Player Matchup

Nemesis
Nemesis
IX Sushii XI
Nemesis
Level 24
God Stats
18W - 11L
1,500 SR
Queue Stats
167W - 164L
1,204 Elo+
Solo
Achilles
Achilles
Luisito6453
Achilles
Level 26
God Stats
22W - 27L
1,601 SR
Queue Stats
75W - 86L
1,276 Elo+
Solo
Thor
Thor
Rambo_Shooter
Thor
Level 6
God Stats
2W - 4L
1,229 SR
Queue Stats
13W - 19L
1,180 Elo+
Solo
Ymir
Ymir
RedDrahn
Ymir
Level 16
God Stats
8W - 3L
1,625 SR
Queue Stats
28W - 51L
1,246 Elo+
Solo
Ullr
Ullr
WyvernWraith7
Ullr
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
227W - 252L
1,287 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,239 Elo+

VS

Team Averages
Level 12
1,412 SR
1,159 Elo+
Apollo
Apollo
ColHapablapp
Apollo
Level 27
God Stats
43W - 43L
1,455 SR
Queue Stats
63W - 71L
1,332 Elo+
Solo
Odin
Odin
El-Diablo-Rage
Odin
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,057 Elo+
Solo
Hercules
Hercules
diligent-spawn3
Hercules
Level 8
God Stats
1W - 1L
1,679 SR
Queue Stats
7W - 16L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
fox_trot12345678
Kukulkan
Level 4
God Stats
1W - 2L
1,126 SR
Queue Stats
5W - 11L
987 Elo+
Solo
Freya
Freya
timka1008
Freya
Level 16
God Stats
1W - 2L
1,300 SR
Queue Stats
4W - 11L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IX Sushii XI
Nemesis
20
8 / 0 / 15
15,489
516
19,533
18,426
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Luisito6453
Achilles
20
13 / 1 / 4
16,466
549
23,492
26,922
28,675
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 7 / 4
12,011
400
4,424
17,974
13,394
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
20
5 / 7 / 3
14,046
468
4,946
21,149
11,808
20
12 / 2 / 5
17,146
572
16,210
19,503
9,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
3 / 5 / 0
15,580
519
18,698
21,690
7,878
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 9 / 1
13,975
466
21,676
24,002
13,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
16
0 / 17 / 2
10,603
353
3,698
29,982
28,854
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 6 / 5
12,091
403
12,645
15,239
6,075
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
timka1008
Freya
15
0 / 12 / 0
10,203
340
2,041
21,056
7,206
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
43
Kills
15
17
Deaths
49
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
5
0
0.6
L
11
9
1
1.28
W
Nemesis
IX Sushii XI
Nemesis
8
0
15
15.5
W
Achilles
Luisito6453
Achilles
13
1
4
15
W
5
7
4
1
W
Ymir
5
7
3
0.93
W
12
2
5
7.25
L
Hercules
0
17
2
0.06
L
1
6
5
0.58
L
Freya
timka1008
Freya
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,605
Damage
58,758
103,974
Taken
111,969
71,634
Mitigated
63,271
26,020
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
18,698
15,153
0
7,850
21,690
7,878
4,192
375
21,315
0
118,003
L
21,676
6,799
559
2,030
24,002
13,258
203
2,923
21,079
0
67,512
W
Nemesis
IX Sushii XI
Nemesis
19,533
9,355
0
5,626
18,426
8,239
681
3,376
15,050
0
107,104
W
Achilles
Luisito6453
Achilles
23,492
8,481
0
13,909
26,922
28,675
2,555
1,328
25,594
0
106,892
W
4,424
1,974
0
0
17,974
13,394
1,157
3,785
14,189
0
26,326
W
Ymir
4,946
1,295
0
0
21,149
11,808
1,046
3,813
17,336
64,094
0
W
16,210
12,789
0
6,485
19,503
9,518
5,035
2,384
17,119
0
152,856
L
Hercules
3,698
1,375
0
6,202
29,982
28,854
373
823
29,159
0
47,718
L
12,645
889
0
1,144
15,239
6,075
0
0
15,239
80,855
0
L
Freya
timka1008
Freya
2,041
1,207
0
5,042
21,056
7,206
210
1,116
19,940
57,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,158
Gold Earned
62,452
654
Minions Killed
560
0
Camps Cleared
0
2,764,514
Distance Traveled
2,261,235
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,580
519
223
7
0
416,424
0
L
Odin
13,975
466
97
3
0
508,224
4
W
Nemesis
15,489
516
137
5
0
651,620
0
W
Achilles
16,466
549
147
5
0
635,185
4
W
Thor
12,011
400
54
2
0
428,266
0
W
Ymir
14,046
468
106
4
0
515,277
0
W
Ullr
17,146
572
210
7
0
534,166
7
L
Hercules
10,603
353
58
2
0
383,754
0
L
Kukulkan
12,091
403
110
4
0
484,409
2
L
Freya
10,203
340
72
2
0
468,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role