Player Matchup

Athena
Athena
Deadpimpin
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,421 Elo+
Solo
Discordia
Discordia
Keep it Burnin
Discordia
Level 124
God Stats
6W - 7L
1,532 SR
Queue Stats
446W - 469L
1,394 Elo+
Solo
Achilles
Achilles
Mrbobba1
Achilles
Level 107
God Stats
8W - 7L
1,620 SR
Queue Stats
332W - 386L
1,421 Elo+
Solo
Ravana
Ravana
Vinage
Ravana
Level 109
God Stats
0W - 1L
1,581 SR
Queue Stats
3W - 4L
1,175 Elo+
Solo
Mulan
Mulan
moskadetroller
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 76
1,547 SR
1,382 Elo+

VS

Team Averages
Level 124
1,642 SR
1,459 Elo+
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DivPrime
Fafnir
Level 67
God Stats
8W - 7L
1,886 SR
Queue Stats
553W - 545L
1,501 Elo+
Solo
Eset
Eset
GumBear69
Eset
Level 128
God Stats
15W - 12L
1,555 SR
Queue Stats
530W - 553L
1,403 Elo+
Solo
Merlin
Merlin
lmage
Merlin
Level 128
God Stats
5W - 10L
1,431 SR
Queue Stats
696W - 776L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
vendoavon22
Zhong Kui
Level 142
God Stats
4W - 0L
1,836 SR
Queue Stats
67W - 67L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Deadpimpin
Athena
15
2 / 5 / 5
8,273
636
4,598
16,930
24,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Keep it Burnin
Discordia
17
5 / 4 / 4
9,443
726
21,490
8,267
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Mrbobba1
Achilles
14
3 / 6 / 5
8,552
658
9,813
12,441
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ravana
Vinage
Ravana
14
1 / 4 / 7
8,202
631
6,148
18,511
12,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 6 / 2
7,964
613
6,280
13,770
14,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
3 / 1 / 14
10,227
787
9,612
14,580
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
DivPrime
Fafnir
16
2 / 2 / 17
10,026
771
8,270
19,455
24,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eset
15
2 / 4 / 12
9,347
719
9,887
8,814
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
lmage
Merlin
16
6 / 4 / 11
9,847
757
14,644
10,232
4,366
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
vendoavon22
Zhong Kui
18
12 / 1 / 6
11,346
873
16,517
13,627
12,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
12
Kills
25
25
Deaths
12
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
14
10
L
Athena
Deadpimpin
Athena
2
5
5
0.9
W
Fafnir
DivPrime
Fafnir
2
2
17
5.25
W
Eset
2
4
12
2
L
Discordia
Keep it Burnin
Discordia
5
4
4
1.75
L
Achilles
Mrbobba1
Achilles
3
6
5
0.92
L
Ravana
Vinage
Ravana
1
4
7
1.13
W
Merlin
lmage
Merlin
6
4
11
2.88
L
1
6
2
0.33
W
Zhong Kui
vendoavon22
Zhong Kui
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,329
Damage
58,930
69,919
Taken
66,708
60,379
Mitigated
58,729
19,075
Healing
28,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,612
663
2,297
3,419
14,580
13,349
625
4,733
9,847
25,632
0
L
Athena
Deadpimpin
Athena
4,598
924
1,749
1,101
16,930
24,291
0
14,946
1,984
7,873
0
W
Fafnir
DivPrime
Fafnir
8,270
2,815
909
7,608
19,455
24,550
12
7,565
11,890
12,280
0
W
Eset
9,887
108
1,611
1,035
8,814
3,476
1,620
5,204
3,610
16,264
0
L
Discordia
Keep it Burnin
Discordia
21,490
458
2,419
1,453
8,267
3,502
129
7,128
1,139
37,135
0
L
Achilles
Mrbobba1
Achilles
9,813
3,665
2,187
1,426
12,441
6,207
0
9,389
3,052
0
19,609
L
Ravana
Vinage
Ravana
6,148
1,403
1,236
5,646
18,511
12,348
158
15,583
2,928
0
9,999
W
Merlin
lmage
Merlin
14,644
933
919
893
10,232
4,366
1,163
5,534
4,698
28,591
0
L
6,280
493
1,034
824
13,770
14,031
0
11,884
1,886
6,622
10,366
W
Zhong Kui
vendoavon22
Zhong Kui
16,517
1,923
2,659
6,842
13,627
12,988
840
5,380
8,247
36,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,434
Gold Earned
50,793
92
Minions Killed
122
0
Camps Cleared
0
1,040,963
Distance Traveled
1,190,398
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,227
787
29
2
0
288,398
6
L
Athena
8,273
636
6
0
0
209,277
1
W
Fafnir
10,026
771
4
0
0
205,468
0
W
Eset
9,347
719
12
1
0
233,605
1
L
Discordia
9,443
726
25
2
0
234,447
0
L
Achilles
8,552
658
19
1
0
178,603
0
L
Ravana
8,202
631
7
1
0
213,239
3
W
Merlin
9,847
757
22
2
0
189,640
0
L
Mulan
7,964
613
35
3
0
205,397
2
W
Zhong Kui
11,346
873
55
4
0
273,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role