Player Matchup

Gilgamesh
Gilgamesh
Alf-Petter
Gilgamesh
Level 20
God Stats
2W - 6L
1,246 SR
Queue Stats
24W - 28L
1,274 Elo+
Party 2
Loki
Loki
GODOF4BOV
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Hyper-Jorden
Charybdis
Level 20
God Stats
3W - 2L
1,246 SR
Queue Stats
5W - 4L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SABgoblin2000
Tsukuyomi
Level 7
God Stats
3W - 1L
1,263 SR
Queue Stats
4W - 3L
1,422 Elo+
Party 1
Fenrir
Fenrir
thordemann
Fenrir
Level 17
God Stats
14W - 8L
1,577 SR
Queue Stats
25W - 31L
1,278 Elo+
Party 2
Team Averages
Level 16
1,366 SR
1,393 Elo+

VS

Team Averages
Level 29
1,337 SR
1,328 Elo+
Loki
Loki
JA1JAN
Loki
Level 29
God Stats
3W - 9L
1,350 SR
Queue Stats
76W - 88L
1,410 Elo+
Party 3
Gilgamesh
Gilgamesh
Twitch_Juviga99
Gilgamesh
Level 28
God Stats
3W - 4L
1,387 SR
Queue Stats
66W - 59L
1,462 Elo+
Party 3
Rama
Rama
l-_PiLoTeS_TeK_-
Rama
Level 31
God Stats
1W - 4L
1,268 SR
Queue Stats
87W - 95L
1,428 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
leo_1uchiha
Morgan Le Fay
Level 29
God Stats
1W - 4L
1,180 SR
Queue Stats
16W - 31L
1,139 Elo+
Party 4
Merlin
Merlin
samenriese
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 25L
1,203 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alf-Petter
Gilgamesh
20
10 / 5 / 7
17,746
555
30,245
30,404
55,286
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
20
3 / 10 / 9
14,793
462
5,031
22,058
9,004
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Hyper-Jorden
Charybdis
20
6 / 13 / 8
16,874
527
17,302
25,898
8,935
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
SABgoblin2000
Tsukuyomi
20
7 / 13 / 8
17,179
537
17,560
30,319
12,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Fenrir
thordemann
Fenrir
20
19 / 7 / 7
17,698
553
27,245
26,653
20,812
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JA1JAN
Loki
20
25 / 6 / 5
18,579
581
27,299
28,809
12,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Twitch_Juviga99
Gilgamesh
20
4 / 13 / 8
15,034
470
15,895
34,726
16,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
12 / 9 / 8
15,215
475
20,509
22,501
9,113
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
leo_1uchiha
Morgan Le Fay
20
3 / 10 / 10
14,560
455
16,843
25,756
11,255
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
samenriese
Merlin
11
1 / 7 / 5
10,075
315
3,304
8,045
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
81
45
Kills
45
48
Deaths
45
39
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alf-Petter
Gilgamesh
10
5
7
2.7
W
Loki
3
10
9
0.75
W
Charybdis
Hyper-Jorden
Charybdis
6
13
8
0.77
L
Loki
JA1JAN
Loki
25
6
5
4.58
W
Tsukuyomi
SABgoblin2000
Tsukuyomi
7
13
8
0.85
L
Gilgamesh
Twitch_Juviga99
Gilgamesh
4
13
8
0.62
L
12
9
8
1.78
L
Morgan Le Fay
leo_1uchiha
Morgan Le Fay
3
10
10
0.8
L
Merlin
samenriese
Merlin
1
7
5
0.5
W
Fenrir
thordemann
Fenrir
19
7
7
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,383
Damage
83,850
135,332
Taken
119,837
106,728
Mitigated
50,939
28,803
Healing
25,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alf-Petter
Gilgamesh
30,245
7,559
0
8,163
30,404
55,286
1,371
995
29,373
0
103,396
W
Loki
5,031
1,306
0
2,129
22,058
9,004
544
6,902
15,042
0
92,051
W
Charybdis
Hyper-Jorden
Charybdis
17,302
10,102
46
5,645
25,898
8,935
4,761
4,751
21,023
0
107,582
L
Loki
JA1JAN
Loki
27,299
9,236
0
7,419
28,809
12,390
300
0
28,809
0
120,993
W
Tsukuyomi
SABgoblin2000
Tsukuyomi
17,560
7,282
0
8,201
30,319
12,691
3,509
6,527
23,002
0
115,117
L
Gilgamesh
Twitch_Juviga99
Gilgamesh
15,895
4,054
0
7,746
34,726
16,556
294
0
34,726
0
85,000
L
20,509
15,930
0
3,184
22,501
9,113
1,924
0
22,501
0
72,492
L
Morgan Le Fay
leo_1uchiha
Morgan Le Fay
16,843
1,818
0
5,386
25,756
11,255
5,455
0
25,756
90,083
0
L
Merlin
samenriese
Merlin
3,304
522
0
1,565
8,045
1,625
214
0
8,045
17,563
0
W
Fenrir
thordemann
Fenrir
27,245
6,940
0
4,619
26,653
20,812
0
3,645
22,699
165
107,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,290
Gold Earned
73,463
609
Minions Killed
586
0
Camps Cleared
0
2,920,127
Distance Traveled
2,331,584
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,746
555
162
5
0
587,074
0
W
Loki
14,793
462
98
3
0
540,587
0
W
Charybdis
16,874
527
122
4
0
565,711
2
L
Loki
18,579
581
141
4
0
615,165
2
W
Tsukuyomi
17,179
537
119
4
0
585,741
2
L
Gilgamesh
15,034
470
140
4
0
515,655
3
L
Rama
15,215
475
117
4
0
516,284
0
L
Morgan Le Fay
14,560
455
153
5
0
462,590
0
L
Merlin
10,075
315
35
1
0
221,890
5
W
Fenrir
17,698
553
108
3
0
641,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role