Player Matchup

Achilles
Achilles
 
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GIORGOBIANI
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,644 Elo+
Solo
Neith
Neith
OlDirtyK
Neith
Level 8
God Stats
2W - 1L
1,300 SR
Queue Stats
57W - 40L
1,614 Elo+
Solo
Kukulkan
Kukulkan
Sajuki
Kukulkan
Level 29
God Stats
10W - 9L
1,667 SR
Queue Stats
162W - 144L
1,655 Elo+
Solo
Tyr
Tyr
charlee89
Tyr
Level 24
God Stats
1W - 2L
1,355 SR
Queue Stats
54W - 44L
1,617 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,606 Elo+

VS

Team Averages
Level 21
1,584 SR
1,611 Elo+
Janus
Janus
KoeleKnaapKarel
Janus
Level 28
God Stats
34W - 43L
1,768 SR
Queue Stats
251W - 261L
1,592 Elo+
Party 1
Ullr
Ullr
Lahama
Ullr
Level 22
God Stats
1W - 3L
1,594 SR
Queue Stats
43W - 37L
1,591 Elo+
Solo
Set
Set
NoTroll23
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 76L
1,681 Elo+
Solo
Ymir
Ymir
PluffyPu
Ymir
Level 7
God Stats
0W - 2L
1,312 SR
Queue Stats
14W - 11L
1,619 Elo+
Solo
Hel
Hel
kudgoudengids
Hel
Level 27
God Stats
8W - 6L
1,746 SR
Queue Stats
87W - 79L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
18 / 3 / 2
12,016
668
16,893
15,341
9,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
5 / 5 / 5
8,618
479
8,845
17,565
11,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
OlDirtyK
Neith
14
2 / 2 / 11
9,089
505
9,060
11,630
3,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Sajuki
Kukulkan
17
4 / 2 / 7
10,956
609
7,526
6,338
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 3
9,508
528
8,622
17,189
16,587
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
8,329
463
3,749
11,439
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Lahama
Ullr
15
5 / 9 / 3
9,636
535
14,304
15,672
6,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 2
9,798
544
7,635
10,909
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
11
1 / 6 / 7
7,415
412
6,275
18,147
16,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 3 / 0
9,826
546
10,795
12,377
10,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
29
Kills
15
15
Deaths
29
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
18
3
2
6.33
W
5
5
5
1.5
L
0
8
3
0.19
L
Ullr
Lahama
Ullr
5
9
3
0.72
L
5
3
2
2
W
Neith
OlDirtyK
Neith
2
2
11
3.75
L
Ymir
1
6
7
0.75
W
Kukulkan
Sajuki
Kukulkan
4
2
7
3.75
W
0
3
3
0.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,946
Damage
42,758
68,063
Taken
68,544
43,614
Mitigated
42,851
19,685
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,893
6,339
0
3,224
15,341
9,409
0
2,497
12,496
0
79,776
W
8,845
783
0
3,150
17,565
11,366
365
3,807
12,917
25,270
0
L
3,749
117
160
1,247
11,439
3,769
0
3,133
8,306
48,200
0
L
Ullr
Lahama
Ullr
14,304
6,852
0
985
15,672
6,238
0
5,171
10,501
0
68,617
L
7,635
4,227
0
2,502
10,909
6,031
90
1,220
9,689
0
70,597
W
Neith
OlDirtyK
Neith
9,060
4,548
0
4,531
11,630
3,754
1,710
1,839
9,453
0
62,505
L
Ymir
6,275
1,496
473
3,722
18,147
16,027
208
7,219
10,928
14,983
0
W
Kukulkan
Sajuki
Kukulkan
7,526
923
0
1,027
6,338
2,498
0
596
5,561
76,781
0
W
8,622
1,007
0
7,753
17,189
16,587
0
10,469
6,642
4,675
52,236
L
10,795
1,071
892
5,524
12,377
10,786
464
1,361
11,016
56,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,187
Gold Earned
45,004
492
Minions Killed
480
0
Camps Cleared
0
1,678,782
Distance Traveled
1,535,296
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,016
668
96
5
0
373,116
0
W
Ares
8,618
479
34
2
0
344,803
1
L
Janus
8,329
463
106
6
0
335,614
2
L
Ullr
9,636
535
114
6
0
276,249
1
L
Set
9,798
544
121
7
0
299,462
2
W
Neith
9,089
505
91
5
0
316,149
0
L
Ymir
7,415
412
18
1
0
299,126
6
W
Kukulkan
10,956
609
148
8
0
341,083
3
W
Tyr
9,508
528
123
7
0
303,631
4
L
Hel
9,826
546
121
7
0
324,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role