Player Matchup

Thor
Thor
Biomedicina
Thor
Level 16
God Stats
8W - 10L
1,518 SR
Queue Stats
35W - 29L
1,540 Elo+
Solo
Ra
Ra
CoachBrabo
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,449 Elo+
Solo
Medusa
Medusa
DexTheLife
Medusa
Level 9
God Stats
16W - 23L
1,382 SR
Queue Stats
42W - 50L
1,302 Elo+
Party 1
Zhong Kui
Zhong Kui
EstevaoCosta572
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,314 Elo+
Solo
Khepri
Khepri
SweetAthenna
Khepri
Level 28
God Stats
2W - 1L
1,686 SR
Queue Stats
50W - 51L
1,493 Elo+
Party 1
Team Averages
Level 16
1,517 SR
1,419 Elo+

VS

Team Averages
Level 18
1,464 SR
1,426 Elo+
Arachne
Arachne
AlanDracula
Arachne
Level 23
God Stats
3W - 4L
1,538 SR
Queue Stats
34W - 19L
1,647 Elo+
Solo
Zeus
Zeus
Allan kampsi
Zeus
Level 8
God Stats
14W - 18L
1,496 SR
Queue Stats
58W - 78L
1,458 Elo+
Solo
Kukulkan
Kukulkan
LORDFULLON
Kukulkan
Level 28
God Stats
4W - 7L
1,495 SR
Queue Stats
6W - 10L
1,493 Elo+
Solo
Odin
Odin
SoledBYbiel3570
Odin
Level 12
God Stats
3W - 6L
1,399 SR
Queue Stats
9W - 18L
1,252 Elo+
Party 2
Anubis
Anubis
bL Hunter6797
Anubis
Level 18
God Stats
3W - 7L
1,391 SR
Queue Stats
19W - 36L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 5
8,435
562
5,770
12,332
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 1 / 2
9,206
614
7,533
8,791
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
DexTheLife
Medusa
12
10 / 3 / 4
8,549
570
9,330
5,642
2,108
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
EstevaoCosta572
Zhong Kui
12
2 / 3 / 5
7,600
507
4,582
9,640
6,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
11
3 / 2 / 12
8,337
556
3,794
7,318
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlanDracula
Arachne
13
5 / 2 / 2
8,119
541
7,010
12,792
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 2
6,803
454
4,065
8,117
2,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
LORDFULLON
Kukulkan
9
0 / 6 / 0
6,003
400
4,899
6,344
1,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 1
7,592
506
3,358
9,704
4,583
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 8 / 6
7,377
492
5,638
9,171
3,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
26
Kills
12
13
Deaths
28
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlanDracula
Arachne
5
2
2
3
L
1
7
2
0.29
W
6
4
5
2.13
W
5
1
2
6
W
Medusa
DexTheLife
Medusa
10
3
4
4
W
Zhong Kui
EstevaoCosta572
Zhong Kui
2
3
5
1.5
L
Kukulkan
LORDFULLON
Kukulkan
0
6
0
0
L
4
5
1
0.9
W
Khepri
3
2
12
4.5
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
24,970
43,723
Taken
46,128
21,545
Mitigated
16,726
15,419
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlanDracula
Arachne
7,010
4,320
0
5,658
12,792
5,032
80
1,806
10,986
0
60,923
L
4,065
1,494
0
688
8,117
2,063
872
2,387
5,730
31,411
0
W
5,770
1,474
0
3,716
12,332
4,159
0
1,804
10,528
0
35,902
W
7,533
1,490
714
6,076
8,791
3,381
1,374
2,298
6,493
62,692
0
W
Medusa
DexTheLife
Medusa
9,330
4,811
0
214
5,642
2,108
323
1,327
4,315
0
32,374
W
Zhong Kui
EstevaoCosta572
Zhong Kui
4,582
961
0
3,800
9,640
6,582
878
5,885
3,755
29,855
0
L
Kukulkan
LORDFULLON
Kukulkan
4,899
1,017
0
945
6,344
1,296
0
2,417
3,927
28,876
0
L
3,358
805
0
0
9,704
4,583
247
5,373
4,331
0
13,873
W
Khepri
3,794
1,131
0
899
7,318
5,315
96
3,460
3,858
19,344
0
L
5,638
769
0
1,466
9,171
3,752
355
3,926
5,245
20,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
35,894
343
Minions Killed
257
0
Camps Cleared
0
1,285,958
Distance Traveled
1,244,270
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,119
541
86
6
0
322,615
2
L
Zeus
6,803
454
65
4
0
208,585
0
W
Thor
8,435
562
67
4
0
253,642
3
W
Ra
9,206
614
138
9
0
286,685
3
W
Medusa
8,549
570
58
4
0
273,520
0
W
Zhong Kui
7,600
507
47
3
0
215,464
1
L
Kukulkan
6,003
400
49
3
0
176,918
2
L
Odin
7,592
506
20
1
0
280,325
0
W
Khepri
8,337
556
33
2
0
256,647
5
L
Anubis
7,377
492
37
2
0
255,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role