Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ayo Puppies
Ah Muzen Cab
Level 72
God Stats
1W - 2L
1,465 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 1
Mulan
Mulan
CaliverDenvis
Mulan
Level 145
God Stats
55W - 61L
1,520 SR
Queue Stats
179W - 182L
1,494 Elo+
Party 1
Vamana
Vamana
Darkside179
Vamana
Level 144
God Stats
8W - 9L
1,587 SR
Queue Stats
316W - 334L
1,460 Elo+
Party 1
Thor
Thor
Zerkuri
Thor
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,528 Elo+
Party 1
Sol
Sol
oobmaB
Sol
Level 126
God Stats
3W - 2L
1,462 SR
Queue Stats
104W - 121L
1,468 Elo+
Party 1
Team Averages
Level 122
1,507 SR
1,464 Elo+

VS

Team Averages
Level 110
1,697 SR
1,531 Elo+
Janus
Janus
Burty9403
Janus
Level 61
God Stats
12W - 13L
1,681 SR
Queue Stats
150W - 138L
1,543 Elo+
Party 3
Cerberus
Cerberus
CoolGuyManStuff
Cerberus
Level 67
God Stats
71W - 59L
1,652 SR
Queue Stats
159W - 138L
1,573 Elo+
Party 3
Neith
Neith
Crisgl7
Neith
Level 125
God Stats
6W - 1L
1,664 SR
Queue Stats
150W - 141L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
Mast3r0fPupp37s
Ao Kuang
Level 143
God Stats
2W - 0L
1,715 SR
Queue Stats
358W - 339L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
Randomnizationn
Amaterasu
Level 155
God Stats
3W - 1L
1,771 SR
Queue Stats
435W - 412L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ayo Puppies
Ah Muzen Cab
20
7 / 11 / 15
26,539
553
35,651
36,041
17,758
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 9 / 16
23,100
481
22,946
48,148
75,997
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
20
10 / 12 / 18
25,722
536
40,337
92,533
62,699
Thor
Zerkuri
Thor
20
15 / 11 / 18
27,253
568
26,408
56,235
28,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
oobmaB
Sol
20
15 / 14 / 11
26,514
552
45,176
51,461
22,799
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Burty9403
Janus
20
9 / 16 / 18
22,591
471
37,093
34,328
23,342
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
8 / 7 / 30
23,332
486
46,753
49,491
82,992
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Crisgl7
Neith
20
6 / 11 / 18
25,562
533
46,055
40,741
23,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
20
17 / 9 / 21
26,740
557
29,960
49,050
30,713
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Randomnizationn
Amaterasu
20
17 / 10 / 21
26,066
543
52,243
55,160
58,263
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
165
53
Kills
57
57
Deaths
53
78
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ayo Puppies
Ah Muzen Cab
7
11
15
1.32
W
Janus
Burty9403
Janus
9
16
18
1.13
L
6
9
16
1.56
W
Cerberus
8
7
30
3.29
W
Neith
Crisgl7
Neith
6
11
18
1.36
L
Vamana
10
12
18
1.58
W
Ao Kuang
17
9
21
3.06
W
Amaterasu
Randomnizationn
Amaterasu
17
10
21
2.75
L
Thor
Zerkuri
Thor
15
11
18
2.18
L
Sol
oobmaB
Sol
15
14
11
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,518
Damage
212,104
284,418
Taken
228,770
207,367
Mitigated
218,500
87,164
Healing
54,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ayo Puppies
Ah Muzen Cab
35,651
14,862
0
8,637
36,041
17,758
7,500
14,719
21,033
0
204,729
W
Janus
Burty9403
Janus
37,093
1,832
0
1,694
34,328
23,342
624
8,525
25,803
141,687
0
L
22,946
2,320
2,427
7,707
48,148
75,997
638
16,614
31,050
0
121,421
W
Cerberus
46,753
2,383
0
14,974
49,491
82,992
970
11,986
37,505
162,695
0
W
Neith
Crisgl7
Neith
46,055
17,949
0
10,042
40,741
23,190
3,312
3,913
36,828
0
259,833
L
Vamana
40,337
20,840
0
35,823
92,533
62,699
1,490
42,076
49,761
0
162,527
W
Ao Kuang
29,960
7,738
606
10,995
49,050
30,713
2,320
10,583
38,467
160,622
0
W
Amaterasu
Randomnizationn
Amaterasu
52,243
23,476
0
15,962
55,160
58,263
3,821
14,413
40,747
0
213,213
L
Thor
Zerkuri
Thor
26,408
7,025
0
7,912
56,235
28,114
1,539
23,785
31,918
0
202,775
L
Sol
oobmaB
Sol
45,176
11,694
124
24,534
51,461
22,799
6,429
20,817
30,408
229,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

129,128
Gold Earned
124,291
984
Minions Killed
1,194
0
Camps Cleared
0
4,034,159
Distance Traveled
4,067,123
47
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
26,539
553
253
5
0
845,301
3
W
Janus
22,591
471
199
4
0
738,779
3
L
Mulan
23,100
481
121
3
0
826,977
6
W
Cerberus
23,332
486
235
5
0
855,336
17
W
Neith
25,562
533
364
8
0
755,599
0
L
Vamana
25,722
536
219
5
0
869,032
11
W
Ao Kuang
26,740
557
182
4
0
870,586
7
W
Amaterasu
26,066
543
214
4
0
846,823
1
L
Thor
27,253
568
170
4
0
824,403
11
L
Sol
26,514
552
221
5
0
668,446
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role