Player Matchup

Scylla
Scylla
FakeJoy
Scylla
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 53L
1,376 Elo+
Solo
Odin
Odin
JessyAAy
Odin
Level 7
God Stats
5W - 7L
1,307 SR
Queue Stats
24W - 20L
1,347 Elo+
Party 2
Osiris
Osiris
Krecik5057
Osiris
Level 27
God Stats
1W - 5L
1,052 SR
Queue Stats
93W - 105L
1,469 Elo+
Solo
Nemesis
Nemesis
Medd410
Nemesis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 11L
1,429 Elo+
Solo
Nu Wa
Nu Wa
ZevelDevil
Nu Wa
Level 27
God Stats
8W - 10L
1,485 SR
Queue Stats
49W - 53L
1,490 Elo+
Party 2
Team Averages
Level 18
1,369 SR
1,422 Elo+

VS

Team Averages
Level 17
1,478 SR
1,503 Elo+
Loki
Loki
AchoAndres
Loki
Level 24
God Stats
3W - 5L
1,454 SR
Queue Stats
44W - 41L
1,445 Elo+
Party 1
Ares
Ares
Nabol
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
SYMBERGÜENZA
King Arthur
Level 29
God Stats
0W - 2L
1,538 SR
Queue Stats
53W - 37L
1,648 Elo+
Solo
Ratatoskr
Ratatoskr
Vanya135
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Neith
Neith
jestol
Neith
Level 22
God Stats
2W - 7L
1,396 SR
Queue Stats
38W - 43L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FakeJoy
Scylla
14
6 / 6 / 19
10,440
549
14,658
9,243
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
3 / 1 / 17
10,021
527
5,745
8,840
8,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Krecik5057
Osiris
16
7 / 3 / 8
11,204
590
11,055
12,368
8,028
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Medd410
Nemesis
19
14 / 1 / 11
12,598
663
11,248
10,998
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
18
13 / 0 / 15
11,885
626
13,974
4,800
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
8,504
448
3,342
13,322
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Nabol
Ares
11
0 / 9 / 3
7,533
396
3,730
21,188
15,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SYMBERGÜENZA
King Arthur
12
1 / 8 / 0
7,936
418
4,975
16,727
10,386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Vanya135
Ratatoskr
12
2 / 10 / 1
7,733
407
4,256
12,651
5,103
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
jestol
Neith
14
2 / 9 / 3
8,717
459
5,478
16,155
5,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
15
43
Kills
7
11
Deaths
45
70
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Scylla
FakeJoy
Scylla
6
6
19
2.58
W
Odin
3
1
17
11.5
W
Osiris
Krecik5057
Osiris
7
3
8
3.67
W
Nemesis
Medd410
Nemesis
14
1
11
19.5
L
Ares
Nabol
Ares
0
9
3
0.17
L
King Arthur
SYMBERGÜENZA
King Arthur
1
8
0
0.13
L
Ratatoskr
Vanya135
Ratatoskr
2
10
1
0.25
W
Nu Wa
13
0
15
20.5
L
Neith
jestol
Neith
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,680
Damage
21,781
46,249
Taken
80,043
28,605
Mitigated
41,495
10,410
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,342
180
0
480
13,322
5,784
0
4,010
9,270
0
50,732
W
Scylla
FakeJoy
Scylla
14,658
2,385
0
1,140
9,243
2,784
1,387
244
8,910
46,985
0
W
Odin
5,745
422
0
1,362
8,840
8,989
346
1,571
7,224
0
24,874
W
Osiris
Krecik5057
Osiris
11,055
4,010
0
3,152
12,368
8,028
2,749
1,730
10,479
0
56,580
W
Nemesis
Medd410
Nemesis
11,248
5,518
0
2,710
10,998
7,132
4,395
334
10,618
0
96,735
L
Ares
Nabol
Ares
3,730
517
0
1,428
21,188
15,039
0
6,061
14,985
24,737
0
L
King Arthur
SYMBERGÜENZA
King Arthur
4,975
1,104
0
2,723
16,727
10,386
424
6,022
10,539
3,968
35,317
L
Ratatoskr
Vanya135
Ratatoskr
4,256
920
0
963
12,651
5,103
0
4,707
7,710
0
43,626
W
Nu Wa
13,974
2,969
0
2,046
4,800
1,672
3,286
321
4,434
83,553
0
L
Neith
jestol
Neith
5,478
1,759
0
2,369
16,155
5,183
630
7,160
8,907
0
42,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,148
Gold Earned
40,423
509
Minions Killed
335
0
Camps Cleared
0
1,838,162
Distance Traveled
1,402,441
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,504
448
78
4
0
239,975
3
W
Scylla
10,440
549
58
3
0
307,368
4
W
Odin
10,021
527
36
2
0
397,154
0
W
Osiris
11,204
590
120
6
0
335,916
1
W
Nemesis
12,598
663
148
8
0
436,807
0
L
Ares
7,533
396
42
2
0
336,867
1
L
King Arthur
7,936
418
85
4
0
269,436
3
L
Ratatoskr
7,733
407
64
3
0
323,786
3
W
Nu Wa
11,885
626
147
8
0
360,917
3
L
Neith
8,717
459
66
3
0
232,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role