Player Matchup

King Arthur
King Arthur
Cpt BloodBlade
King Arthur
Level 82
God Stats
84W - 56L
1,488 SR
Queue Stats
551W - 397L
1,591 Elo+
Party 1
Chiron
Chiron
Massuh504Chief
Chiron
Level 15
God Stats
5W - 6L
1,615 SR
Queue Stats
13W - 18L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
Soupcan 420
Zhong Kui
Level 107
God Stats
12W - 6L
1,714 SR
Queue Stats
420W - 281L
1,587 Elo+
Party 1
Team Averages
Level 68
1,606 SR
1,524 Elo+

VS

Team Averages
Level 38
1,640 SR
1,498 Elo+
Mercury
Mercury
VARSTE
Mercury
Level 27
God Stats
25W - 20L
1,455 SR
Queue Stats
192W - 108L
1,535 Elo+
Party 2
Thanatos
Thanatos
secretfamousguy
Thanatos
Level 63
God Stats
17W - 9L
1,710 SR
Queue Stats
473W - 386L
1,566 Elo+
Party 2
Athena
Athena
xX99victorXx
Athena
Level 25
God Stats
2W - 0L
1,756 SR
Queue Stats
40W - 45L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cpt BloodBlade
King Arthur
16
6 / 8 / 7
13,393
837
10,413
21,562
25,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 6 / 1
8,254
516
2,323
8,572
2,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Soupcan 420
Zhong Kui
16
9 / 8 / 4
12,791
799
16,224
16,211
11,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
VARSTE
Mercury
14
6 / 6 / 12
11,724
733
11,143
12,713
5,813
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
17
11 / 4 / 10
13,196
825
18,191
14,687
6,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
5 / 5 / 13
11,507
719
11,823
20,415
19,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
15
Kills
22
22
Deaths
15
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cpt BloodBlade
King Arthur
6
8
7
1.19
L
0
6
1
0.08
L
Zhong Kui
Soupcan 420
Zhong Kui
9
8
4
1.38
W
Mercury
VARSTE
Mercury
6
6
12
2
W
Thanatos
11
4
10
4
W
Athena
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,960
Damage
41,157
46,345
Taken
47,815
38,737
Mitigated
31,572
6,458
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cpt BloodBlade
King Arthur
10,413
1,122
232
1,750
21,562
25,359
0
5,176
15,799
0
35,409
L
2,323
980
421
397
8,572
2,062
0
2,014
6,388
0
10,570
L
Zhong Kui
Soupcan 420
Zhong Kui
16,224
4,245
0
3,658
16,211
11,316
0
3,528
12,227
35,999
3,446
W
Mercury
VARSTE
Mercury
11,143
4,337
0
1,720
12,713
5,813
596
3,370
9,343
0
33,076
W
Thanatos
18,191
5,947
0
11,639
14,687
6,420
1,251
4,964
9,723
0
58,728
W
Athena
11,823
1,538
345
4,454
20,415
19,339
350
7,322
13,093
29,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
36,427
141
Minions Killed
162
2
Camps Cleared
10
608,696
Distance Traveled
887,891
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,393
837
56
4
1
264,958
1
L
Chiron
8,254
516
25
2
0
128,540
1
L
Zhong Kui
12,791
799
60
4
1
215,198
5
W
Mercury
11,724
733
43
3
2
306,629
4
W
Thanatos
13,196
825
72
5
7
302,400
2
W
Athena
11,507
719
47
3
1
278,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role