Player Matchup

Ravana
Ravana
MasterSmite007
Ravana
Level 12
God Stats
4W - 8L
1,500 SR
Queue Stats
149W - 150L
1,576 Elo+
Solo
Artemis
Artemis
Nidor2
Artemis
Level 29
God Stats
2W - 3L
1,761 SR
Queue Stats
10W - 11L
1,566 Elo+
Solo
Olorun
Olorun
NoTroll23
Olorun
Level 22
God Stats
26W - 10L
1,761 SR
Queue Stats
105W - 76L
1,669 Elo+
Solo
Ares
Ares
SztywnyNaWejściu
Ares
Level 29
God Stats
6W - 7L
1,652 SR
Queue Stats
104W - 91L
1,600 Elo+
Solo
Tyr
Tyr
charlee89
Tyr
Level 24
God Stats
1W - 2L
1,608 SR
Queue Stats
54W - 44L
1,628 Elo+
Solo
Team Averages
Level 23
1,656 SR
1,608 Elo+

VS

Team Averages
Level 21
1,496 SR
1,575 Elo+
Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Faihl
Tsukuyomi
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 109L
1,529 Elo+
Solo
Janus
Janus
InKurzwetrust
Janus
Level 14
God Stats
2W - 3L
1,167 SR
Queue Stats
31W - 17L
1,603 Elo+
Solo
Danzaburou
Danzaburou
OlDirtyK
Danzaburou
Level 8
God Stats
9W - 6L
1,582 SR
Queue Stats
57W - 40L
1,651 Elo+
Solo
Cupid
Cupid
SaturnSeventy
Cupid
Level 29
God Stats
26W - 15L
1,732 SR
Queue Stats
99W - 68L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,813
481
1,988
6,078
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Nidor2
Artemis
7
0 / 4 / 0
4,484
448
1,789
4,742
937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
NoTroll23
Olorun
9
6 / 2 / 0
6,277
628
4,338
4,618
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 0
4,651
465
1,710
8,222
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 1
5,248
525
1,740
5,863
2,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 8
6,089
609
2,759
6,812
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Faihl
Tsukuyomi
10
1 / 3 / 3
5,946
595
1,648
5,579
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 1
6,151
615
2,043
4,539
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
OlDirtyK
Danzaburou
12
7 / 0 / 1
6,898
690
7,235
4,106
1,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
9 / 2 / 1
7,582
758
7,815
6,086
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
8
Kills
19
19
Deaths
8
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
8
5
W
Tsukuyomi
Faihl
Tsukuyomi
1
3
3
0.83
W
1
3
1
0.5
L
1
6
0
0.17
L
Artemis
Nidor2
Artemis
0
4
0
0
L
Olorun
NoTroll23
Olorun
6
2
0
3
W
Danzaburou
OlDirtyK
Danzaburou
7
0
1
7.5
W
9
2
1
4.75
L
0
4
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,565
Damage
21,500
29,523
Taken
27,122
11,052
Mitigated
10,587
6,121
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,759
394
432
2,530
6,812
4,429
0
1,111
5,701
14,583
0
W
Tsukuyomi
Faihl
Tsukuyomi
1,648
292
0
2,235
5,579
1,644
0
1,252
4,327
0
25,849
W
2,043
270
0
390
4,539
1,314
300
2,230
2,309
31,289
0
L
1,988
607
0
739
6,078
2,088
0
95
5,983
0
17,593
L
Artemis
Nidor2
Artemis
1,789
899
0
672
4,742
937
0
730
4,012
0
17,176
L
Olorun
NoTroll23
Olorun
4,338
2,454
0
1,752
4,618
1,616
975
1,841
2,575
22,502
3,851
W
Danzaburou
OlDirtyK
Danzaburou
7,235
2,819
0
1,760
4,106
1,253
524
826
3,280
0
48,996
W
7,815
4,956
0
1,772
6,086
1,947
1,748
421
5,665
0
32,531
L
1,710
108
0
1,465
8,222
3,420
0
1,934
6,288
14,123
0
L
1,740
108
0
1,493
5,863
2,991
0
0
5,863
2,430
17,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
32,666
200
Minions Killed
316
0
Camps Cleared
0
773,925
Distance Traveled
955,560
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,089
609
18
2
0
206,321
3
W
Tsukuyomi
5,946
595
68
7
0
203,339
0
W
Janus
6,151
615
66
7
0
181,138
2
L
Ravana
4,813
481
43
4
0
135,290
0
L
Artemis
4,484
448
48
5
0
176,844
2
L
Olorun
6,277
628
49
5
0
127,273
3
W
Danzaburou
6,898
690
89
9
0
184,481
2
W
Cupid
7,582
758
75
8
0
180,281
2
L
Ares
4,651
465
17
2
0
184,320
2
L
Tyr
5,248
525
43
4
0
150,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role