Player Matchup

Kuzenbo
Kuzenbo
JoHnNy_FO_2014
Kuzenbo
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 60L
1,308 Elo+
Party 3
Sun Wukong
Sun Wukong
PereMoney
Sun Wukong
Level 68
God Stats
2W - 0L
1,716 SR
Queue Stats
37W - 54L
1,286 Elo+
Party 3
Ao Kuang
Ao Kuang
adeii_cr28
Ao Kuang
Level 67
God Stats
2W - 6L
1,238 SR
Queue Stats
114W - 121L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
aitorxz
Nu Wa
Level 58
God Stats
8W - 8L
1,529 SR
Queue Stats
120W - 101L
1,476 Elo+
Party 1
Sol
Sol
asesin_oscuro
Sol
Level 49
God Stats
1W - 3L
1,226 SR
Queue Stats
79W - 88L
1,414 Elo+
Party 1
Team Averages
Level 56
1,442 SR
1,382 Elo+

VS

Team Averages
Level 50
1,361 SR
1,394 Elo+
Hades
Hades
Iron_Agus
Hades
Level 63
God Stats
2W - 7L
1,405 SR
Queue Stats
7W - 18L
1,249 Elo+
Party 2
Fenrir
Fenrir
SALVA2BLEABrrrr
Fenrir
Level 32
God Stats
1W - 2L
1,489 SR
Queue Stats
10W - 10L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
SomaAngOxAka-47
Cthulhu
Level 66
God Stats
0W - 2L
1,350 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
Strifeinator
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
bob_cifrao
Kukulkan
Level 41
God Stats
0W - 6L
1,060 SR
Queue Stats
85W - 121L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,133
513
1,782
5,833
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
PereMoney
Sun Wukong
11
1 / 0 / 3
6,075
608
2,538
4,462
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
adeii_cr28
Ao Kuang
11
4 / 0 / 2
6,507
651
2,639
5,207
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
aitorxz
Nu Wa
13
2 / 0 / 2
7,205
721
3,990
1,221
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 2
5,766
577
5,466
5,316
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Iron_Agus
Hades
8
0 / 1 / 0
4,333
433
1,084
4,892
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 0
4,869
487
706
6,301
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,229
423
2,924
6,437
2,676
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
Strifeinator
Sun Wukong
8
0 / 3 / 0
4,736
474
1,621
4,663
1,829
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
bob_cifrao
Kukulkan
7
0 / 2 / 0
4,414
441
2,773
4,328
1,174
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
Iron_Agus
Hades
0
1
0
0
W
1
0
2
2
W
Sun Wukong
PereMoney
Sun Wukong
1
0
3
2.5
L
0
2
0
0
L
0
2
0
0
L
Sun Wukong
Strifeinator
Sun Wukong
0
3
0
0
W
Ao Kuang
adeii_cr28
Ao Kuang
4
0
2
5
W
Nu Wa
aitorxz
Nu Wa
2
0
2
3
W
2
0
2
3
L
Kukulkan
bob_cifrao
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
9,108
22,039
Taken
26,621
8,838
Mitigated
9,084
8,142
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Iron_Agus
Hades
1,084
114
0
1,923
4,892
1,457
0
2,875
1,841
13,753
0
W
1,782
1,012
482
1,606
5,833
3,617
324
2,260
3,401
9,021
0
W
Sun Wukong
PereMoney
Sun Wukong
2,538
242
0
976
4,462
1,930
0
371
4,047
0
26,874
L
706
408
0
909
6,301
1,948
0
1,958
4,261
0
24,157
L
2,924
176
0
898
6,437
2,676
0
4,790
1,593
16,418
0
L
Sun Wukong
Strifeinator
Sun Wukong
1,621
322
0
805
4,663
1,829
0
735
3,847
0
16,572
W
Ao Kuang
adeii_cr28
Ao Kuang
2,639
954
0
1,657
5,207
1,581
0
298
4,879
35,299
0
W
Nu Wa
aitorxz
Nu Wa
3,990
545
0
492
1,221
378
28
567
590
41,445
0
W
5,466
3,024
0
2,929
5,316
1,332
1,012
2,980
2,276
34,056
0
L
Kukulkan
bob_cifrao
Kukulkan
2,773
663
203
1,324
4,328
1,174
0
3,072
1,202
19,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
22,581
299
Minions Killed
201
0
Camps Cleared
0
908,137
Distance Traveled
871,323
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,333
433
43
4
0
153,828
0
W
Kuzenbo
5,133
513
14
1
0
181,798
2
W
Sun Wukong
6,075
608
48
5
0
183,710
3
L
Fenrir
4,869
487
59
6
0
180,979
0
L
Cthulhu
4,229
423
21
2
0
183,694
1
L
Sun Wukong
4,736
474
33
3
0
181,805
3
W
Ao Kuang
6,507
651
77
8
0
191,422
0
W
Nu Wa
7,205
721
91
9
0
194,281
2
W
Sol
5,766
577
69
7
0
156,926
2
L
Kukulkan
4,414
441
45
5
0
171,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role