Player Matchup

Ymir
Ymir
Gold I
ImOurPappi
Ymir
Gold I
Level 147
God Stats
30W - 22L
1,675 SR
Queue Stats
31W - 22L
1,774 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,675 SR
1,774 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 49
1,534 SR
1,723 MMR
Ullr
Ullr
Gold IV
Mutsispillu
Ullr
Gold IV
Level 49
God Stats
11W - 11L
1,534 SR
Queue Stats
37W - 30L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 0
11,818
844
7,472
12,786
13,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Ah Muzen CabSetAnubisSkadiVulcan

VS

Bans
PeleArachneIzanamiBakasuraFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
10,386
742
6,561
9,706
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,472
Damage
6,561
12,786
Taken
9,706
13,601
Mitigated
7,541
7,864
Healing
647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,472
2,797
0
7,864
12,786
13,601
0
1,032
11,754
79,619
0
L
6,561
2,141
0
647
9,706
7,541
985
7,783
1,923
0
60,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,818
Gold Earned
10,386
166
Minions Killed
143
9
Camps Cleared
4
274,155
Distance Traveled
261,455
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,818
844
166
12
9
274,155
1
L
Ullr
10,386
742
143
10
4
261,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role