Player Matchup

Cthulhu
Cthulhu
Blitzdos
Cthulhu
Level 49
God Stats
2W - 4L
1,358 SR
Queue Stats
7W - 7L
1,692 Elo+
Party 1
Thor
Thor
Hotnerd1995
Thor
Level 48
God Stats
2W - 0L
1,309 SR
Queue Stats
5W - 6L
1,691 Elo+
Party 1
Cupid
Cupid
Toetje
Cupid
Level 119
God Stats
5W - 6L
1,454 SR
Queue Stats
12W - 17L
1,447 Elo+
Party 1
Odin
Odin
Unfate
Odin
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,691 Elo+
Party 1
Baron Samedi
Baron Samedi
V1gour
Baron Samedi
Level 70
God Stats
4W - 1L
1,337 SR
Queue Stats
7W - 6L
1,462 Elo+
Party 1
Team Averages
Level 69
1,392 SR
1,597 Elo+

VS

Team Averages
Level 103
1,396 SR
1,488 Elo+
Nike
Nike
Andjxa
Nike
Level 69
God Stats
3W - 5L
1,504 SR
Queue Stats
77W - 67L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
DanteDirewolf
Kuzenbo
Level 146
God Stats
0W - 2L
1,250 SR
Queue Stats
182W - 194L
1,449 Elo+
Solo
Rama
Rama
OlivieroBea
Rama
Level 131
God Stats
2W - 6L
1,207 SR
Queue Stats
184W - 183L
1,488 Elo+
Solo
He Bo
He Bo
SUCUNI
He Bo
Level 126
God Stats
0W - 4L
1,294 SR
Queue Stats
229W - 251L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
qtr1212
Ao Kuang
Level 43
God Stats
1W - 2L
1,726 SR
Queue Stats
242W - 273L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blitzdos
Cthulhu
20
9 / 3 / 27
13,375
1,115
17,057
16,246
17,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 2 / 18
13,354
1,113
17,186
12,722
7,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Toetje
Cupid
20
11 / 2 / 30
14,660
1,222
30,457
15,121
6,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Unfate
Odin
20
7 / 2 / 27
12,639
1,053
15,284
13,451
13,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
V1gour
Baron Samedi
20
6 / 1 / 24
12,177
1,015
20,157
12,629
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Andjxa
Nike
17
0 / 8 / 8
10,734
895
12,434
19,710
16,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
17
2 / 11 / 4
11,262
939
17,877
27,745
51,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
5 / 6 / 3
12,191
1,016
15,788
18,397
7,767
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
SUCUNI
He Bo
17
1 / 9 / 4
11,112
926
8,817
14,375
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
qtr1212
Ao Kuang
17
2 / 11 / 5
10,850
904
11,150
27,670
14,183
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
34
45
Kills
10
10
Deaths
45
126
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nike
Andjxa
Nike
0
8
8
0.5
W
Cthulhu
Blitzdos
Cthulhu
9
3
27
7.5
L
Kuzenbo
2
11
4
0.36
W
12
2
18
10.5
L
5
6
3
1.08
L
He Bo
SUCUNI
He Bo
1
9
4
0.33
W
Cupid
Toetje
Cupid
11
2
30
13
W
Odin
Unfate
Odin
7
2
27
10.25
W
Baron Samedi
V1gour
Baron Samedi
6
1
24
18
L
Ao Kuang
qtr1212
Ao Kuang
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,141
Damage
66,066
70,169
Taken
107,897
51,338
Mitigated
96,837
15,956
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Andjxa
Nike
12,434
1,002
0
0
19,710
16,791
0
7,758
11,952
168
29,109
W
Cthulhu
Blitzdos
Cthulhu
17,057
1,225
2,846
1,572
16,246
17,603
0
6,431
9,815
30,120
0
L
Kuzenbo
17,877
4,396
0
807
27,745
51,698
0
12,414
15,331
29,577
0
W
17,186
3,994
0
0
12,722
7,496
0
5,486
7,236
0
31,592
L
15,788
12,927
0
1,643
18,397
7,767
0
6,003
12,394
0
47,102
L
He Bo
SUCUNI
He Bo
8,817
122
0
591
14,375
6,398
0
4,122
10,253
41,655
0
W
Cupid
Toetje
Cupid
30,457
19,342
675
1,803
15,121
6,684
0
8,537
6,584
0
66,944
W
Odin
Unfate
Odin
15,284
1,447
0
1,057
13,451
13,520
0
7,768
5,683
11,441
23,783
W
Baron Samedi
V1gour
Baron Samedi
20,157
2,995
4,976
3,027
12,629
6,035
0
9,694
2,935
41,504
0
L
Ao Kuang
qtr1212
Ao Kuang
11,150
3,597
0
6,925
27,670
14,183
0
11,707
15,963
23,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,205
Gold Earned
56,149
247
Minions Killed
224
5
Camps Cleared
6
1,241,872
Distance Traveled
1,088,484
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,734
895
34
3
1
233,664
0
W
Cthulhu
13,375
1,115
33
3
0
244,735
0
L
Kuzenbo
11,262
939
9
1
1
239,437
0
W
Thor
13,354
1,113
27
2
3
245,953
0
L
Rama
12,191
1,016
65
5
2
210,763
0
L
He Bo
11,112
926
90
8
0
208,676
2
W
Cupid
14,660
1,222
85
7
1
243,759
0
W
Odin
12,639
1,053
43
4
0
262,788
0
W
Baron Samedi
12,177
1,015
59
5
1
244,637
1
L
Ao Kuang
10,850
904
26
2
2
195,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role