Player Matchup

Sobek
Sobek
JanZombieRolls
Sobek
Level 122
God Stats
4W - 6L
1,656 SR
Queue Stats
1,029W - 1,104L
1,431 Elo+
Solo
Kali
Kali
TMP DETROIT
Kali
Level 95
God Stats
2W - 4L
1,696 SR
Queue Stats
118W - 155L
1,373 Elo+
Solo
Bacchus
Bacchus
bigpoppaquae
Bacchus
Level 64
God Stats
14W - 15L
1,510 SR
Queue Stats
161W - 131L
1,481 Elo+
Solo
Zeus
Zeus
j-s-1978
Zeus
Level 81
God Stats
3W - 1L
1,876 SR
Queue Stats
41W - 39L
1,464 Elo+
Solo
Heimdallr
Heimdallr
militarymikey03
Heimdallr
Level 88
God Stats
17W - 12L
1,590 SR
Queue Stats
211W - 205L
1,459 Elo+
Solo
Team Averages
Level 90
1,666 SR
1,442 Elo+

VS

Team Averages
Level 108
1,527 SR
1,411 Elo+
Artio
Artio
GodMastR
Artio
Level 86
God Stats
2W - 3L
1,528 SR
Queue Stats
94W - 119L
1,373 Elo+
Solo
Ullr
Ullr
Hallamander
Ullr
Level 141
God Stats
50W - 43L
1,465 SR
Queue Stats
1,099W - 1,149L
1,411 Elo+
Solo
Ra
Ra
Israma2500
Ra
Level 126
God Stats
3W - 1L
1,441 SR
Queue Stats
55W - 52L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
Rovert Grant
Erlang Shen
Level 106
God Stats
12W - 10L
1,503 SR
Queue Stats
390W - 388L
1,390 Elo+
Solo
Sobek
Sobek
eli-dad0n
Sobek
Level 80
God Stats
12W - 4L
1,698 SR
Queue Stats
304W - 326L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
10,282
411
9,690
25,776
30,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 9 / 4
12,000
480
12,408
25,061
12,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
bigpoppaquae
Bacchus
18
5 / 4 / 2
11,504
460
15,113
22,543
19,142
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
16
2 / 10 / 4
10,295
412
18,167
20,350
9,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
militarymikey03
Heimdallr
15
2 / 8 / 5
9,944
398
14,177
19,779
7,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GodMastR
Artio
19
1 / 3 / 16
13,148
526
13,601
23,874
31,695
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 1 / 9
13,438
538
17,507
18,503
7,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
14 / 4 / 7
14,791
592
20,979
17,491
8,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Rovert Grant
Erlang Shen
20
11 / 3 / 13
14,352
574
24,601
25,752
19,739
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
eli-dad0n
Sobek
16
2 / 4 / 16
11,834
473
6,359
23,176
27,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
15
Kills
38
38
Deaths
15
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Artio
GodMastR
Artio
1
3
16
3
W
10
1
9
14.5
W
14
4
7
4.38
L
2
7
5
0.64
W
Erlang Shen
Rovert Grant
Erlang Shen
11
3
13
5.83
L
4
9
4
0.67
L
Bacchus
bigpoppaquae
Bacchus
5
4
2
1.5
W
Sobek
eli-dad0n
Sobek
2
4
16
2.5
L
Zeus
2
10
4
0.4
L
Heimdallr
militarymikey03
Heimdallr
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,555
Damage
83,047
113,509
Taken
108,796
78,727
Mitigated
94,882
31,025
Healing
44,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
GodMastR
Artio
13,601
2,301
656
7,601
23,874
31,695
831
14,081
9,793
65,213
0
W
17,507
6,498
0
3,118
18,503
7,310
4,290
5,860
12,643
0
102,535
W
20,979
1,749
6,841
9,993
17,491
8,250
3,820
8,337
9,154
99,258
0
L
9,690
842
275
7,890
25,776
30,071
0
7,162
18,614
37,326
0
W
Erlang Shen
Rovert Grant
Erlang Shen
24,601
13,414
0
9,571
25,752
19,739
2,358
11,557
14,195
0
110,741
L
12,408
4,313
0
7,925
25,061
12,589
291
9,945
15,116
0
85,118
L
Bacchus
bigpoppaquae
Bacchus
15,113
2,016
0
6,781
22,543
19,142
210
12,818
9,725
62,872
0
W
Sobek
eli-dad0n
Sobek
6,359
1,466
231
6,619
23,176
27,888
959
6,984
14,632
21,951
0
L
Zeus
18,167
1,946
78
3,650
20,350
9,471
405
6,866
13,484
68,218
0
L
Heimdallr
militarymikey03
Heimdallr
14,177
6,461
0
4,426
19,779
7,454
317
4,148
15,631
0
74,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
67,563
487
Minions Killed
540
0
Camps Cleared
0
1,974,870
Distance Traveled
2,524,586
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,148
526
98
4
0
510,776
2
W
Ullr
13,438
538
137
5
0
513,359
4
W
Ra
14,791
592
153
6
0
509,363
0
L
Sobek
10,282
411
40
2
0
417,908
0
W
Erlang Shen
14,352
574
124
5
0
504,508
2
L
Kali
12,000
480
148
6
0
411,327
4
L
Bacchus
11,504
460
105
4
0
397,945
1
W
Sobek
11,834
473
28
1
0
486,580
3
L
Zeus
10,295
412
95
4
0
353,703
3
L
Heimdallr
9,944
398
99
4
0
393,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role