Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
NIck666
Ao Kuang
Level 122
God Stats
11W - 15L
1,513 SR
Queue Stats
147W - 174L
1,409 Elo+
Solo
Janus
Janus
eLnicopallas
Janus
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
47W - 46L
1,275 Elo+
Solo
Nike
Nike
kompadre098
Nike
Level 64
God Stats
5W - 9L
1,458 SR
Queue Stats
123W - 130L
1,477 Elo+
Solo
Team Averages
Level 76
1,494 SR
1,432 Elo+

VS

Team Averages
Level 104
1,595 SR
1,468 Elo+
Izanami
Izanami
AtypicalCarcas
Izanami
Level 160
God Stats
4W - 3L
1,777 SR
Queue Stats
409W - 386L
1,502 Elo+
Solo
Anubis
Anubis
Lillegutt
Anubis
Level 88
God Stats
28W - 35L
1,250 SR
Queue Stats
115W - 133L
1,350 Elo+
Solo
Sylvanus
Sylvanus
MadPinguin
Sylvanus
Level 102
God Stats
14W - 8L
1,815 SR
Queue Stats
188W - 167L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
SnehuggarN
Ao Kuang
Level 89
God Stats
4W - 0L
1,829 SR
Queue Stats
133W - 118L
1,477 Elo+
Party 1
Artio
Artio
TheDaree
Artio
Level 82
God Stats
1W - 2L
1,302 SR
Queue Stats
45W - 31L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 1
4,884
488
2,330
6,080
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
 
Hou Yi
9
0 / 2 / 1
4,553
455
4,521
5,186
1,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
NIck666
Ao Kuang
8
2 / 3 / 0
4,982
498
2,171
6,861
2,013
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 3 / 1
4,729
473
1,657
4,457
860
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 0
6,025
603
6,128
8,704
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,483
548
5,014
5,569
1,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Lillegutt
Anubis
12
3 / 0 / 2
6,691
669
3,955
2,859
1,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
MadPinguin
Sylvanus
8
1 / 2 / 2
5,168
517
2,731
8,515
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
SnehuggarN
Ao Kuang
11
5 / 1 / 2
6,813
681
2,780
6,007
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
TheDaree
Artio
10
1 / 2 / 1
5,666
567
5,332
9,311
7,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Hou Yi
 
Hou Yi
0
2
1
0.25
W
1
0
2
2
W
Anubis
Lillegutt
Anubis
3
0
2
4
W
Sylvanus
MadPinguin
Sylvanus
1
2
2
1
L
Ao Kuang
NIck666
Ao Kuang
2
3
0
0.67
W
Ao Kuang
SnehuggarN
Ao Kuang
5
1
2
6
W
Artio
TheDaree
Artio
1
2
1
0.75
L
1
3
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,807
Damage
19,812
31,288
Taken
32,261
12,305
Mitigated
17,131
7,996
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,330
337
0
1,724
6,080
2,713
0
1,391
4,689
11,237
0
L
Hou Yi
 
Hou Yi
4,521
1,785
0
1,963
5,186
1,131
0
1,356
3,830
0
30,925
W
5,014
3,343
0
1,258
5,569
1,546
300
1,170
4,399
0
40,168
W
Anubis
Lillegutt
Anubis
3,955
246
0
1,773
2,859
1,354
198
1,444
1,415
38,069
0
W
Sylvanus
MadPinguin
Sylvanus
2,731
1,047
545
3,612
8,515
4,677
319
2,493
6,022
11,195
0
L
Ao Kuang
NIck666
Ao Kuang
2,171
969
0
1,219
6,861
2,013
0
3,120
3,741
19,412
0
W
Ao Kuang
SnehuggarN
Ao Kuang
2,780
771
0
3,223
6,007
2,446
617
1,051
4,956
29,820
10,670
W
Artio
TheDaree
Artio
5,332
666
0
4,847
9,311
7,108
0
0
9,311
28,267
0
L
1,657
304
0
520
4,457
860
0
3,071
1,386
17,727
0
L
6,128
1,255
0
2,570
8,704
5,588
0
4,958
3,172
0
33,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,173
Gold Earned
29,821
232
Minions Killed
313
0
Camps Cleared
0
854,393
Distance Traveled
898,070
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,884
488
15
2
0
198,187
2
L
Hou Yi
4,553
455
69
7
0
179,832
2
W
Izanami
5,483
548
76
8
0
169,819
3
W
Anubis
6,691
669
83
8
0
161,540
3
W
Sylvanus
5,168
517
23
2
0
166,825
5
L
Ao Kuang
4,982
498
37
4
0
142,657
0
W
Ao Kuang
6,813
681
79
8
0
225,805
3
W
Artio
5,666
567
52
5
0
174,081
1
L
Janus
4,729
473
32
3
0
163,977
3
L
Nike
6,025
603
79
8
0
169,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role