Player Matchup

Izanami
Izanami
Platinum III
Railer01
Izanami
Platinum III
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 7L
2,132 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 102
1,500 SR
2,132 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,794 SR
1,899 MMR
Ne Zha
Ne Zha
Gold V
SirDarkNebula
Ne Zha
Gold V
Level 143
God Stats
9W - 8L
1,794 SR
Queue Stats
17W - 17L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Railer01
Izanami
17
3 / 0 / 0
11,185
932
12,854
9,087
8,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoChronosUllrAh Muzen CabKali

VS

Bans
Morgan Le FayBakasuraTiamatAnhurSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,236
686
5,504
18,060
14,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Railer01
Izanami
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,854
Damage
5,504
9,087
Taken
18,060
8,048
Mitigated
14,796
2,856
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Railer01
Izanami
12,854
7,976
0
2,856
9,087
8,048
2,349
534
8,553
20
86,775
L
5,504
1,834
0
5,181
18,060
14,796
0
329
17,731
327
51,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,185
Gold Earned
8,236
168
Minions Killed
94
10
Camps Cleared
2
225,013
Distance Traveled
273,340
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,185
932
168
14
10
225,013
2
L
Ne Zha
8,236
686
94
8
2
273,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role