Player Matchup

Da Ji
Da Ji
DocDoomhammer
Da Ji
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
528W - 747L
1,285 Elo+
Solo
Ah Puch
Ah Puch
MMF WRIGHT
Ah Puch
Level 42
God Stats
17W - 11L
1,445 SR
Queue Stats
26W - 16L
1,415 Elo+
Solo
Medusa
Medusa
llllllBARSlllll
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,200 Elo+
Solo
Team Averages
Level 58
1,482 SR
1,300 Elo+

VS

Team Averages
Level 74
1,498 SR
1,348 Elo+
Hel
Hel
Dravin420
Hel
Level 81
God Stats
16W - 38L
1,271 SR
Queue Stats
569W - 926L
1,282 Elo+
Solo
Jormungandr
Jormungandr
Zest-Shadow-Onyx
Jormungandr
Level 71
God Stats
32W - 20L
1,659 SR
Queue Stats
449W - 452L
1,483 Elo+
Solo
Danzaburou
Danzaburou
bro x wave32
Danzaburou
Level 69
God Stats
7W - 5L
1,565 SR
Queue Stats
32W - 55L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
9,049
646
7,375
9,940
5,748
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
MMF WRIGHT
Ah Puch
14
4 / 3 / 3
9,384
670
14,557
6,517
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 5
7,869
562
4,791
8,103
2,757
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,154
582
3,089
9,018
3,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Zest-Shadow-Onyx
Jormungandr
14
7 / 1 / 2
9,822
702
10,716
15,436
14,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
bro x wave32
Danzaburou
13
2 / 3 / 5
9,368
669
5,212
8,728
2,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
10
10
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
1
4
3
0.63
L
Ah Puch
MMF WRIGHT
Ah Puch
4
3
3
1.83
W
Jormungandr
Zest-Shadow-Onyx
Jormungandr
7
1
2
8
W
Danzaburou
bro x wave32
Danzaburou
2
3
5
1.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,723
Damage
19,017
24,560
Taken
33,182
10,889
Mitigated
21,098
2,560
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,375
1,260
0
112
9,940
5,748
0
5,687
4,253
0
19,141
W
3,089
98
1,470
1,969
9,018
3,528
111
4,410
4,608
23,156
0
L
Ah Puch
MMF WRIGHT
Ah Puch
14,557
47
727
831
6,517
2,384
0
3,470
3,047
53,041
0
W
Jormungandr
Zest-Shadow-Onyx
Jormungandr
10,716
2,380
0
0
15,436
14,650
0
5,809
9,627
31,175
0
W
Danzaburou
bro x wave32
Danzaburou
5,212
482
0
2,454
8,728
2,920
0
5,021
3,707
0
25,019
L
4,791
2,075
226
664
8,103
2,757
305
4,904
3,199
0
13,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
27,344
155
Minions Killed
159
5
Camps Cleared
5
750,392
Distance Traveled
706,829
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,049
646
33
2
2
262,944
0
W
Hel
8,154
582
47
3
1
236,268
0
L
Ah Puch
9,384
670
103
7
2
232,740
3
W
Jormungandr
9,822
702
58
4
2
254,734
2
W
Danzaburou
9,368
669
54
4
2
215,827
2
L
Medusa
7,869
562
19
1
1
254,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role