Player Matchup

Osiris
Osiris
Br214gdf
Osiris
Level 121
God Stats
6W - 3L
1,485 SR
Queue Stats
284W - 157L
1,668 Elo+
Party 1
Agni
Agni
DarkAngel2856
Agni
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,384 Elo+
Solo
Medusa
Medusa
OpticBooceX
Medusa
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 27L
1,802 Elo+
Party 1
Team Averages
Level 49
1,495 SR
1,618 Elo+

VS

Team Averages
Level 66
1,557 SR
1,409 Elo+
Cabrakan
Cabrakan
AssassinSLOTH115
Cabrakan
Level 29
God Stats
101W - 85L
1,558 SR
Queue Stats
127W - 119L
1,421 Elo+
Party 2
Neith
Neith
Bo-doM
Neith
Level 68
God Stats
7W - 7L
1,611 SR
Queue Stats
15W - 21L
1,389 Elo+
Party 2
Discordia
Discordia
mr-peppard
Discordia
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 145L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Br214gdf
Osiris
11
0 / 0 / 16
7,754
775
4,152
8,355
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
9 / 2 / 5
8,834
883
7,332
4,864
1,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
9 / 1 / 8
9,030
903
10,356
8,440
3,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,866
587
3,325
9,239
11,362
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Bo-doM
Neith
10
3 / 6 / 0
7,086
709
3,513
9,574
2,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
mr-peppard
Discordia
9
0 / 7 / 2
6,211
621
6,072
7,901
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
3
3
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Neith
Bo-doM
Neith
3
6
0
0.5
W
Osiris
Br214gdf
Osiris
0
0
16
8
W
9
2
5
5.75
W
Medusa
9
1
8
13
L
Discordia
mr-peppard
Discordia
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
12,910
21,659
Taken
26,714
12,206
Mitigated
16,544
5,680
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,325
513
24
94
9,239
11,362
0
3,269
5,970
7,412
0
L
Neith
Bo-doM
Neith
3,513
1,187
0
735
9,574
2,996
0
3,130
6,444
0
12,416
W
Osiris
Br214gdf
Osiris
4,152
1,014
0
1,497
8,355
7,557
168
3,058
5,297
0
16,294
W
7,332
418
0
613
4,864
1,514
494
1,679
3,185
20,788
0
W
Medusa
10,356
4,219
0
3,570
8,440
3,135
1,713
5,185
3,255
0
47,068
L
Discordia
mr-peppard
Discordia
6,072
37
105
843
7,901
2,186
0
1,125
6,776
21,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
19,163
122
Minions Killed
65
6
Camps Cleared
2
567,026
Distance Traveled
434,271
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,866
587
12
1
0
135,325
1
L
Neith
7,086
709
28
3
1
153,790
1
W
Osiris
7,754
775
20
2
2
204,208
4
W
Agni
8,834
883
30
3
1
181,200
0
W
Medusa
9,030
903
72
7
3
181,618
2
L
Discordia
6,211
621
25
3
1
145,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role