Player Matchup

Gilgamesh
Gilgamesh
Silver V
 
Gilgamesh
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver IV
BannerBoy26
Olorun
Silver IV
Level 98
God Stats
92W - 74L
1,454 SR
Queue Stats
377W - 386L
701 MMR
Solo
Medusa
Medusa
Silver V
MSF-Maskim
Medusa
Silver V
Level 69
God Stats
4W - 12L
1,328 SR
Queue Stats
28W - 51L
622 MMR
Solo
Ymir
Ymir
Silver V
SherlockJoemes
Ymir
Silver V
Level 69
God Stats
3W - 5L
1,544 SR
Queue Stats
54W - 94L
682 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,465 SR
1,001 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,425 SR
930 MMR
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze IV
Maaxi1st
Neith
Bronze IV
Level 38
God Stats
2W - 0L
1,193 SR
Queue Stats
30W - 52L
724 MMR
Party 2
Fenrir
Fenrir
Silver V
PyrosD696
Fenrir
Silver V
Level 120
God Stats
8W - 9L
1,412 SR
Queue Stats
282W - 299L
569 MMR
Solo
Scylla
Scylla
Bronze V
obi_ni
Scylla
Bronze V
Level 38
God Stats
1W - 1L
1,475 SR
Queue Stats
49W - 74L
449 MMR
Party 2
Bellona
Bellona
Gold III
psyhcogunniboy
Bellona
Gold III
Level 108
God Stats
175W - 179L
1,547 SR
Queue Stats
378W - 377L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 7 / 4
9,002
450
9,058
16,063
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
 
Kukulkan
14
1 / 6 / 4
8,861
443
9,065
12,813
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
14
2 / 10 / 1
8,928
446
8,292
14,378
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
MSF-Maskim
Medusa
16
5 / 4 / 1
9,786
489
7,859
13,487
4,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
7,535
377
2,687
11,142
5,361
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Morgan Le FayTiamatArtioAthenaNemesis

VS

Bans
ArtemisSolAnubisOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 3 / 15
10,523
526
9,843
20,185
23,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Maaxi1st
Neith
17
3 / 0 / 8
10,526
526
8,155
7,376
2,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
PyrosD696
Fenrir
20
9 / 2 / 6
12,747
637
6,610
14,356
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
obi_ni
Scylla
16
4 / 3 / 9
10,316
516
6,529
7,024
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 1 / 12
12,687
634
18,914
19,727
21,854
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
9
Kills
30
30
Deaths
9
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
4
0.43
L
Kukulkan
 
Kukulkan
1
6
4
0.5
W
Jormungandr
 
Jormungandr
3
3
15
3.5
L
Olorun
2
10
1
0.25
L
Medusa
MSF-Maskim
Medusa
5
4
1
1.38
W
Neith
Maaxi1st
Neith
3
0
8
7
W
Fenrir
PyrosD696
Fenrir
9
2
6
6
L
0
3
3
0.5
W
Scylla
obi_ni
Scylla
4
3
9
2.83
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
50,051
67,883
Taken
68,668
26,405
Mitigated
56,849
11,032
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,058
1,383
0
1,700
16,063
6,023
104
3,116
12,635
0
63,236
L
Kukulkan
 
Kukulkan
9,065
1,211
0
3,738
12,813
4,227
0
4,099
8,283
49,636
0
W
Jormungandr
 
Jormungandr
9,843
1,886
0
2,207
20,185
23,208
713
5,491
14,501
50,499
0
L
Olorun
8,292
4,217
247
2,719
14,378
5,901
1,974
2,740
11,416
37,504
5,116
L
Medusa
MSF-Maskim
Medusa
7,859
3,574
0
1,734
13,487
4,893
392
2,260
10,864
0
59,906
W
Neith
Maaxi1st
Neith
8,155
3,791
0
2,649
7,376
2,568
3,736
545
6,791
0
51,829
W
Fenrir
PyrosD696
Fenrir
6,610
675
0
2,652
14,356
6,954
2,300
1,997
12,305
0
111,128
L
2,687
624
0
894
11,142
5,361
96
2,510
8,313
32,931
0
W
Scylla
obi_ni
Scylla
6,529
405
0
1,250
7,024
2,265
1,665
2,001
4,827
46,678
0
W
18,914
8,817
0
8,690
19,727
21,854
2,391
8,081
11,366
0
82,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,112
Gold Earned
56,799
424
Minions Killed
542
0
Camps Cleared
0
1,774,694
Distance Traveled
1,992,514
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,002
450
97
5
0
375,563
4
L
Kukulkan
8,861
443
101
5
0
365,037
5
W
Jormungandr
10,523
526
69
3
0
372,406
4
L
Olorun
8,928
446
67
3
0
298,319
3
L
Medusa
9,786
489
101
5
0
364,410
3
W
Neith
10,526
526
98
5
0
388,688
4
W
Fenrir
12,747
637
157
8
0
439,186
1
L
Ymir
7,535
377
58
3
0
371,365
1
W
Scylla
10,316
516
87
4
0
389,116
9
W
Bellona
12,687
634
131
7
0
403,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role