Player Matchup

Merlin
Merlin
Faciit
Merlin
Level 156
God Stats
3W - 4L
1,512 SR
Queue Stats
207W - 212L
1,556 Elo+
Party 3
Chronos
Chronos
Kadeason
Chronos
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
42W - 24L
1,584 Elo+
Party 2
Vulcan
Vulcan
Krigerica
Vulcan
Level 159
God Stats
1W - 5L
1,197 SR
Queue Stats
165W - 154L
1,475 Elo+
Party 3
Jing Wei
Jing Wei
OnlyHamsz
Jing Wei
Level 88
God Stats
1W - 3L
1,460 SR
Queue Stats
93W - 90L
1,440 Elo+
Party 2
Da Ji
Da Ji
Sammy138
Da Ji
Level 65
God Stats
0W - 2L
1,655 SR
Queue Stats
51W - 51L
1,444 Elo+
Party 2
Team Averages
Level 99
1,516 SR
1,500 Elo+

VS

Team Averages
Level 101
1,489 SR
1,466 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Fksmtnhirez
Susano
Level 29
God Stats
5W - 4L
1,494 SR
Queue Stats
251W - 295L
1,385 Elo+
Solo
Skadi
Skadi
PatrikS24
Skadi
Level 102
God Stats
3W - 3L
1,450 SR
Queue Stats
152W - 156L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Faciit
Merlin
13
3 / 4 / 3
7,389
1,056
6,300
8,613
3,107
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Kadeason
Chronos
12
1 / 4 / 2
6,109
873
3,724
8,710
3,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Krigerica
Vulcan
11
1 / 6 / 2
6,364
909
5,117
7,129
2,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
OnlyHamsz
Jing Wei
11
1 / 6 / 5
6,315
902
3,729
8,063
3,120
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Sammy138
Da Ji
11
2 / 5 / 3
6,367
910
5,129
8,285
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 2 / 13
8,996
1,285
10,203
8,868
8,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
 
Ah Puch
14
5 / 1 / 13
8,490
1,213
10,009
4,645
1,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
 
Olorun
13
1 / 2 / 14
7,652
1,093
4,668
5,701
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
14
7 / 1 / 10
8,103
1,158
6,680
10,096
5,293
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
PatrikS24
Skadi
13
6 / 3 / 12
8,068
1,153
5,200
5,948
2,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
8
Kills
25
25
Deaths
9
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
13
6.25
W
Ah Puch
 
Ah Puch
5
1
13
11.5
W
Olorun
 
Olorun
1
2
14
4
L
Merlin
Faciit
Merlin
3
4
3
1.13
W
Susano
7
1
10
12
L
Chronos
Kadeason
Chronos
1
4
2
0.5
L
Vulcan
Krigerica
Vulcan
1
6
2
0.33
L
Jing Wei
OnlyHamsz
Jing Wei
1
6
5
0.58
W
Skadi
PatrikS24
Skadi
6
3
12
4
L
Da Ji
Sammy138
Da Ji
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
36,760
40,800
Taken
35,258
15,764
Mitigated
20,256
9,608
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,203
1,760
976
2,421
8,868
8,580
489
4,692
4,176
0
16,789
W
Ah Puch
 
Ah Puch
10,009
403
624
1,645
4,645
1,852
555
1,410
3,235
23,797
0
W
Olorun
 
Olorun
4,668
1,482
2,418
2,046
5,701
2,468
2,993
2,723
2,978
14,795
0
L
Merlin
Faciit
Merlin
6,300
361
894
1,306
8,613
3,107
46
2,105
6,508
18,798
0
W
Susano
6,680
685
86
4,780
10,096
5,293
220
3,802
6,294
0
11,694
L
Chronos
Kadeason
Chronos
3,724
1,187
619
1,376
8,710
3,011
0
2,678
5,976
8,843
0
L
Vulcan
Krigerica
Vulcan
5,117
1,717
1,055
548
7,129
2,448
276
2,540
4,589
12,713
0
L
Jing Wei
OnlyHamsz
Jing Wei
3,729
1,323
1,064
469
8,063
3,120
0
4,385
3,678
0
7,062
W
Skadi
PatrikS24
Skadi
5,200
2,374
0
1,077
5,948
2,063
716
2,514
3,434
0
14,655
L
Da Ji
Sammy138
Da Ji
5,129
567
753
1,524
8,285
4,078
90
2,869
5,372
0
8,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
41,309
77
Minions Killed
84
0
Camps Cleared
0
699,359
Distance Traveled
789,191
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,996
1,285
12
2
0
158,512
1
W
Ah Puch
8,490
1,213
25
4
0
161,166
2
W
Olorun
7,652
1,093
22
3
0
156,351
3
L
Merlin
7,389
1,056
24
3
0
118,308
0
W
Susano
8,103
1,158
10
1
0
174,000
3
L
Chronos
6,109
873
16
2
0
155,211
0
L
Vulcan
6,364
909
18
3
0
136,762
0
L
Jing Wei
6,315
902
13
2
0
149,231
2
W
Skadi
8,068
1,153
15
2
0
139,162
3
L
Da Ji
6,367
910
6
1
0
139,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role