Player Matchup

Thoth
Thoth
JanusMidLane
Thoth
Level 17
God Stats
3W - 1L
1,735 SR
Queue Stats
36W - 17L
1,774 Elo+
Party 2
Anubis
Anubis
JvonTheLow
Anubis
Level 8
God Stats
2W - 2L
1,503 SR
Queue Stats
18W - 17L
1,601 Elo+
Solo
Neith
Neith
PlayerDif
Neith
Level 8
God Stats
1W - 2L
1,784 SR
Queue Stats
32W - 12L
1,801 Elo+
Party 2
Achilles
Achilles
Rùsh
Achilles
Level 102
God Stats
26W - 38L
1,566 SR
Queue Stats
360W - 293L
1,660 Elo+
Party 2
Ymir
Ymir
Zandizull
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 133L
1,554 Elo+
Solo
Team Averages
Level 33
1,618 SR
1,678 Elo+

VS

Team Averages
Level 29
1,680 SR
1,704 Elo+
Nemesis
Nemesis
AFakeStory
Nemesis
Level 16
God Stats
5W - 1L
1,684 SR
Queue Stats
168W - 103L
1,737 Elo+
Solo
Thoth
Thoth
BronzeSuperstar
Thoth
Level 25
God Stats
3W - 1L
1,933 SR
Queue Stats
94W - 54L
1,649 Elo+
Solo
Geb
Geb
Mikυ
Geb
Level 6
God Stats
2W - 0L
1,783 SR
Queue Stats
6W - 3L
1,795 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SnowqueenMiggy
Cu Chulainn
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 90L
1,723 Elo+
Party 1
Olorun
Olorun
Κillua
Olorun
Level 85
God Stats
4W - 0L
1,500 SR
Queue Stats
290W - 222L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
4,086
584
3,309
2,583
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
JvonTheLow
Anubis
6
1 / 2 / 0
4,096
585
1,612
3,851
1,691
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
PlayerDif
Neith
7
0 / 0 / 3
4,170
596
3,618
2,417
593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Rùsh
Achilles
9
4 / 1 / 0
5,031
719
1,691
3,605
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
5
0 / 1 / 1
3,682
526
1,957
6,611
1,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AFakeStory
Nemesis
9
3 / 0 / 2
5,331
762
2,135
2,902
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 1
4,737
677
1,715
3,200
945
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Mikυ
Geb
5
0 / 1 / 2
3,868
553
2,621
4,570
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
SnowqueenMiggy
Cu Chulainn
6
0 / 1 / 1
3,876
554
2,461
5,578
2,275
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Κillua
Olorun
8
3 / 2 / 2
4,939
706
3,618
4,424
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
7
7
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AFakeStory
Nemesis
3
0
2
4
W
1
1
1
1.5
L
0
3
3
0.5
L
Anubis
JvonTheLow
Anubis
1
2
0
0.5
W
Geb
Mikυ
Geb
0
1
2
1
L
Neith
PlayerDif
Neith
0
0
3
1.5
L
Achilles
Rùsh
Achilles
4
1
0
4
W
Cu Chulainn
SnowqueenMiggy
Cu Chulainn
0
1
1
0.5
L
Ymir
0
1
1
0.5
W
Olorun
Κillua
Olorun
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,187
Damage
12,550
19,067
Taken
20,674
6,211
Mitigated
7,845
5,012
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AFakeStory
Nemesis
2,135
991
0
717
2,902
839
0
592
2,310
0
28,740
W
1,715
183
0
1,796
3,200
945
0
1,191
2,009
24,272
0
L
3,309
39
0
241
2,583
625
0
1,182
1,401
20,658
0
L
Anubis
JvonTheLow
Anubis
1,612
417
0
1,386
3,851
1,691
96
1,715
2,136
14,661
0
W
Geb
Mikυ
Geb
2,621
831
0
1,754
4,570
2,399
0
968
3,602
9,421
0
L
Neith
PlayerDif
Neith
3,618
1,407
0
569
2,417
593
0
706
1,711
0
24,250
L
Achilles
Rùsh
Achilles
1,691
455
0
1,099
3,605
1,445
0
884
2,721
0
24,277
W
Cu Chulainn
SnowqueenMiggy
Cu Chulainn
2,461
479
0
1,421
5,578
2,275
0
1,641
3,937
0
17,453
L
Ymir
1,957
1,112
0
1,717
6,611
1,857
0
3,042
3,569
7,987
0
W
Olorun
Κillua
Olorun
3,618
1,717
57
1,355
4,424
1,387
0
2,486
1,938
20,388
2,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,065
Gold Earned
22,751
191
Minions Killed
196
0
Camps Cleared
0
645,763
Distance Traveled
709,723
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,331
762
55
8
0
158,126
2
W
Thoth
4,737
677
51
7
0
141,280
0
L
Thoth
4,086
584
35
5
0
149,528
0
L
Anubis
4,096
585
44
6
0
85,061
0
W
Geb
3,868
553
11
2
0
137,234
2
L
Neith
4,170
596
45
6
0
122,846
1
L
Achilles
5,031
719
49
7
0
160,075
1
W
Cu Chulainn
3,876
554
37
5
0
140,199
0
L
Ymir
3,682
526
18
3
0
128,253
4
W
Olorun
4,939
706
42
6
0
132,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role