Player Matchup

Morgan Le Fay
Morgan Le Fay
Joseneitor706
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,214 Elo+
Solo
Tsukuyomi
Tsukuyomi
Uxmanzor_S1OG
Tsukuyomi
Level 49
God Stats
5W - 4L
1,770 SR
Queue Stats
235W - 349L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
prgreat2
Cthulhu
Level 42
God Stats
51W - 49L
1,413 SR
Queue Stats
71W - 95L
1,197 Elo+
Party 1
Team Averages
Level 35
1,561 SR
1,244 Elo+

VS

Team Averages
Level 54
1,536 SR
1,322 Elo+
Osiris
Osiris
Exp1osive Zebra
Osiris
Level 66
God Stats
1W - 1L
1,680 SR
Queue Stats
5W - 8L
1,437 Elo+
Party 2
Mercury
Mercury
KWoodz21
Mercury
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 38L
1,198 Elo+
Solo
He Bo
He Bo
MainstreamG
He Bo
Level 65
God Stats
1W - 2L
1,428 SR
Queue Stats
5W - 10L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Joseneitor706
Morgan Le Fay
18
5 / 8 / 12
16,390
630
15,939
17,327
5,819
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
Uxmanzor_S1OG
Tsukuyomi
19
10 / 6 / 13
17,306
666
15,601
22,046
7,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
prgreat2
Cthulhu
20
11 / 6 / 12
18,027
693
16,896
27,610
29,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 12
15,945
613
16,352
25,914
15,402
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
KWoodz21
Mercury
14
2 / 7 / 8
13,359
514
7,213
12,424
4,132
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 10 / 5
16,698
642
23,249
18,578
5,673
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
26
Kills
19
20
Deaths
26
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
9
12
1.33
W
Morgan Le Fay
Joseneitor706
Morgan Le Fay
5
8
12
1.38
L
Mercury
KWoodz21
Mercury
2
7
8
0.86
L
11
10
5
1.35
W
Tsukuyomi
Uxmanzor_S1OG
Tsukuyomi
10
6
13
2.75
W
Cthulhu
prgreat2
Cthulhu
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,436
Damage
46,814
66,983
Taken
56,916
42,118
Mitigated
25,207
10,751
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,352
4,684
0
1,628
25,914
15,402
240
15,252
10,578
0
61,859
W
Morgan Le Fay
Joseneitor706
Morgan Le Fay
15,939
778
43
1,728
17,327
5,819
354
9,140
8,187
65,281
0
L
Mercury
KWoodz21
Mercury
7,213
2,506
599
645
12,424
4,132
0
7,302
5,106
0
26,818
L
23,249
235
528
1,878
18,578
5,673
0
10,424
8,141
48,022
0
W
Tsukuyomi
Uxmanzor_S1OG
Tsukuyomi
15,601
4,804
1,129
4,859
22,046
7,214
916
10,306
11,740
0
40,113
W
Cthulhu
prgreat2
Cthulhu
16,896
772
1,116
1,876
27,610
29,085
1,163
4,098
23,512
64,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,723
Gold Earned
46,002
244
Minions Killed
172
10
Camps Cleared
6
1,357,075
Distance Traveled
1,244,105
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,945
613
86
3
0
463,997
1
W
Morgan Le Fay
16,390
630
80
3
7
399,973
5
L
Mercury
13,359
514
37
1
1
386,723
0
L
He Bo
16,698
642
49
2
5
393,385
1
W
Tsukuyomi
17,306
666
64
2
2
486,904
2
W
Cthulhu
18,027
693
100
4
1
470,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role