Player Matchup

Artemis
Artemis
Gold III
Mawhk
Artemis
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,705 MMR
Party 2
Vulcan
Vulcan
Gold II
Obamatookmybiked
Vulcan
Gold II
Level 129
God Stats
6W - 12L
1,345 SR
Queue Stats
91W - 102L
1,745 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
Real eeZee
Sun Wukong
Gold V
Level 126
God Stats
1W - 0L
1,665 SR
Queue Stats
37W - 43L
1,388 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,503 SR
1,613 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,548 SR
1,528 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
ZuperIsaiah
Medusa
Bronze III
Level 60
God Stats
48W - 41L
1,559 SR
Queue Stats
66W - 74L
1,483 MMR
Solo
Cupid
Cupid
Gold I
alblazer08
Cupid
Gold I
Level 128
God Stats
6W - 4L
1,585 SR
Queue Stats
421W - 406L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mawhk
Artemis
16
8 / 2 / 4
12,858
714
16,770
11,874
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 9
11,884
660
12,982
10,283
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Real eeZee
Sun Wukong
16
5 / 3 / 8
12,536
696
9,584
13,380
12,714
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CthulhuAthenaChaacGilgameshDanzaburou

VS

Bans
Morgan Le FayBacchusAresJormungandrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
4 / 2 / 6
10,841
602
10,263
17,422
20,360
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
2 / 9 / 2
10,227
568
6,905
15,341
4,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
13
3 / 5 / 5
10,479
582
8,840
12,400
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
9
10
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
2
6
3.5
W
Artemis
Mawhk
Artemis
8
2
4
5
W
3
5
9
1.5
W
Sun Wukong
Real eeZee
Sun Wukong
5
3
8
3
L
Medusa
2
9
2
0.33
L
Cupid
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,336
Damage
26,008
35,537
Taken
45,163
20,688
Mitigated
29,719
5,872
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,263
2,865
0
928
17,422
20,360
65
5,409
11,662
32,741
0
W
Artemis
Mawhk
Artemis
16,770
6,971
0
2,052
11,874
4,303
1,919
4,748
7,126
0
59,687
W
12,982
4,737
0
1,089
10,283
3,671
24
3,641
6,642
50,220
0
W
Sun Wukong
Real eeZee
Sun Wukong
9,584
2,286
0
2,731
13,380
12,714
1,011
2,500
10,880
0
48,034
L
Medusa
6,905
1,598
0
1,763
15,341
4,769
0
4,338
10,719
0
52,897
L
Cupid
8,840
3,698
343
1,754
12,400
4,590
16
3,513
8,723
0
41,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
31,547
238
Minions Killed
208
10
Camps Cleared
5
916,448
Distance Traveled
887,717
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,841
602
54
3
0
321,678
2
W
Artemis
12,858
714
78
4
3
297,961
4
W
Vulcan
11,884
660
74
4
4
302,088
2
W
Sun Wukong
12,536
696
86
5
3
316,399
4
L
Medusa
10,227
568
81
5
2
280,802
0
L
Cupid
10,479
582
73
4
3
285,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role