Player Matchup

Anubis
Anubis
Capaala
Anubis
Level 25
God Stats
28W - 13L
1,689 SR
Queue Stats
43W - 32L
1,493 Elo+
Solo
Apollo
Apollo
DeeNice
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,501 Elo+
Party 1
Yemoja
Yemoja
Dimix3000
Yemoja
Level 7
God Stats
1W - 1L
1,231 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 1
Hercules
Hercules
NotGrizlee
Hercules
Level 26
God Stats
2W - 5L
1,416 SR
Queue Stats
135W - 113L
1,512 Elo+
Solo
Fenrir
Fenrir
PryanikV2
Fenrir
Level 12
God Stats
4W - 4L
1,529 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 1
Team Averages
Level 27
1,473 SR
1,459 Elo+

VS

Team Averages
Level 19
1,784 SR
1,436 Elo+
Bacchus
Bacchus
Akazotik
Bacchus
Level 17
God Stats
0W - 1L
1,734 SR
Queue Stats
3W - 5L
1,489 Elo+
Party 2
Horus
Horus
FuryM9c
Horus
Level 28
God Stats
8W - 7L
1,565 SR
Queue Stats
67W - 94L
1,356 Elo+
Solo
Thanatos
Thanatos
Hwoarang51
Thanatos
Level 28
God Stats
0W - 1L
1,879 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 2
Ullr
Ullr
MasterSmite007
Ullr
Level 13
God Stats
5W - 3L
1,902 SR
Queue Stats
149W - 150L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
kKatagiri
Zhong Kui
Level 11
God Stats
4W - 1L
1,842 SR
Queue Stats
8W - 4L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Capaala
Anubis
12
5 / 0 / 1
7,212
721
6,172
5,204
2,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
DeeNice
Apollo
11
2 / 0 / 0
5,955
596
3,597
4,278
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Dimix3000
Yemoja
8
0 / 1 / 1
5,173
517
635
2,934
1,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
NotGrizlee
Hercules
11
0 / 0 / 3
6,168
617
3,268
6,414
5,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
PryanikV2
Fenrir
9
3 / 0 / 1
6,030
603
2,811
5,007
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akazotik
Bacchus
8
0 / 1 / 0
4,526
453
1,529
4,454
3,537
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Horus
FuryM9c
Horus
8
0 / 0 / 1
5,061
506
639
4,082
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Hwoarang51
Thanatos
7
0 / 4 / 0
4,837
484
4,565
8,007
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 0
5,612
561
1,566
4,032
1,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
kKatagiri
Zhong Kui
9
0 / 4 / 0
5,038
504
1,724
7,915
3,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
1
1
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Akazotik
Bacchus
0
1
0
0
W
Anubis
Capaala
Anubis
5
0
1
5.5
W
Apollo
DeeNice
Apollo
2
0
0
2
W
Yemoja
Dimix3000
Yemoja
0
1
1
0.5
L
Horus
FuryM9c
Horus
0
0
1
0.5
L
Thanatos
Hwoarang51
Thanatos
0
4
0
0
L
1
1
0
1
W
Hercules
NotGrizlee
Hercules
0
0
3
1.5
W
Fenrir
PryanikV2
Fenrir
3
0
1
3.5
L
Zhong Kui
kKatagiri
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,483
Damage
10,023
23,837
Taken
28,490
11,988
Mitigated
12,616
9,726
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Akazotik
Bacchus
1,529
234
0
317
4,454
3,537
0
582
3,872
7,245
0
W
Anubis
Capaala
Anubis
6,172
825
0
4,185
5,204
2,689
894
1,452
3,752
42,192
0
W
Apollo
DeeNice
Apollo
3,597
2,573
0
1,581
4,278
1,169
813
409
3,869
0
39,800
W
Yemoja
Dimix3000
Yemoja
635
264
287
22
2,934
1,368
174
130
2,804
10,264
0
L
Horus
FuryM9c
Horus
639
328
395
1,846
4,082
1,614
0
502
3,580
0
8,089
L
Thanatos
Hwoarang51
Thanatos
4,565
1,660
0
4,768
8,007
2,783
0
975
7,032
0
27,327
L
1,566
485
0
932
4,032
1,056
0
278
3,754
0
40,353
W
Hercules
NotGrizlee
Hercules
3,268
734
0
2,684
6,414
5,505
312
1,436
4,978
5,631
19,745
W
Fenrir
PryanikV2
Fenrir
2,811
1,571
0
967
5,007
1,257
528
43
4,964
0
26,113
L
Zhong Kui
kKatagiri
Zhong Kui
1,724
253
0
1,321
7,915
3,626
0
5,403
2,512
20,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
25,074
281
Minions Killed
220
0
Camps Cleared
0
950,753
Distance Traveled
910,312
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,526
453
16
2
0
203,747
4
W
Anubis
7,212
721
78
8
0
178,157
4
W
Apollo
5,955
596
76
8
0
187,705
1
W
Yemoja
5,173
517
23
2
0
209,037
0
L
Horus
5,061
506
18
2
0
186,458
3
L
Thanatos
4,837
484
49
5
0
190,552
3
L
Ullr
5,612
561
88
9
0
152,636
0
W
Hercules
6,168
617
50
5
0
178,170
2
W
Fenrir
6,030
603
54
5
0
197,684
0
L
Zhong Kui
5,038
504
49
5
0
176,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role