Player Matchup

Skadi
Skadi
CARMES1
Skadi
Level 89
God Stats
1W - 1L
1,438 SR
Queue Stats
190W - 185L
1,528 Elo+
Solo
Jormungandr
Jormungandr
Kartje92
Jormungandr
Level 116
God Stats
3W - 3L
1,627 SR
Queue Stats
316W - 323L
1,433 Elo+
Solo
Pele
Pele
Luna_Muerta77
Pele
Level 69
God Stats
21W - 20L
1,549 SR
Queue Stats
347W - 401L
1,430 Elo+
Solo
Agni
Agni
jampool396
Agni
Level 83
God Stats
5W - 5L
1,451 SR
Queue Stats
114W - 134L
1,387 Elo+
Solo
Sylvanus
Sylvanus
k4LoZZ
Sylvanus
Level 120
God Stats
6W - 6L
1,508 SR
Queue Stats
34W - 42L
1,402 Elo+
Solo
Team Averages
Level 95
1,515 SR
1,436 Elo+

VS

Team Averages
Level 117
1,536 SR
1,449 Elo+
Cerberus
Cerberus
HOLY DIVER7
Cerberus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 99L
1,461 Elo+
Solo
Loki
Loki
JccCrazyMan
Loki
Level 108
God Stats
22W - 14L
1,594 SR
Queue Stats
462W - 496L
1,457 Elo+
Solo
Rama
Rama
Sirjoao444
Rama
Level 80
God Stats
5W - 11L
1,418 SR
Queue Stats
165W - 188L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
TheKillerCBP
Cabrakan
Level 140
God Stats
33W - 27L
1,587 SR
Queue Stats
344W - 362L
1,415 Elo+
Solo
Anubis
Anubis
zaulcontrerassv
Anubis
Level 128
God Stats
12W - 9L
1,583 SR
Queue Stats
261W - 270L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CARMES1
Skadi
15
4 / 3 / 3
9,480
499
13,434
13,850
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Kartje92
Jormungandr
16
0 / 3 / 2
9,540
502
11,970
21,852
15,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 1 / 0
7,851
413
3,568
9,552
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 8 / 1
8,397
442
6,016
11,421
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
k4LoZZ
Sylvanus
15
3 / 4 / 4
8,925
470
6,980
13,016
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HOLY DIVER7
Cerberus
14
1 / 2 / 6
8,666
456
5,171
13,986
10,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 2 / 5
10,817
569
8,673
13,049
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 6
7,689
405
4,828
10,830
3,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
TheKillerCBP
Cabrakan
19
2 / 1 / 3
11,187
589
14,022
13,867
10,080
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 1 / 4
11,442
602
19,303
14,814
7,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
19
19
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
CARMES1
Skadi
4
3
3
1.83
W
Cerberus
HOLY DIVER7
Cerberus
1
2
6
2
W
7
2
5
4.75
L
Jormungandr
Kartje92
Jormungandr
0
3
2
0.33
L
1
1
0
1
W
0
3
6
1
W
Cabrakan
TheKillerCBP
Cabrakan
2
1
3
3.5
L
1
8
1
0.19
L
Sylvanus
k4LoZZ
Sylvanus
3
4
4
1.25
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,968
Damage
51,997
69,691
Taken
66,546
34,487
Mitigated
37,101
20,399
Healing
30,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CARMES1
Skadi
13,434
5,896
0
3,867
13,850
3,869
0
6,945
6,905
0
52,152
W
Cerberus
HOLY DIVER7
Cerberus
5,171
199
340
2,490
13,986
10,665
0
5,814
8,172
41,814
0
W
8,673
2,002
0
6,178
13,049
5,008
0
1,316
11,556
0
74,223
L
Jormungandr
Kartje92
Jormungandr
11,970
2,147
0
5,401
21,852
15,319
0
15,682
6,170
64,567
0
L
3,568
857
0
4,298
9,552
2,646
0
2,166
7,386
0
47,812
W
4,828
3,419
0
4,074
10,830
3,375
622
3,100
7,581
0
35,756
W
Cabrakan
TheKillerCBP
Cabrakan
14,022
2,209
0
7,815
13,867
10,080
728
6,568
6,094
87,631
0
L
6,016
770
0
1,968
11,421
2,836
0
6,379
5,042
46,908
0
L
Sylvanus
k4LoZZ
Sylvanus
6,980
1,612
1,138
3,727
13,016
9,817
31
7,324
5,692
35,874
12,228
W
19,303
349
126
9,971
14,814
7,973
316
5,880
8,682
80,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,193
Gold Earned
49,801
484
Minions Killed
588
0
Camps Cleared
0
1,586,347
Distance Traveled
1,659,565
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,480
499
95
5
0
343,902
2
W
Cerberus
8,666
456
60
3
0
327,645
4
W
Loki
10,817
569
116
6
0
413,275
2
L
Jormungandr
9,540
502
138
7
0
318,450
0
L
Pele
7,851
413
96
5
0
288,736
2
W
Rama
7,689
405
76
4
0
272,362
5
W
Cabrakan
11,187
589
188
10
0
307,594
1
L
Agni
8,397
442
90
5
0
334,287
2
L
Sylvanus
8,925
470
65
3
0
300,972
6
W
Anubis
11,442
602
148
8
0
338,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role