Player Matchup

Danzaburou
Danzaburou
Cronos4931
Danzaburou
Level 68
God Stats
1W - 2L
1,560 SR
Queue Stats
8W - 15L
1,215 Elo+
Party 2
Kali
Kali
Sickovein
Kali
Level 125
God Stats
1W - 0L
1,622 SR
Queue Stats
11W - 7L
1,681 Elo+
Solo
Tyr
Tyr
TimboPinkie
Tyr
Level 119
God Stats
1W - 0L
1,763 SR
Queue Stats
11W - 17L
1,250 Elo+
Party 2
Sol
Sol
jtbknuggetsauce
Sol
Level 46
God Stats
15W - 19L
1,441 SR
Queue Stats
16W - 25L
1,304 Elo+
Solo
Team Averages
Level 90
1,597 SR
1,362 Elo+

VS

Team Averages
Level 72
1,566 SR
1,491 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bobwertious
Janus
Level 81
God Stats
2W - 2L
1,890 SR
Queue Stats
23W - 20L
1,517 Elo+
Party 1
Tiamat
Tiamat
Dragonstriker31
Tiamat
Level 15
God Stats
0W - 3L
1,375 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Serqet
Serqet
IamParisian
Serqet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 76L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cronos4931
Danzaburou
11
0 / 0 / 0
5,655
943
1,429
1,913
634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
11
2 / 1 / 1
6,323
1,054
4,836
4,789
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 0 / 1
5,389
898
1,747
2,246
1,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,812
969
2,630
3,138
1,370
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 2
5,756
959
3,530
7,562
4,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 0
5,896
983
2,276
2,331
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
4,960
827
549
1,011
409
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
10
1 / 1 / 1
5,330
888
1,423
3,536
1,162
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
3
3
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
2
2
L
1
0
0
1
W
Danzaburou
Cronos4931
Danzaburou
0
0
0
0
L
0
1
1
0.5
L
Serqet
1
1
1
1.5
W
Kali
2
1
1
2.5
W
0
0
1
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,642
Damage
7,778
12,086
Taken
14,440
5,504
Mitigated
6,550
4,380
Healing
3,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,530
792
0
2,252
7,562
4,326
0
1,725
5,837
0
15,564
L
2,276
66
0
602
2,331
653
0
0
2,249
22,565
0
W
Danzaburou
Cronos4931
Danzaburou
1,429
445
0
1,017
1,913
634
159
984
929
0
18,823
L
549
37
0
50
1,011
409
0
110
901
4,146
0
L
Serqet
1,423
249
0
458
3,536
1,162
0
1,243
2,130
0
6,999
W
Kali
4,836
1,825
0
1,458
4,789
1,947
0
555
3,778
0
17,346
W
1,747
58
0
1,428
2,246
1,553
0
1,394
852
0
9,564
W
2,630
317
103
374
3,138
1,370
878
365
2,665
12,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,179
Gold Earned
21,942
112
Minions Killed
102
8
Camps Cleared
6
521,685
Distance Traveled
439,056
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,756
959
24
4
3
122,468
1
L
Janus
5,896
983
57
10
1
132,877
2
W
Danzaburou
5,655
943
43
7
0
130,198
3
L
Tiamat
4,960
827
12
2
0
42,383
0
L
Serqet
5,330
888
9
2
2
141,328
0
W
Kali
6,323
1,054
30
5
4
137,143
0
W
Tyr
5,389
898
18
3
3
134,101
2
W
Sol
5,812
969
21
4
1
120,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role