Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TylerPerryPirate
Medusa
Level 69
God Stats
25W - 20L
1,679 SR
Queue Stats
351W - 399L
1,644 Elo+
Solo
Cerberus
Cerberus
johnultimategame
Cerberus
Level 154
God Stats
12W - 6L
1,744 SR
Queue Stats
234W - 203L
1,653 Elo+
Solo
Team Averages
Level 115
1,641 SR
1,599 Elo+

VS

Team Averages
Level 115
1,715 SR
1,653 Elo+
Janus
Janus
ItssMaurice9817
Janus
Level 61
God Stats
0W - 1L
1,800 SR
Queue Stats
5W - 4L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
Littlechapojr
Gilgamesh
Level 141
God Stats
10W - 7L
1,637 SR
Queue Stats
131W - 97L
1,648 Elo+
Party 1
Neith
Neith
whysoserious55
Neith
Level 144
God Stats
34W - 25L
1,709 SR
Queue Stats
437W - 366L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
11 / 0 / 8
10,581
814
14,457
12,841
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 4 / 9
9,654
743
11,515
11,756
4,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 0 / 17
10,781
829
9,606
15,895
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
7,709
593
6,569
9,756
2,756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Littlechapojr
Gilgamesh
10
1 / 7 / 0
7,550
581
7,929
19,017
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 5 / 2
8,616
663
13,152
12,427
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
21
Kills
4
4
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
0
8
15
L
1
9
1
0.17
L
Gilgamesh
Littlechapojr
Gilgamesh
1
7
0
0.14
W
6
4
9
2.63
W
4
0
17
12.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,578
Damage
27,650
40,492
Taken
41,200
27,921
Mitigated
13,300
18,341
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,457
916
2,737
7,199
12,841
6,496
725
3,000
9,841
48,707
0
L
6,569
689
541
969
9,756
2,756
0
6,345
3,411
24,585
0
L
Gilgamesh
Littlechapojr
Gilgamesh
7,929
2,582
0
1,450
19,017
6,380
0
11,026
7,991
0
23,752
W
11,515
5,261
0
1,802
11,756
4,367
2,187
1,359
10,397
0
34,826
W
9,606
427
0
6,603
15,895
17,058
318
2,737
13,158
25,435
0
L
13,152
5,299
0
1,185
12,427
4,164
0
6,993
5,434
0
40,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
23,875
177
Minions Killed
139
7
Camps Cleared
5
739,949
Distance Traveled
622,519
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,581
814
71
5
1
265,316
1
L
Janus
7,709
593
42
3
1
183,954
1
L
Gilgamesh
7,550
581
30
2
3
222,810
4
W
Medusa
9,654
743
61
5
3
216,668
3
W
Cerberus
10,781
829
45
3
3
257,965
3
L
Neith
8,616
663
67
5
1
215,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role