Player Matchup

The Morrigan
The Morrigan
GAbENBiLLs
The Morrigan
Level 109
God Stats
17W - 9L
1,629 SR
Queue Stats
508W - 458L
1,558 Elo+
Party 3
Ganesha
Ganesha
P_Nacoleon
Ganesha
Level 127
God Stats
4W - 0L
1,811 SR
Queue Stats
56W - 37L
1,570 Elo+
Party 1
Bellona
Bellona
Ronin66717
Bellona
Level 96
God Stats
4W - 1L
1,585 SR
Queue Stats
269W - 233L
1,523 Elo+
Party 3
Izanami
Izanami
VX0 Rush 0XV
Izanami
Level 86
God Stats
13W - 7L
1,748 SR
Queue Stats
265W - 245L
1,459 Elo+
Solo
Artio
Artio
whiteant23
Artio
Level 156
God Stats
5W - 2L
1,871 SR
Queue Stats
806W - 534L
1,557 Elo+
Party 1
Team Averages
Level 115
1,729 SR
1,534 Elo+

VS

Team Averages
Level 113
1,477 SR
1,471 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AlyssumValkyrie
Charybdis
Level 88
God Stats
17W - 14L
1,485 SR
Queue Stats
226W - 191L
1,490 Elo+
Solo
Serqet
Serqet
RicziB10
Serqet
Level 103
God Stats
1W - 1L
1,669 SR
Queue Stats
68W - 76L
1,419 Elo+
Party 2
Fenrir
Fenrir
ShaunFeirick
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 212L
1,447 Elo+
Solo
Chang'e
Chang'e
SixAceOfSpade
Chang'e
Level 125
God Stats
0W - 2L
1,232 SR
Queue Stats
243W - 237L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GAbENBiLLs
The Morrigan
15
3 / 0 / 2
8,660
541
9,216
5,733
2,952
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
P_Nacoleon
Ganesha
11
0 / 1 / 5
7,235
452
3,563
9,629
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Ronin66717
Bellona
12
1 / 5 / 2
7,407
463
4,266
10,962
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
VX0 Rush 0XV
Izanami
15
3 / 3 / 2
8,911
557
8,188
9,775
3,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
14
4 / 1 / 4
8,384
524
9,985
12,409
11,563
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 3 / 3
6,657
416
4,676
11,397
6,503
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
AlyssumValkyrie
Charybdis
13
3 / 3 / 2
7,547
472
7,705
8,713
2,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
RicziB10
Serqet
13
3 / 1 / 2
7,643
478
3,902
10,892
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
9
1 / 2 / 5
6,578
411
3,966
13,653
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
13
2 / 3 / 1
8,094
506
7,527
12,718
5,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
11
Kills
10
10
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
3
0.83
L
Charybdis
AlyssumValkyrie
Charybdis
3
3
2
1.33
W
The Morrigan
GAbENBiLLs
The Morrigan
3
0
2
4
W
Ganesha
P_Nacoleon
Ganesha
0
1
5
2.5
L
Serqet
RicziB10
Serqet
3
1
2
4
W
Bellona
Ronin66717
Bellona
1
5
2
0.4
L
Fenrir
1
2
5
1.75
L
Chang'e
2
3
1
0.83
W
Izanami
VX0 Rush 0XV
Izanami
3
3
2
1.33
W
Artio
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
27,776
48,508
Taken
57,373
32,232
Mitigated
26,300
16,600
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,676
1,000
0
1,818
11,397
6,503
0
6,165
5,232
0
28,598
L
Charybdis
AlyssumValkyrie
Charybdis
7,705
4,014
0
1,817
8,713
2,539
545
1,805
6,908
0
56,384
W
The Morrigan
GAbENBiLLs
The Morrigan
9,216
2,494
71
1,448
5,733
2,952
0
1,364
4,369
65,412
1,247
W
Ganesha
P_Nacoleon
Ganesha
3,563
159
0
2,206
9,629
7,898
26
1,328
8,007
9,869
0
L
Serqet
RicziB10
Serqet
3,902
613
0
3,721
10,892
3,906
0
2,480
8,412
0
35,479
W
Bellona
Ronin66717
Bellona
4,266
1,768
0
2,883
10,962
6,445
0
2,009
8,895
0
54,526
L
Fenrir
3,966
814
0
4,380
13,653
8,270
0
3,920
9,733
0
16,698
L
Chang'e
7,527
873
282
6,573
12,718
5,082
363
7,200
5,518
56,530
0
W
Izanami
VX0 Rush 0XV
Izanami
8,188
5,738
0
2,064
9,775
3,374
1,032
271
9,384
0
79,826
W
Artio
9,985
1,354
978
6,950
12,409
11,563
60
2,626
9,685
45,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
36,519
459
Minions Killed
357
0
Camps Cleared
0
1,442,814
Distance Traveled
1,459,848
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,657
416
58
4
0
304,178
0
L
Charybdis
7,547
472
106
7
0
264,155
4
W
The Morrigan
8,660
541
132
8
0
289,361
5
W
Ganesha
7,235
452
2
0
0
306,450
4
L
Serqet
7,643
478
73
5
0
323,366
0
W
Bellona
7,407
463
92
6
0
293,231
4
L
Fenrir
6,578
411
19
1
0
310,601
7
L
Chang'e
8,094
506
101
6
0
257,548
2
W
Izanami
8,911
557
157
10
0
259,192
4
W
Artio
8,384
524
76
5
0
294,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role