Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
RAmamara
Bellona
Level 18
God Stats
1W - 0L
1,906 SR
Queue Stats
14W - 8L
1,808 Elo+
Solo
Thor
Thor
Sajuki
Thor
Level 29
God Stats
5W - 5L
1,530 SR
Queue Stats
162W - 144L
1,647 Elo+
Solo
Danzaburou
Danzaburou
charlee89
Danzaburou
Level 24
God Stats
17W - 6L
1,806 SR
Queue Stats
54W - 44L
1,607 Elo+
Solo
Cerberus
Cerberus
hyvlad
Cerberus
Level 29
God Stats
2W - 0L
1,729 SR
Queue Stats
174W - 160L
1,591 Elo+
Solo
Team Averages
Level 25
1,694 SR
1,631 Elo+

VS

Team Averages
Level 19
1,581 SR
1,617 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CPZY8620
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,631 Elo+
Solo
Janus
Janus
Lahama
Janus
Level 22
God Stats
6W - 3L
1,765 SR
Queue Stats
43W - 37L
1,600 Elo+
Solo
Tiamat
Tiamat
NoTroll23
Tiamat
Level 22
God Stats
0W - 3L
1,193 SR
Queue Stats
105W - 76L
1,693 Elo+
Solo
Ares
Ares
timpaGodlike
Ares
Level 22
God Stats
4W - 2L
1,947 SR
Queue Stats
4W - 3L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 0 / 4
7,338
734
5,880
5,109
2,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
RAmamara
Bellona
9
0 / 2 / 3
5,538
554
1,395
3,696
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
Sajuki
Thor
10
7 / 0 / 1
6,469
647
4,659
5,685
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
charlee89
Danzaburou
11
4 / 0 / 2
6,492
649
5,736
5,909
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
hyvlad
Cerberus
7
2 / 3 / 4
5,431
543
2,111
5,539
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
3 / 3 / 0
5,450
545
4,285
6,337
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
CPZY8620
Tsukuyomi
8
0 / 5 / 1
4,789
479
840
6,298
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Lahama
Janus
11
2 / 3 / 0
6,144
614
2,257
5,632
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
NoTroll23
Tiamat
7
0 / 2 / 0
4,393
439
1,150
2,244
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 4 / 3
4,501
450
2,984
7,195
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
5
5
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
4
6
L
Ullr
 
Ullr
3
3
0
1
L
Tsukuyomi
CPZY8620
Tsukuyomi
0
5
1
0.1
L
Janus
Lahama
Janus
2
3
0
0.67
L
Tiamat
NoTroll23
Tiamat
0
2
0
0
W
Bellona
RAmamara
Bellona
0
2
3
0.75
W
Thor
Sajuki
Thor
7
0
1
7.5
W
Danzaburou
charlee89
Danzaburou
4
0
2
5
W
Cerberus
hyvlad
Cerberus
2
3
4
1.33
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
11,516
25,938
Taken
27,706
10,162
Mitigated
7,421
11,641
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,880
1,000
0
3,820
5,109
2,770
0
1,368
3,691
48,508
0
L
Ullr
 
Ullr
4,285
1,467
0
1,541
6,337
1,562
0
1,164
5,173
0
26,413
L
Tsukuyomi
CPZY8620
Tsukuyomi
840
272
0
1,071
6,298
1,191
0
1,985
4,313
0
17,265
L
Janus
Lahama
Janus
2,257
321
0
1,750
5,632
1,330
0
825
4,807
36,222
0
L
Tiamat
NoTroll23
Tiamat
1,150
421
0
612
2,244
596
0
732
1,512
12,931
0
W
Bellona
RAmamara
Bellona
1,395
607
0
1,282
3,696
1,807
734
1,519
2,177
0
23,482
W
Thor
Sajuki
Thor
4,659
1,157
0
2,790
5,685
1,705
0
746
4,903
0
30,354
W
Danzaburou
charlee89
Danzaburou
5,736
2,851
0
2,097
5,909
1,700
803
1,188
4,721
0
34,220
W
Cerberus
hyvlad
Cerberus
2,111
388
0
1,652
5,539
2,180
75
1,484
4,055
10,236
0
L
2,984
436
0
1,470
7,195
2,742
0
3,285
3,910
7,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
25,277
315
Minions Killed
225
0
Camps Cleared
0
941,277
Distance Traveled
808,345
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,338
734
113
11
0
168,729
1
L
Ullr
5,450
545
55
6
0
172,283
2
L
Tsukuyomi
4,789
479
44
4
0
171,065
0
L
Janus
6,144
614
87
9
0
187,350
1
L
Tiamat
4,393
439
29
3
0
82,150
1
W
Bellona
5,538
554
56
6
0
212,474
3
W
Thor
6,469
647
56
6
0
190,936
2
W
Danzaburou
6,492
649
63
6
0
171,346
4
W
Cerberus
5,431
543
27
3
0
197,792
2
L
Ares
4,501
450
10
1
0
195,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role