Player Matchup

Cthulhu
Cthulhu
Balthazar4849
Cthulhu
Level 82
God Stats
2W - 2L
1,690 SR
Queue Stats
48W - 47L
1,431 Elo+
Party 1
Chaac
Chaac
SWDarthMidir
Chaac
Level 103
God Stats
7W - 1L
1,970 SR
Queue Stats
100W - 100L
1,522 Elo+
Party 1
Hel
Hel
zandermaster
Hel
Level 121
God Stats
14W - 4L
1,819 SR
Queue Stats
58W - 58L
1,614 Elo+
Party 1
Team Averages
Level 102
1,826 SR
1,522 Elo+

VS

Team Averages
Level 113
1,564 SR
1,387 Elo+
Gilgamesh
Gilgamesh
assasincow123
Gilgamesh
Level 152
God Stats
2W - 4L
1,672 SR
Queue Stats
17W - 15L
1,296 Elo+
Party 2
Charybdis
Charybdis
bhgrimreaper
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,433 Elo+
Party 2
Scylla
Scylla
coop052
Scylla
Level 67
God Stats
2W - 3L
1,519 SR
Queue Stats
37W - 29L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 2 / 9
12,952
682
15,439
23,643
39,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

16
6 / 4 / 5
12,532
660
14,824
27,260
24,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 3 / 6
12,832
675
19,559
21,223
15,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
assasincow123
Gilgamesh
14
2 / 5 / 7
11,263
593
13,073
27,814
12,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
bhgrimreaper
Charybdis
15
2 / 5 / 7
11,671
614
10,419
16,979
6,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
coop052
Scylla
16
5 / 4 / 3
12,347
650
13,148
12,909
4,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
14
Kills
9
9
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
2
9
3.25
W
6
4
5
2.13
L
Gilgamesh
assasincow123
Gilgamesh
2
5
7
1.1
L
Charybdis
bhgrimreaper
Charybdis
2
5
7
1.1
L
Scylla
coop052
Scylla
5
4
3
1.63
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,822
Damage
36,640
72,126
Taken
57,702
79,341
Mitigated
23,614
38,393
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,439
368
1,883
3,347
23,643
39,251
13
5,641
17,743
51,671
0
W
14,824
929
0
8,549
27,260
24,993
1,504
3,670
23,590
0
51,741
L
Gilgamesh
assasincow123
Gilgamesh
13,073
3,887
276
3,464
27,814
12,762
862
19,003
7,847
0
30,161
L
Charybdis
bhgrimreaper
Charybdis
10,419
6,830
0
69
16,979
6,493
1,726
8,566
7,797
0
30,883
L
Scylla
coop052
Scylla
13,148
1,011
0
2,427
12,909
4,359
597
6,803
5,528
47,078
0
W
19,559
393
11,586
13,028
21,223
15,097
628
5,151
16,072
63,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
35,281
220
Minions Killed
145
13
Camps Cleared
3
1,099,576
Distance Traveled
836,539
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,952
682
61
3
3
382,278
4
W
Chaac
12,532
660
66
3
5
356,184
4
L
Gilgamesh
11,263
593
34
2
0
260,528
0
L
Charybdis
11,671
614
37
2
1
286,330
3
L
Scylla
12,347
650
74
4
2
289,681
1
W
Hel
12,832
675
93
5
5
361,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role