175
1,015
41
3
0
194,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role