Player Matchup

Susano
Susano
Arthur_CKL
Susano
Level 22
God Stats
1W - 3L
1,308 SR
Queue Stats
43W - 106L
1,048 Elo+
Solo
Cthulhu
Cthulhu
Ev_iL-6
Cthulhu
Level 25
God Stats
20W - 13L
1,447 SR
Queue Stats
54W - 57L
1,378 Elo+
Party 1
Loki
Loki
OneAngrySmallMan
Loki
Level 28
God Stats
4W - 8L
1,513 SR
Queue Stats
85W - 111L
1,332 Elo+
Solo
Tiamat
Tiamat
bal1kan2002
Tiamat
Level 23
God Stats
0W - 1L
1,514 SR
Queue Stats
6W - 6L
1,422 Elo+
Solo
Danzaburou
Danzaburou
mortes_16
Danzaburou
Level 10
God Stats
14W - 23L
1,405 SR
Queue Stats
17W - 28L
1,313 Elo+
Party 1
Team Averages
Level 22
1,437 SR
1,298 Elo+

VS

Team Averages
Level 24
1,405 SR
1,247 Elo+
Ymir
Ymir
BitWriter67
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,364 Elo+
Solo
Nike
Nike
NhatDaiYeuCo
Nike
Level 17
God Stats
2W - 8L
1,262 SR
Queue Stats
30W - 42L
1,065 Elo+
Solo
Bellona
Bellona
lyonabucater
Bellona
Level 25
God Stats
17W - 15L
1,459 SR
Queue Stats
57W - 83L
1,261 Elo+
Solo
Discordia
Discordia
princessasha
Discordia
Level 28
God Stats
21W - 38L
1,380 SR
Queue Stats
93W - 132L
1,272 Elo+
Party 2
Skadi
Skadi
princessasha12
Skadi
Level 31
God Stats
12W - 17L
1,425 SR
Queue Stats
135W - 174L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arthur_CKL
Susano
15
3 / 6 / 6
10,226
409
7,245
13,847
7,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Ev_iL-6
Cthulhu
19
5 / 8 / 7
12,765
511
20,785
24,770
34,813
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 3 / 1
13,803
552
12,484
16,797
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
18
4 / 7 / 3
12,062
482
8,739
15,815
7,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
mortes_16
Danzaburou
20
6 / 6 / 3
13,053
522
19,143
17,504
7,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,998
440
4,413
18,771
13,710
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 7 / 6
10,110
404
5,202
17,332
9,417
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
lyonabucater
Bellona
18
0 / 6 / 4
11,414
457
6,817
17,774
10,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
princessasha
Discordia
19
8 / 5 / 7
12,656
506
12,476
18,423
6,584
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
19 / 3 / 2
15,105
604
28,059
19,046
8,781
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
24
Kills
29
30
Deaths
25
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
Arthur_CKL
Susano
3
6
6
1
W
1
4
5
0.88
L
Cthulhu
Ev_iL-6
Cthulhu
5
8
7
1.06
W
1
7
6
0.57
L
6
3
1
2.17
L
Tiamat
4
7
3
0.79
W
Bellona
lyonabucater
Bellona
0
6
4
0.33
L
Danzaburou
mortes_16
Danzaburou
6
6
3
1.25
W
Discordia
princessasha
Discordia
8
5
7
2.3
W
19
3
2
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,396
Damage
56,967
88,733
Taken
91,346
63,209
Mitigated
49,483
14,920
Healing
23,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Arthur_CKL
Susano
7,245
1,227
0
976
13,847
7,048
136
2,789
11,058
5,660
29,854
W
4,413
1,148
0
3,608
18,771
13,710
392
2,646
16,125
41,793
0
L
Cthulhu
Ev_iL-6
Cthulhu
20,785
1,175
350
3,629
24,770
34,813
135
6,922
17,848
76,714
0
W
5,202
1,268
0
4,110
17,332
9,417
0
7,167
10,165
0
32,036
L
12,484
3,429
0
1,131
16,797
6,959
0
1,804
14,993
0
143,367
L
Tiamat
8,739
826
0
4,996
15,815
7,340
284
2,174
13,641
65,035
0
W
Bellona
lyonabucater
Bellona
6,817
2,712
0
4,962
17,774
10,991
2,162
5,278
12,496
0
61,146
L
Danzaburou
mortes_16
Danzaburou
19,143
13,727
0
3,838
17,504
7,049
3,947
3,386
14,118
0
88,548
W
Discordia
princessasha
Discordia
12,476
1,636
0
5,501
18,423
6,584
2,579
10,587
7,836
51,291
0
W
28,059
16,208
52
5,381
19,046
8,781
9,929
4,905
14,141
0
103,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,909
Gold Earned
60,283
591
Minions Killed
437
0
Camps Cleared
0
2,101,481
Distance Traveled
2,092,557
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,226
409
62
2
0
441,812
0
W
Ymir
10,998
440
65
3
0
430,777
0
L
Cthulhu
12,765
511
112
4
0
414,229
0
W
Nike
10,110
404
54
2
0
371,327
1
L
Loki
13,803
552
181
7
0
423,162
0
L
Tiamat
12,062
482
94
4
0
385,813
0
W
Bellona
11,414
457
91
4
0
479,175
8
L
Danzaburou
13,053
522
142
6
0
436,465
0
W
Discordia
12,656
506
70
3
0
392,350
1
W
Skadi
15,105
604
157
6
0
418,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role