Player Matchup

Cthulhu
Cthulhu
Brechreitz
Cthulhu
Level 18
God Stats
4W - 5L
1,353 SR
Queue Stats
8W - 7L
1,360 Elo+
Solo
Fenrir
Fenrir
Daveth_Burke
Fenrir
Level 28
God Stats
6W - 8L
1,612 SR
Queue Stats
92W - 102L
1,494 Elo+
Solo
Poseidon
Poseidon
Edgar_Ray_Killen
Poseidon
Level 29
God Stats
2W - 0L
1,426 SR
Queue Stats
13W - 16L
1,340 Elo+
Solo
Artio
Artio
ElJonju_SPEE
Artio
Level 16
God Stats
7W - 1L
1,956 SR
Queue Stats
31W - 27L
1,577 Elo+
Solo
Izanami
Izanami
EviL-Pinder
Izanami
Level 12
God Stats
14W - 14L
1,400 SR
Queue Stats
334W - 255L
1,623 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,479 Elo+

VS

Team Averages
Level 19
1,578 SR
1,456 Elo+
Da Ji
Da Ji
 
Da Ji
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
C45844159
Kali
Level 5
God Stats
29W - 26L
1,735 SR
Queue Stats
197W - 213L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
Kassekouy
Kuzenbo
Level 18
God Stats
13W - 12L
1,517 SR
Queue Stats
105W - 120L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Larcof
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,665 SR
Queue Stats
43W - 25L
1,611 Elo+
Solo
Cernunnos
Cernunnos
julitenis100
Cernunnos
Level 16
God Stats
30W - 24L
1,475 SR
Queue Stats
78W - 82L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brechreitz
Cthulhu
11
5 / 2 / 5
6,838
622
3,806
6,783
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
10
1 / 1 / 3
6,092
554
1,650
5,921
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 2
6,039
549
2,414
3,827
1,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 0
7,588
690
3,380
6,134
6,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
EviL-Pinder
Izanami
11
4 / 1 / 5
6,743
613
7,499
6,718
2,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 5 / 0
5,479
498
1,637
5,683
1,709
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
7
1 / 3 / 0
5,187
472
1,668
5,726
1,680
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Kassekouy
Kuzenbo
7
0 / 3 / 2
4,583
417
1,458
6,428
3,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Larcof
Morgan Le Fay
12
3 / 2 / 0
6,708
610
5,089
5,642
2,518
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
julitenis100
Cernunnos
9
1 / 4 / 1
5,327
484
5,544
5,997
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
6
7
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
0
0.2
W
Cthulhu
Brechreitz
Cthulhu
5
2
5
3.75
L
Kali
1
3
0
0.33
W
Fenrir
1
1
3
2.5
W
1
2
2
1
W
6
1
0
6
W
Izanami
EviL-Pinder
Izanami
4
1
5
6.5
L
Kuzenbo
Kassekouy
Kuzenbo
0
3
2
0.33
L
Morgan Le Fay
Larcof
Morgan Le Fay
3
2
0
1.5
L
Cernunnos
julitenis100
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,749
Damage
15,396
29,383
Taken
29,476
16,473
Mitigated
11,311
8,348
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,637
552
0
671
5,683
1,709
0
2,694
2,989
0
18,801
W
Cthulhu
Brechreitz
Cthulhu
3,806
250
236
1,184
6,783
3,742
144
1,023
5,760
9,616
0
L
Kali
1,668
738
0
1,472
5,726
1,680
0
1,691
4,035
0
20,877
W
Fenrir
1,650
614
0
1,047
5,921
2,261
0
2,003
3,918
0
31,065
W
2,414
309
33
887
3,827
1,267
646
1,958
1,869
25,879
0
W
3,380
628
0
3,024
6,134
6,918
52
0
6,134
33,783
0
W
Izanami
EviL-Pinder
Izanami
7,499
5,449
0
1,937
6,718
2,285
1,226
1,563
5,155
0
49,411
L
Kuzenbo
Kassekouy
Kuzenbo
1,458
509
75
1,639
6,428
3,300
0
1,399
5,029
7,681
0
L
Morgan Le Fay
Larcof
Morgan Le Fay
5,089
713
0
1,396
5,642
2,518
150
2,076
3,566
41,680
0
L
Cernunnos
julitenis100
Cernunnos
5,544
1,995
78
576
5,997
2,104
301
1,740
4,257
0
28,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
27,284
323
Minions Killed
234
0
Camps Cleared
0
1,066,334
Distance Traveled
988,793
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,479
498
49
4
0
177,078
3
W
Cthulhu
6,838
622
20
2
0
224,113
0
L
Kali
5,187
472
46
4
0
204,803
0
W
Fenrir
6,092
554
66
6
0
227,658
1
W
Poseidon
6,039
549
64
6
0
215,495
4
W
Artio
7,588
690
83
8
0
197,005
0
W
Izanami
6,743
613
90
8
0
202,063
8
L
Kuzenbo
4,583
417
8
1
0
228,646
4
L
Morgan Le Fay
6,708
610
80
7
0
204,580
3
L
Cernunnos
5,327
484
51
5
0
173,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role