Player Matchup

Morgan Le Fay
Morgan Le Fay
BLACKST0N3LGI0N
Morgan Le Fay
Level 34
God Stats
3W - 7L
1,198 SR
Queue Stats
53W - 75L
1,247 Elo+
Solo
Thor
Thor
Money40sr
Thor
Level 4
God Stats
1W - 2L
1,144 SR
Queue Stats
1W - 2L
1,000 Elo+
Solo
Susano
Susano
old-sett9
Susano
Level 14
God Stats
30W - 19L
1,387 SR
Queue Stats
141W - 152L
1,285 Elo+
Solo
Team Averages
Level 17
1,243 SR
1,177 Elo+

VS

Team Averages
Level 70
1,417 SR
1,356 Elo+
Morgan Le Fay
Morgan Le Fay
CabbbageKiller6
Morgan Le Fay
Level 112
God Stats
13W - 16L
1,379 SR
Queue Stats
56W - 55L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
KaiserZane669
Gilgamesh
Level 18
God Stats
5W - 6L
1,461 SR
Queue Stats
13W - 21L
1,300 Elo+
Party 1
Anhur
Anhur
MrK00l-aid308
Anhur
Level 80
God Stats
2W - 9L
1,410 SR
Queue Stats
164W - 200L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLACKST0N3LGI0N
Morgan Le Fay
20
12 / 7 / 9
17,122
713
34,509
18,865
7,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
3 / 6 / 12
14,371
599
12,304
16,968
9,215
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
old-sett9
Susano
20
10 / 3 / 12
16,249
677
20,947
23,644
19,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CabbbageKiller6
Morgan Le Fay
16
5 / 10 / 8
14,178
591
17,723
20,722
8,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
KaiserZane669
Gilgamesh
17
8 / 4 / 3
14,191
591
13,105
29,869
39,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 11 / 11
14,424
601
15,796
23,759
9,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
25
Kills
16
16
Deaths
25
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BLACKST0N3LGI0N
Morgan Le Fay
12
7
9
2.36
L
Morgan Le Fay
CabbbageKiller6
Morgan Le Fay
5
10
8
0.9
L
Gilgamesh
KaiserZane669
Gilgamesh
8
4
3
2.38
W
Thor
3
6
12
1.5
L
3
11
11
0.77
W
Susano
old-sett9
Susano
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,760
Damage
46,624
59,477
Taken
74,350
35,969
Mitigated
57,977
5,294
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BLACKST0N3LGI0N
Morgan Le Fay
34,509
2,488
128
2,734
18,865
7,340
1,207
5,932
12,604
82,192
0
L
Morgan Le Fay
CabbbageKiller6
Morgan Le Fay
17,723
2,010
0
2,598
20,722
8,886
0
8,163
12,559
50,923
0
L
Gilgamesh
KaiserZane669
Gilgamesh
13,105
4,647
344
4,356
29,869
39,932
0
16,050
13,819
0
24,670
W
Thor
12,304
1,083
0
551
16,968
9,215
354
3,631
13,001
0
36,813
L
15,796
10,320
666
5,665
23,759
9,159
135
10,875
12,884
0
62,960
W
Susano
old-sett9
Susano
20,947
2,941
0
1,881
23,644
19,414
1,001
7,313
15,746
0
61,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,742
Gold Earned
42,793
220
Minions Killed
205
9
Camps Cleared
7
1,203,012
Distance Traveled
1,134,298
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,122
713
120
5
3
397,059
0
L
Morgan Le Fay
14,178
591
72
3
2
358,941
5
L
Gilgamesh
14,191
591
32
1
2
433,208
2
W
Thor
14,371
599
35
1
2
366,769
0
L
Anhur
14,424
601
101
4
3
342,149
4
W
Susano
16,249
677
65
3
4
439,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role