Player Matchup

Terra
Terra
Dimeiz
Terra
Level 157
God Stats
7W - 2L
1,758 SR
Queue Stats
601W - 276L
1,733 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MorsClamor
Ah Muzen Cab
Level 43
God Stats
29W - 6L
1,833 SR
Queue Stats
392W - 83L
1,809 Elo+
Party 1
Nox
Nox
NeatBeout
Nox
Level 141
God Stats
42W - 13L
1,698 SR
Queue Stats
354W - 128L
1,757 Elo+
Party 1
Team Averages
Level 114
1,763 SR
1,766 Elo+

VS

Team Averages
Level 141
1,634 SR
1,588 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
SirKazi
Apollo
Level 123
God Stats
18W - 11L
1,749 SR
Queue Stats
488W - 428L
1,626 Elo+
Party 2
Odin
Odin
Волк23
Odin
Level 141
God Stats
13W - 12L
1,655 SR
Queue Stats
207W - 185L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dimeiz
Terra
13
5 / 0 / 15
10,302
792
8,416
10,920
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MorsClamor
Ah Muzen Cab
15
13 / 0 / 8
10,521
809
25,302
12,171
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 17
9,108
701
7,839
6,630
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 6 / 0
7,237
557
9,958
15,400
13,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
SirKazi
Apollo
10
0 / 8 / 0
6,936
534
7,980
15,355
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 0
6,983
537
4,693
18,432
7,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
21
Kills
0
0
Deaths
21
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
0
0
W
Terra
Dimeiz
Terra
5
0
15
12.5
W
Ah Muzen Cab
MorsClamor
Ah Muzen Cab
13
0
8
17
W
3
0
17
11.5
L
Apollo
SirKazi
Apollo
0
8
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,557
Damage
22,631
29,721
Taken
49,187
19,882
Mitigated
26,376
11,102
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,958
1,291
0
4,083
15,400
13,102
0
5,164
10,236
36,221
0
W
Terra
Dimeiz
Terra
8,416
1,014
1,430
4,198
10,920
12,283
255
4,300
6,620
18,436
0
W
Ah Muzen Cab
MorsClamor
Ah Muzen Cab
25,302
10,261
0
4,845
12,171
4,979
1,446
4,259
7,912
0
69,383
W
7,839
319
0
629
6,630
2,620
911
1,785
4,845
26,512
0
L
Apollo
SirKazi
Apollo
7,980
3,610
0
2,943
15,355
5,697
0
7,093
8,262
0
22,406
L
4,693
1,282
197
1,185
18,432
7,577
0
4,307
14,125
0
14,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
21,156
174
Minions Killed
137
7
Camps Cleared
3
766,985
Distance Traveled
613,124
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,237
557
84
6
1
215,315
4
W
Terra
10,302
792
20
2
2
265,375
0
W
Ah Muzen Cab
10,521
809
107
8
3
252,020
1
W
Nox
9,108
701
47
4
2
249,590
2
L
Apollo
6,936
534
35
3
2
202,754
2
L
Odin
6,983
537
18
1
0
195,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role