Player Matchup

Hades
Hades
BESTMOPPIQSHOT
Hades
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
Lewbz
Sylvanus
Level 144
God Stats
1W - 1L
1,659 SR
Queue Stats
29W - 26L
1,541 Elo+
Party 1
Chronos
Chronos
Locolicious
Chronos
Level 128
God Stats
2W - 1L
1,744 SR
Queue Stats
336W - 265L
1,571 Elo+
Party 1
Odin
Odin
MickMazuta
Odin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
dobbrel92
Kukulkan
Level 96
God Stats
21W - 14L
1,631 SR
Queue Stats
1,208W - 1,185L
1,503 Elo+
Solo
Team Averages
Level 93
1,607 SR
1,512 Elo+

VS

Team Averages
Level 129
1,381 SR
1,456 Elo+
Guan Yu
Guan Yu
LuKaO13
Guan Yu
Level 124
God Stats
4W - 3L
1,425 SR
Queue Stats
357W - 318L
1,492 Elo+
Solo
Janus
Janus
Nicholas_Pather1
Janus
Level 157
God Stats
1W - 1L
1,556 SR
Queue Stats
34W - 27L
1,297 Elo+
Solo
Merlin
Merlin
OrANgExEddie
Merlin
Level 100
God Stats
5W - 7L
1,437 SR
Queue Stats
798W - 772L
1,504 Elo+
Solo
Artio
Artio
iBroGame
Artio
Level 125
God Stats
1W - 6L
1,094 SR
Queue Stats
219W - 217L
1,489 Elo+
Solo
Eset
Eset
плюхер
Eset
Level 139
God Stats
8W - 15L
1,393 SR
Queue Stats
654W - 665L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 13
12,315
724
11,513
18,037
14,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Lewbz
Sylvanus
19
5 / 7 / 18
11,839
696
13,289
22,685
28,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
Locolicious
Chronos
19
3 / 6 / 15
11,480
675
18,008
19,893
5,530
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 5 / 19
12,138
714
16,958
18,436
13,756
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
dobbrel92
Kukulkan
20
7 / 5 / 17
13,250
779
23,171
14,028
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LuKaO13
Guan Yu
20
6 / 6 / 20
12,578
740
21,797
26,389
32,204
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
9 / 4 / 16
13,404
788
19,523
12,007
5,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
20
6 / 6 / 17
12,500
735
19,721
16,101
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Artio
iBroGame
Artio
20
4 / 8 / 23
12,673
745
11,182
39,535
49,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 7 / 16
12,546
738
12,995
16,672
10,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
122
28
Kills
30
30
Deaths
31
82
Assists
92
Player
Kills
Deaths
Assists
KDA
L
7
7
13
1.93
L
Sylvanus
Lewbz
Sylvanus
5
7
18
2
L
Chronos
Locolicious
Chronos
3
6
15
1.75
W
Guan Yu
LuKaO13
Guan Yu
6
6
20
2.67
L
6
5
19
3.1
W
9
4
16
4.25
W
Merlin
6
6
17
2.42
L
Kukulkan
dobbrel92
Kukulkan
7
5
17
3.1
W
Artio
iBroGame
Artio
4
8
23
1.94
W
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,939
Damage
85,218
93,079
Taken
110,704
67,165
Mitigated
105,081
29,665
Healing
40,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,513
230
1,402
3,853
18,037
14,100
259
13,381
4,307
20,094
0
L
Sylvanus
Lewbz
Sylvanus
13,289
2,043
8,437
5,553
22,685
28,078
416
13,669
8,756
19,546
0
L
Chronos
Locolicious
Chronos
18,008
8,134
1,586
2,802
19,893
5,530
1,108
12,857
6,871
30,442
0
W
Guan Yu
LuKaO13
Guan Yu
21,797
3,195
6,665
8,675
26,389
32,204
1,373
14,723
11,666
0
30,890
L
16,958
6,265
1,171
2,219
18,436
13,756
964
13,513
4,582
0
23,655
W
19,523
489
2,135
1,709
12,007
5,633
1,111
7,801
4,206
40,880
0
W
Merlin
19,721
1,458
1,958
1,561
16,101
7,430
783
13,381
2,720
45,477
0
L
Kukulkan
dobbrel92
Kukulkan
23,171
457
1,385
1,257
14,028
5,701
654
8,902
4,994
67,695
0
W
Artio
iBroGame
Artio
11,182
1,026
4,489
6,495
39,535
49,564
1,012
19,327
20,208
23,692
0
W
12,995
240
3,936
2,413
16,672
10,250
1,208
10,749
5,923
25,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,022
Gold Earned
63,701
182
Minions Killed
179
0
Camps Cleared
0
1,300,599
Distance Traveled
1,489,758
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,315
724
22
1
0
213,090
0
L
Sylvanus
11,839
696
14
1
0
245,310
3
L
Chronos
11,480
675
23
1
0
264,350
1
W
Guan Yu
12,578
740
19
1
0
296,094
2
L
Odin
12,138
714
18
1
0
314,071
2
W
Janus
13,404
788
47
3
0
352,405
0
W
Merlin
12,500
735
60
4
0
272,378
0
L
Kukulkan
13,250
779
105
6
0
263,778
0
W
Artio
12,673
745
23
1
0
310,137
2
W
Eset
12,546
738
30
2
0
258,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role