Player Matchup

Erlang Shen
Erlang Shen
Platinum III
HzHeatMortal
Erlang Shen
Platinum III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 240L
1,740 MMR
Solo
Sylvanus
Sylvanus
Gold V
JoeyMH
Sylvanus
Gold V
Level 107
God Stats
16W - 15L
1,558 SR
Queue Stats
34W - 35L
1,699 MMR
Solo
Persephone
Persephone
Platinum V
Joshiek
Persephone
Platinum V
Level 156
God Stats
2W - 0L
1,731 SR
Queue Stats
51W - 49L
1,848 MMR
Solo
Rama
Rama
Platinum V
Thuang814
Rama
Platinum V
Level 130
God Stats
1W - 2L
1,641 SR
Queue Stats
27W - 19L
1,803 MMR
Party 1
Cerberus
Cerberus
Gold IV
z1103246
Cerberus
Gold IV
Level 144
God Stats
2W - 0L
1,750 SR
Queue Stats
19W - 15L
1,614 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,636 SR
1,741 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,550 SR
1,712 MMR
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
Purroth
Janus
Platinum IV
Level 145
God Stats
16W - 15L
1,633 SR
Queue Stats
137W - 140L
1,770 MMR
Solo
Artio
Artio
Platinum V
Zenopos
Artio
Platinum V
Level 106
God Stats
18W - 10L
1,801 SR
Queue Stats
88W - 95L
1,866 MMR
Solo
Fenrir
Fenrir
Gold II
seftoul11
Fenrir
Gold II
Level 129
God Stats
8W - 6L
1,538 SR
Queue Stats
402W - 405L
1,694 MMR
Solo
Geb
Geb
Platinum V
ttvTheGeanmarcoM
Geb
Platinum V
Level 122
God Stats
6W - 5L
1,277 SR
Queue Stats
365W - 365L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HzHeatMortal
Erlang Shen
17
5 / 2 / 7
10,516
657
9,357
12,813
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
JoeyMH
Sylvanus
13
1 / 1 / 8
7,937
496
7,585
10,610
8,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Joshiek
Persephone
14
2 / 2 / 5
9,359
585
9,776
8,896
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rama
17
4 / 0 / 5
10,111
632
7,011
10,672
3,596
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
z1103246
Cerberus
15
7 / 1 / 5
9,841
615
13,214
17,125
14,187
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
GilgameshArtemisTiamatMorgan Le Fay

VS

Bans
AthenaOdinThanatosOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 1
7,987
499
4,611
7,720
2,032
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Janus
Purroth
Janus
13
1 / 2 / 4
7,802
488
9,340
7,479
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Artio
Zenopos
Artio
13
2 / 5 / 0
8,020
501
9,605
17,635
14,842
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
seftoul11
Fenrir
13
3 / 4 / 1
8,125
508
7,027
15,174
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 5
6,795
425
3,163
16,906
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
6
6
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
Erlang Shen
HzHeatMortal
Erlang Shen
5
2
7
4.25
W
Sylvanus
JoeyMH
Sylvanus
1
1
8
5
W
Persephone
Joshiek
Persephone
2
2
5
2.25
L
Janus
Purroth
Janus
1
2
4
1.5
W
Rama
4
0
5
6.5
L
Artio
Zenopos
Artio
2
5
0
0.4
L
Fenrir
seftoul11
Fenrir
3
4
1
0.88
L
0
6
5
0.42
W
Cerberus
z1103246
Cerberus
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,943
Damage
33,746
60,116
Taken
64,914
37,297
Mitigated
35,354
29,622
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,611
3,130
0
2,167
7,720
2,032
896
2,398
5,226
0
58,928
W
Erlang Shen
HzHeatMortal
Erlang Shen
9,357
5,304
0
6,926
12,813
7,182
1,303
2,954
9,716
0
90,078
W
Sylvanus
JoeyMH
Sylvanus
7,585
2,511
2,140
4,575
10,610
8,893
1,028
4,599
5,763
27,109
8,631
W
Persephone
Joshiek
Persephone
9,776
972
46
3,511
8,896
3,439
1,072
4,171
4,529
54,113
0
L
Janus
Purroth
Janus
9,340
198
0
1,246
7,479
2,540
0
3,883
3,547
65,133
0
W
Rama
7,011
5,170
0
4,518
10,672
3,596
4,277
1,178
9,468
0
86,772
L
Artio
Zenopos
Artio
9,605
853
870
6,517
17,635
14,842
0
8,244
8,545
42,659
0
L
Fenrir
seftoul11
Fenrir
7,027
1,741
0
3,040
15,174
4,738
960
4,756
10,286
0
55,036
L
3,163
463
0
2,585
16,906
11,202
0
9,203
7,603
8,467
0
W
Cerberus
z1103246
Cerberus
13,214
902
0
7,906
17,125
14,187
76
8,543
8,304
51,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
38,729
555
Minions Killed
444
0
Camps Cleared
0
1,587,128
Distance Traveled
1,544,670
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,987
499
129
8
0
290,484
2
W
Erlang Shen
10,516
657
132
8
0
361,039
4
W
Sylvanus
7,937
496
41
3
0
295,799
6
W
Persephone
9,359
585
107
7
0
298,761
5
L
Janus
7,802
488
132
8
0
318,745
9
W
Rama
10,111
632
155
10
0
303,363
8
L
Artio
8,020
501
85
5
0
291,076
6
L
Fenrir
8,125
508
89
6
0
320,549
3
L
Geb
6,795
425
9
1
0
323,816
5
W
Cerberus
9,841
615
120
8
0
328,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role