Player Matchup

Gilgamesh
Gilgamesh
JosephGC
Gilgamesh
Level 63
God Stats
1W - 0L
1,560 SR
Queue Stats
3W - 3L
1,443 Elo+
Party 3
Arachne
Arachne
KoshkaVmeshke
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,497 Elo+
Party 2
Skadi
Skadi
Ririya
Skadi
Level 127
God Stats
1W - 0L
1,739 SR
Queue Stats
2W - 2L
1,497 Elo+
Party 2
Geb
Geb
mrKrosha
Geb
Level 27
God Stats
2W - 2L
1,470 SR
Queue Stats
3W - 3L
1,409 Elo+
Party 2
Tiamat
Tiamat
yyyenilmez
Tiamat
Level 8
God Stats
2W - 1L
1,405 SR
Queue Stats
3W - 3L
1,300 Elo+
Party 3
Team Averages
Level 48
1,535 SR
1,429 Elo+

VS

Team Averages
Level 11
1,462 SR
1,401 Elo+
Baron Samedi
Baron Samedi
Noxwinslol
Baron Samedi
Level 23
God Stats
1W - 2L
1,515 SR
Queue Stats
47W - 52L
1,427 Elo+
Solo
Artio
Artio
RaulSebas
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 1
Loki
Loki
moonramer
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 1
Izanami
Izanami
stuckin
Izanami
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 6L
1,316 Elo+
Party 1
Neith
Neith
wiiktorx
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JosephGC
Gilgamesh
12
3 / 0 / 3
6,978
634
3,590
5,314
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
12
14 / 1 / 3
8,142
740
9,128
9,083
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Ririya
Skadi
10
4 / 2 / 8
6,457
587
7,856
6,620
1,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 10
5,617
511
2,145
3,962
2,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
yyyenilmez
Tiamat
11
2 / 3 / 5
6,928
630
4,183
5,290
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Noxwinslol
Baron Samedi
10
4 / 6 / 0
6,292
572
4,811
8,749
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
RaulSebas
Artio
5
0 / 3 / 2
4,376
398
1,531
6,360
3,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
7
1 / 4 / 3
5,338
485
3,144
7,459
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
stuckin
Izanami
7
1 / 4 / 3
4,967
452
4,787
7,424
2,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
wiiktorx
Neith
6
0 / 6 / 2
4,314
392
3,203
5,832
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
23
Kills
6
6
Deaths
23
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JosephGC
Gilgamesh
3
0
3
4.5
W
Arachne
14
1
3
15.5
L
Baron Samedi
Noxwinslol
Baron Samedi
4
6
0
0.67
L
Artio
RaulSebas
Artio
0
3
2
0.33
W
Skadi
Ririya
Skadi
4
2
8
4
L
Loki
1
4
3
0.63
W
0
0
10
5
L
Izanami
stuckin
Izanami
1
4
3
0.63
L
Neith
wiiktorx
Neith
0
6
2
0.17
W
Tiamat
yyyenilmez
Tiamat
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
17,476
30,269
Taken
35,824
15,094
Mitigated
11,869
11,240
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JosephGC
Gilgamesh
3,590
1,185
0
2,107
5,314
3,453
0
1,218
4,096
0
31,951
W
Arachne
9,128
5,434
0
5,942
9,083
3,990
0
1,250
7,833
0
49,363
L
Baron Samedi
Noxwinslol
Baron Samedi
4,811
916
552
1,426
8,749
3,259
48
2,033
6,629
24,069
0
L
Artio
RaulSebas
Artio
1,531
314
80
187
6,360
3,106
0
1,406
4,954
4,340
0
W
Skadi
Ririya
Skadi
7,856
3,268
0
2,451
6,620
1,997
897
1,359
5,009
0
34,557
L
Loki
3,144
618
0
1,672
7,459
2,018
0
1,184
6,275
0
22,194
W
2,145
326
0
0
3,962
2,935
243
246
3,603
8,576
0
L
Izanami
stuckin
Izanami
4,787
3,685
0
601
7,424
2,030
306
508
6,682
0
17,892
L
Neith
wiiktorx
Neith
3,203
1,649
0
761
5,832
1,456
280
1,197
4,590
0
12,935
W
Tiamat
yyyenilmez
Tiamat
4,183
451
0
740
5,290
2,719
571
1,904
3,386
28,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
25,287
267
Minions Killed
167
0
Camps Cleared
0
1,089,045
Distance Traveled
1,026,038
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,978
634
72
7
0
214,354
5
W
Arachne
8,142
740
74
7
0
251,145
1
L
Baron Samedi
6,292
572
49
4
0
187,076
0
L
Artio
4,376
398
6
1
0
214,646
1
W
Skadi
6,457
587
51
5
0
197,289
5
L
Loki
5,338
485
52
5
0
237,410
3
W
Geb
5,617
511
12
1
0
221,381
3
L
Izanami
4,967
452
35
3
0
207,442
0
L
Neith
4,314
392
25
2
0
179,464
0
W
Tiamat
6,928
630
58
5
0
204,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role