Player Matchup

Scylla
Scylla
DotTheEye
Scylla
Level 148
God Stats
17W - 21L
1,461 SR
Queue Stats
230W - 260L
1,447 Elo+
Solo
Neith
Neith
RowdyRoadie
Neith
Level 29
God Stats
0W - 3L
1,300 SR
Queue Stats
66W - 75L
1,428 Elo+
Party 1
Yemoja
Yemoja
gawkgawkcombo
Yemoja
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,419 Elo+
Party 1
Team Averages
Level 91
1,420 SR
1,432 Elo+

VS

Team Averages
Level 79
1,376 SR
1,453 Elo+
Thoth
Thoth
AngelicalDemon
Thoth
Level 105
God Stats
1W - 2L
1,212 SR
Queue Stats
137W - 157L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BlueEyedJunior
Ah Muzen Cab
Level 27
God Stats
26W - 25L
1,481 SR
Queue Stats
56W - 64L
1,415 Elo+
Solo
Horus
Horus
KelMon
Horus
Level 106
God Stats
11W - 11L
1,435 SR
Queue Stats
263W - 325L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DotTheEye
Scylla
14
6 / 4 / 1
10,673
712
15,216
13,629
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 5
8,295
553
8,507
12,387
4,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 6
9,503
634
6,395
20,424
21,203
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
11,118
741
19,804
11,747
4,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
BlueEyedJunior
Ah Muzen Cab
13
4 / 3 / 4
9,868
658
13,091
14,079
5,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
KelMon
Horus
12
0 / 2 / 8
9,395
626
6,390
15,319
13,437
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
12
12
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Ah Muzen Cab
BlueEyedJunior
Ah Muzen Cab
4
3
4
2
L
Scylla
DotTheEye
Scylla
6
4
1
1.63
W
Horus
KelMon
Horus
0
2
8
2
L
0
6
5
0.42
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
39,285
46,440
Taken
41,145
30,272
Mitigated
23,211
11,440
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,804
229
0
5,238
11,747
4,194
628
5,996
5,751
61,081
0
W
Ah Muzen Cab
BlueEyedJunior
Ah Muzen Cab
13,091
6,985
638
5,592
14,079
5,580
1,630
8,168
5,911
0
32,159
L
Scylla
DotTheEye
Scylla
15,216
1,145
0
1,511
13,629
4,617
0
5,761
7,868
47,604
0
W
Horus
KelMon
Horus
6,390
2,809
3,499
5,479
15,319
13,437
502
8,051
7,268
0
18,528
L
8,507
3,485
0
1,533
12,387
4,452
0
6,839
5,548
0
27,735
L
6,395
1,779
2,893
5,503
20,424
21,203
0
7,537
12,887
17,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
30,381
141
Minions Killed
167
2
Camps Cleared
9
783,263
Distance Traveled
787,363
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,118
741
88
6
1
273,775
1
W
Ah Muzen Cab
9,868
658
53
4
1
239,234
2
L
Scylla
10,673
712
67
4
2
281,638
3
W
Horus
9,395
626
26
2
7
274,354
2
L
Neith
8,295
553
48
3
0
241,030
1
L
Yemoja
9,503
634
26
2
0
260,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role