Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GIORGOBIANI
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hades
Hades
MrTirmoatsu
Hades
Level 17
God Stats
4W - 1L
1,711 SR
Queue Stats
7W - 2L
1,722 Elo+
Party 1
Artemis
Artemis
YaQz NeoZ
Artemis
Level 20
God Stats
5W - 0L
1,814 SR
Queue Stats
7W - 2L
1,722 Elo+
Party 1
Cthulhu
Cthulhu
theroyalphoenix
Cthulhu
Level 13
God Stats
3W - 8L
1,400 SR
Queue Stats
99W - 92L
1,312 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,551 Elo+

VS

Team Averages
Level 19
1,411 SR
1,322 Elo+
Ymir
Ymir
MGMPower
Ymir
Level 25
God Stats
28W - 35L
1,402 SR
Queue Stats
101W - 135L
1,352 Elo+
Solo
Skadi
Skadi
TestySecret
Skadi
Level 25
God Stats
0W - 2L
1,488 SR
Queue Stats
1W - 5L
1,194 Elo+
Solo
Bellona
Bellona
TuGara
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
Ziggi215
Loki
Level 24
God Stats
34W - 31L
1,441 SR
Queue Stats
75W - 64L
1,285 Elo+
Solo
Agni
Agni
lyba11
Agni
Level 16
God Stats
4W - 6L
1,224 SR
Queue Stats
192W - 193L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
12 / 2 / 2
10,065
671
12,564
13,218
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GIORGOBIANI
Bellona
14
9 / 0 / 1
9,340
623
10,086
12,827
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 4
7,652
510
3,024
7,329
3,076
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
YaQz NeoZ
Artemis
9
0 / 5 / 5
6,253
417
3,229
6,255
1,501
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 5 / 3
6,751
450
4,413
10,924
9,198
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 4 / 5
7,017
468
2,292
11,665
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 5 / 4
8,363
558
9,993
10,300
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
TuGara
Bellona
11
0 / 7 / 0
6,500
433
2,260
8,767
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
10
3 / 4 / 2
6,854
457
5,470
9,011
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
lyba11
Agni
12
0 / 5 / 1
7,144
476
7,395
8,670
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
25
Kills
13
13
Deaths
25
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
2
2
6.5
W
Bellona
GIORGOBIANI
Bellona
9
0
1
9.5
L
Ymir
3
4
5
1.38
W
2
1
4
4
L
7
5
4
1.8
L
Bellona
TuGara
Bellona
0
7
0
0
W
Artemis
YaQz NeoZ
Artemis
0
5
5
0.5
L
Loki
3
4
2
1
L
Agni
lyba11
Agni
0
5
1
0.1
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
27,410
50,553
Taken
48,413
30,771
Mitigated
21,724
14,763
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,564
7,532
0
4,792
13,218
7,088
2,805
1,695
11,523
0
55,524
W
Bellona
GIORGOBIANI
Bellona
10,086
4,105
0
6,383
12,827
9,908
2,026
2,968
9,794
0
55,091
L
Ymir
2,292
643
0
1,468
11,665
8,051
150
2,215
8,998
12,914
0
W
3,024
682
285
2,453
7,329
3,076
732
3,598
3,669
31,859
0
L
9,993
4,705
0
2,152
10,300
3,633
2,021
2,903
7,117
0
53,399
L
Bellona
TuGara
Bellona
2,260
1,025
0
838
8,767
5,033
780
0
7,773
0
24,708
W
Artemis
YaQz NeoZ
Artemis
3,229
1,633
0
0
6,255
1,501
1,870
1,012
5,243
0
14,754
L
Loki
5,470
1,147
0
2,391
9,011
2,443
0
446
8,110
0
30,861
L
Agni
lyba11
Agni
7,395
1,411
0
1,217
8,670
2,564
837
1,873
6,512
41,131
0
W
4,413
242
110
740
10,924
9,198
196
604
10,320
21,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,061
Gold Earned
35,878
318
Minions Killed
288
0
Camps Cleared
0
1,412,323
Distance Traveled
1,288,425
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,065
671
110
7
0
337,534
6
W
Bellona
9,340
623
98
7
0
335,959
1
L
Ymir
7,017
468
17
1
0
289,877
3
W
Hades
7,652
510
61
4
0
262,262
2
L
Skadi
8,363
558
92
6
0
247,423
1
L
Bellona
6,500
433
48
3
0
229,654
0
W
Artemis
6,253
417
21
1
0
227,191
1
L
Loki
6,854
457
48
3
0
274,485
1
L
Agni
7,144
476
83
6
0
246,986
1
W
Cthulhu
6,751
450
28
2
0
249,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role