Player Matchup

Skadi
Skadi
ArtiOne89
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,331 Elo+
Solo
Nike
Nike
Ayepei
Nike
Level 25
God Stats
0W - 2L
1,477 SR
Queue Stats
61W - 89L
1,371 Elo+
Solo
Ra
Ra
Hymy
Ra
Level 63
God Stats
10W - 7L
1,729 SR
Queue Stats
155W - 228L
1,416 Elo+
Solo
Team Averages
Level 34
1,569 SR
1,373 Elo+

VS

Team Averages
Level 22
1,511 SR
1,264 Elo+
Amaterasu
Amaterasu
Cucuruza
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kage2256
Morgan Le Fay
Level 17
God Stats
10W - 10L
1,570 SR
Queue Stats
36W - 59L
1,200 Elo+
Party 1
Cthulhu
Cthulhu
RomesPompeii
Cthulhu
Level 26
God Stats
6W - 11L
1,462 SR
Queue Stats
17W - 28L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArtiOne89
Skadi
9
0 / 6 / 3
6,917
576
3,967
9,004
5,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Ayepei
Nike
11
2 / 2 / 5
8,071
673
5,632
12,108
8,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
Hymy
Ra
12
5 / 2 / 2
8,535
711
10,870
10,312
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cucuruza
Amaterasu
10
1 / 4 / 7
7,867
656
4,835
10,137
10,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Kage2256
Morgan Le Fay
13
6 / 3 / 3
9,441
787
12,222
9,259
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
RomesPompeii
Cthulhu
12
3 / 0 / 7
9,295
775
9,677
9,703
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
10
10
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
ArtiOne89
Skadi
0
6
3
0.25
L
Nike
Ayepei
Nike
2
2
5
2.25
W
Amaterasu
Cucuruza
Amaterasu
1
4
7
1.13
L
Ra
Hymy
Ra
5
2
2
3
W
Morgan Le Fay
Kage2256
Morgan Le Fay
6
3
3
2.5
W
Cthulhu
RomesPompeii
Cthulhu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
26,734
31,424
Taken
29,099
17,627
Mitigated
24,094
7,515
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ArtiOne89
Skadi
3,967
1,220
420
710
9,004
5,076
0
6,164
2,526
0
14,232
L
Nike
Ayepei
Nike
5,632
1,001
0
0
12,108
8,602
0
7,598
4,148
0
14,427
W
Amaterasu
Cucuruza
Amaterasu
4,835
464
0
3,702
10,137
10,162
444
3,890
6,247
0
9,774
L
Ra
Hymy
Ra
10,870
427
2,032
4,353
10,312
3,949
0
7,538
2,534
40,229
0
W
Morgan Le Fay
Kage2256
Morgan Le Fay
12,222
577
672
2,563
9,259
3,281
374
3,054
6,205
38,115
0
W
Cthulhu
RomesPompeii
Cthulhu
9,677
361
880
1,383
9,703
10,651
257
4,029
5,674
28,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,523
Gold Earned
26,603
111
Minions Killed
115
2
Camps Cleared
5
610,509
Distance Traveled
679,130
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,917
576
19
2
0
187,231
1
L
Nike
8,071
673
23
2
0
214,969
1
W
Amaterasu
7,867
656
5
0
1
242,524
0
L
Ra
8,535
711
69
6
2
208,309
0
W
Morgan Le Fay
9,441
787
57
5
4
222,830
5
W
Cthulhu
9,295
775
53
4
0
213,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role