Player Matchup

Gilgamesh
Gilgamesh
AMugOfSalt
Gilgamesh
Level 57
God Stats
13W - 10L
1,493 SR
Queue Stats
143W - 147L
1,448 Elo+
Solo
Izanami
Izanami
H2Cosmic
Izanami
Level 17
God Stats
5W - 2L
1,634 SR
Queue Stats
38W - 44L
1,316 Elo+
Solo
Ra
Ra
Victor0132
Ra
Level 61
God Stats
2W - 3L
1,397 SR
Queue Stats
66W - 65L
1,484 Elo+
Solo
Team Averages
Level 45
1,508 SR
1,416 Elo+

VS

Team Averages
Level 76
1,358 SR
1,327 Elo+
Zeus
Zeus
H3ndo69
Zeus
Level 58
God Stats
50W - 70L
1,393 SR
Queue Stats
51W - 71L
1,250 Elo+
Party 1
Kukulkan
Kukulkan
MinnMac
Kukulkan
Level 57
God Stats
2W - 7L
1,310 SR
Queue Stats
61W - 104L
1,250 Elo+
Party 1
Osiris
Osiris
driftnasty240
Osiris
Level 113
God Stats
4W - 8L
1,371 SR
Queue Stats
183W - 230L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMugOfSalt
Gilgamesh
14
14 / 1 / 6
10,717
893
15,607
14,010
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
H2Cosmic
Izanami
11
2 / 3 / 11
8,348
696
3,821
9,119
3,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 12
9,165
764
8,828
6,924
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
H3ndo69
Zeus
11
1 / 7 / 1
7,223
602
7,291
8,506
2,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MinnMac
Kukulkan
12
2 / 5 / 1
7,912
659
6,116
7,186
2,544
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 8 / 1
7,866
656
8,427
15,362
14,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
5
5
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AMugOfSalt
Gilgamesh
14
1
6
17
W
Izanami
H2Cosmic
Izanami
2
3
11
2.5
L
Zeus
H3ndo69
Zeus
1
7
1
0.21
L
Kukulkan
MinnMac
Kukulkan
2
5
1
0.5
W
4
1
12
10
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
21,834
30,053
Taken
31,054
14,163
Mitigated
19,242
8,808
Healing
1,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AMugOfSalt
Gilgamesh
15,607
5,650
0
2,082
14,010
8,459
312
4,436
9,574
0
25,402
W
Izanami
H2Cosmic
Izanami
3,821
2,495
0
755
9,119
3,273
1,871
5,542
3,577
0
18,503
L
Zeus
H3ndo69
Zeus
7,291
133
69
244
8,506
2,595
0
1,829
6,368
20,683
0
L
Kukulkan
MinnMac
Kukulkan
6,116
583
228
319
7,186
2,544
0
1,964
4,844
25,952
0
W
8,828
791
2,530
3,441
6,924
2,431
571
3,753
3,171
38,473
0
L
8,427
2,580
0
1,041
15,362
14,103
0
4,757
9,725
0
20,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
23,001
151
Minions Killed
114
7
Camps Cleared
4
653,845
Distance Traveled
562,271
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,717
893
29
2
2
237,360
3
W
Izanami
8,348
696
50
4
0
205,303
0
L
Zeus
7,223
602
39
3
0
177,390
1
L
Kukulkan
7,912
659
52
4
2
188,193
0
W
Ra
9,165
764
72
6
5
211,182
1
L
Osiris
7,866
656
23
2
2
196,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role