Player Matchup

Anubis
Anubis
Henrique0000
Anubis
Level 17
God Stats
15W - 21L
1,382 SR
Queue Stats
49W - 50L
1,392 Elo+
Party 1
Neith
Neith
Illusionizze
Neith
Level 7
God Stats
13W - 12L
1,520 SR
Queue Stats
36W - 27L
1,483 Elo+
Party 1
Chang'e
Chang'e
MissNalla
Chang'e
Level 22
God Stats
15W - 13L
1,449 SR
Queue Stats
98W - 73L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
lesktop7208
Sun Wukong
Level 26
God Stats
60W - 33L
1,703 SR
Queue Stats
269W - 244L
1,532 Elo+
Solo
Nemesis
Nemesis
xxEstelionato
Nemesis
Level 10
God Stats
2W - 0L
1,438 SR
Queue Stats
11W - 3L
1,678 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,527 Elo+

VS

Team Averages
Level 31
1,598 SR
1,580 Elo+
Janus
Janus
Emerson-7720
Janus
Level 5
God Stats
14W - 19L
1,877 SR
Queue Stats
60W - 50L
1,792 Elo+
Solo
Artemis
Artemis
KiwiThebubbleTea
Artemis
Level 7
God Stats
1W - 1L
1,693 SR
Queue Stats
6W - 15L
1,339 Elo+
Solo
Yemoja
Yemoja
MELO117
Yemoja
Level 9
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
XhavasGod
Charybdis
Level 128
God Stats
0W - 2L
1,546 SR
Queue Stats
10W - 13L
1,824 Elo+
Party 2
Discordia
Discordia
szCobra
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
1 / 1 / 9
11,808
843
5,148
10,688
3,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 5 / 17
15,593
1,114
31,877
20,851
7,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
MissNalla
Chang'e
20
11 / 0 / 16
15,137
1,081
20,782
16,406
6,188
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
lesktop7208
Sun Wukong
20
8 / 0 / 24
14,538
1,038
19,085
17,690
19,887
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
20
8 / 3 / 15
14,005
1,000
13,794
12,356
5,962
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 5
12,115
865
13,778
19,184
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 18 / 5
11,614
830
16,387
28,600
11,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
MELO117
Yemoja
18
0 / 4 / 6
11,315
808
2,597
8,616
7,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
XhavasGod
Charybdis
20
1 / 8 / 8
13,166
940
14,729
23,874
10,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
szCobra
Discordia
19
7 / 7 / 1
13,737
981
25,347
14,456
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
45
Kills
9
9
Deaths
45
81
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Anubis
1
1
9
5.5
W
17
5
17
5.1
L
0
18
5
0.14
L
Yemoja
MELO117
Yemoja
0
4
6
0.75
W
Chang'e
MissNalla
Chang'e
11
0
16
19
L
Charybdis
XhavasGod
Charybdis
1
8
8
0.63
W
Sun Wukong
lesktop7208
Sun Wukong
8
0
24
20
L
Discordia
szCobra
Discordia
7
7
1
1.07
W
Nemesis
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,686
Damage
72,838
77,991
Taken
94,730
44,007
Mitigated
40,663
26,251
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,778
242
0
230
19,184
6,623
0
3,845
15,339
45,307
0
W
Anubis
5,148
69
0
1,120
10,688
3,993
0
8,436
2,252
14,479
0
W
31,877
20,293
0
9,089
20,851
7,977
0
11,681
9,170
0
68,280
L
16,387
8,593
0
1,206
28,600
11,196
0
7,151
21,449
0
37,184
L
Yemoja
MELO117
Yemoja
2,597
372
3,937
392
8,616
7,349
0
3,221
5,395
6,957
0
W
Chang'e
MissNalla
Chang'e
20,782
962
4,539
7,717
16,406
6,188
0
9,050
7,356
60,827
0
L
Charybdis
XhavasGod
Charybdis
14,729
7,698
0
1,316
23,874
10,330
0
6,523
17,351
0
68,903
W
Sun Wukong
lesktop7208
Sun Wukong
19,085
2,980
0
2,108
17,690
19,887
0
8,144
9,546
0
28,290
L
Discordia
szCobra
Discordia
25,347
1,294
512
192
14,456
5,165
0
5,190
9,266
42,327
0
W
Nemesis
13,794
5,437
0
1,678
12,356
5,962
0
4,411
7,945
0
30,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,081
Gold Earned
61,947
267
Minions Killed
276
17
Camps Cleared
3
1,326,355
Distance Traveled
1,212,270
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,115
865
85
6
0
277,735
0
W
Anubis
11,808
843
17
1
2
283,655
3
W
Neith
15,593
1,114
95
7
8
215,405
2
L
Artemis
11,614
830
47
3
1
186,754
0
L
Yemoja
11,315
808
6
0
0
234,714
2
W
Chang'e
15,137
1,081
90
6
6
275,362
0
L
Charybdis
13,166
940
93
7
0
233,529
0
W
Sun Wukong
14,538
1,038
20
1
0
258,021
0
L
Discordia
13,737
981
45
3
2
279,538
2
W
Nemesis
14,005
1,000
45
3
1
293,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role