Player Matchup

Ymir
Ymir
Gilga0900
Ymir
Level 15
God Stats
9W - 6L
1,361 SR
Queue Stats
59W - 95L
1,348 Elo+
Solo
Vamana
Vamana
LevoyTheMartian
Vamana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SoiledYourUndies
Bellona
Level 28
God Stats
10W - 10L
1,287 SR
Queue Stats
151W - 193L
1,315 Elo+
Solo
Heimdallr
Heimdallr
X004nano
Heimdallr
Level 18
God Stats
9W - 13L
1,373 SR
Queue Stats
21W - 36L
1,252 Elo+
Solo
Set
Set
erdw3aqfc
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,404 SR
1,383 Elo+

VS

Team Averages
Level 8
1,492 SR
1,220 Elo+
Bacchus
Bacchus
Hooooki
Bacchus
Level 12
God Stats
24W - 24L
1,297 SR
Queue Stats
75W - 123L
1,053 Elo+
Solo
Thor
Thor
KvarVR
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Ares
Ares
Shanmu
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Solo
Heimdallr
Heimdallr
creamthroat
Heimdallr
Level 8
God Stats
13W - 8L
1,778 SR
Queue Stats
56W - 38L
1,504 Elo+
Solo
King Arthur
King Arthur
Здрада
King Arthur
Level 12
God Stats
1W - 3L
1,387 SR
Queue Stats
5W - 18L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 0 / 3
8,199
482
6,175
9,366
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 6
8,403
494
2,988
11,887
5,365
Cudgel

Cudgel

+10
Physical Power
+50
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 1 / 1
9,961
586
7,025
8,892
9,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
X004nano
Heimdallr
13
1 / 2 / 7
8,087
476
2,211
6,376
1,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
20 / 0 / 7
12,615
742
28,089
12,208
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hooooki
Bacchus
12
0 / 5 / 0
7,062
415
2,172
11,927
9,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
KvarVR
Thor
9
0 / 6 / 0
5,925
349
2,604
9,236
2,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Shanmu
Ares
10
2 / 7 / 2
6,881
405
2,347
14,636
7,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
creamthroat
Heimdallr
13
2 / 7 / 2
7,619
448
10,060
14,504
5,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Здрада
King Arthur
13
1 / 4 / 0
7,214
424
5,908
12,928
9,890
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
29
Kills
5
5
Deaths
29
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
3
3.5
L
Bacchus
Hooooki
Bacchus
0
5
0
0
L
Thor
KvarVR
Thor
0
6
0
0
W
2
2
6
2.5
L
Ares
Shanmu
Ares
2
7
2
0.43
W
4
1
1
4.5
W
Heimdallr
X004nano
Heimdallr
1
2
7
2.25
L
Heimdallr
creamthroat
Heimdallr
2
7
2
0.43
W
20
0
7
23.5
L
King Arthur
Здрада
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,488
Damage
23,091
48,729
Taken
63,231
31,269
Mitigated
33,728
12,313
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,175
768
0
1,003
9,366
8,848
270
2,146
7,220
29,722
0
L
Bacchus
Hooooki
Bacchus
2,172
256
0
403
11,927
9,015
179
3,512
7,939
16,668
0
L
Thor
KvarVR
Thor
2,604
585
0
250
9,236
2,398
0
1,657
7,446
0
20,621
W
2,988
1,706
0
1,853
11,887
5,365
1,137
1,397
10,490
0
30,091
L
Ares
Shanmu
Ares
2,347
282
0
843
14,636
7,210
301
68
14,532
9,917
0
W
7,025
1,893
0
4,272
8,892
9,144
2,425
0
8,892
0
50,665
W
Heimdallr
X004nano
Heimdallr
2,211
1,571
0
1,206
6,376
1,964
2,483
71
6,305
0
35,188
L
Heimdallr
creamthroat
Heimdallr
10,060
4,582
0
3,166
14,504
5,215
383
41
14,426
0
55,433
W
28,089
12,474
0
3,979
12,208
5,948
25
905
11,303
0
119,504
L
King Arthur
Здрада
King Arthur
5,908
1,007
0
2,823
12,928
9,890
186
170
12,713
0
32,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,265
Gold Earned
34,701
437
Minions Killed
217
0
Camps Cleared
0
1,702,434
Distance Traveled
1,330,719
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,199
482
44
3
0
268,194
0
L
Bacchus
7,062
415
29
2
0
182,759
0
L
Thor
5,925
349
34
2
0
248,652
1
W
Vamana
8,403
494
57
3
0
341,494
4
L
Ares
6,881
405
14
1
0
301,398
0
W
Bellona
9,961
586
114
7
0
325,191
4
W
Heimdallr
8,087
476
62
4
0
350,592
0
L
Heimdallr
7,619
448
84
5
0
280,008
1
W
Set
12,615
742
160
9
0
416,963
3
L
King Arthur
7,214
424
56
3
0
317,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role